Added another todo.
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@ -182,6 +182,7 @@ public class ChunkGenerator
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protected static boolean chunkIsInsideBorder(int x, int z, World w, Border b)
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{
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// TODO: make the generation area a few blocks bigger then the actual size of border.
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Location chunkLocation = new Location(w, (double)(x << 4), (double)100, (double)(z << 4));
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return b.checkBorder(chunkLocation) == null;
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}
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