52 lines
1.8 KiB
Markdown
52 lines
1.8 KiB
Markdown
|
Starting with version 2.2.0 some features are customizable via a configuration file.
|
||
|
|
||
|
The configuration file will be automatically created on the the first startup after
|
||
|
installing or updating the plugin.
|
||
|
|
||
|
|
||
|
The following keys and values are available:
|
||
|
|
||
|
|
||
|
* __maxGateBlocks__
|
||
|
A positive integer defining the maximum number of blocks a gate can consist of.
|
||
|
Note that increasing this value might slow down your server!
|
||
|
|
||
|
|
||
|
* __playerGateBlockUpdateRadius__
|
||
|
Defines the radius around a player where portal blocks are visible to that player.
|
||
|
Adjust this value when increasing or decreasing the view-distance on the server.
|
||
|
Only positive integer values are allowed.
|
||
|
|
||
|
|
||
|
* __checkForBrokenGateFrames__
|
||
|
Allowed values are _true_ and _false_ only. Setting this value to _false_ will disable
|
||
|
all checks for broken frames for non-hidden gates. Disabling frame block checks
|
||
|
might increase you server performance.
|
||
|
|
||
|
|
||
|
* __saveOnChanges__
|
||
|
Allowed values are _true_ and _false_ only. Disabling _save on changes_ might
|
||
|
increase server performance but gates will only be saved to disk when the plugin
|
||
|
gets disabled! This might lead to data loss on error.
|
||
|
|
||
|
|
||
|
* __gateTeleportMessage__
|
||
|
A string value going to displayed every time when a player travels using a gate. Will
|
||
|
only be displayed if _showTeleportMessage_ is set to _true_.
|
||
|
|
||
|
|
||
|
* __showTeleportMessage__
|
||
|
A boolean (_true_ or _false_) determining wether the _teleport message_ will
|
||
|
be displayed.
|
||
|
|
||
|
|
||
|
* __gateTeleportNoPermissionMessage__
|
||
|
A string value going to displayed every time when a player enters a gate and is not
|
||
|
allowed to use that gate. Will only be displayed if _showTeleportNoPermissionMessage_
|
||
|
is set to _true_.
|
||
|
|
||
|
|
||
|
* __showTeleportNoPermissionMessage__
|
||
|
A boolean (_true_ or _false_) determining wether the _no permission message_ will
|
||
|
be displayed.
|