Additional work for Issue #8
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@ -37,14 +37,14 @@ public class PluginPortalListener implements Listener
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Gate closestGate = GateUtil.closestGate(playerLocation);
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if (closestGate != null)
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{
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{
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// Make sure gate and player locations are on the same height (y-value).
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// Otherwise the distance will be messed up when players are flying.
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// FIX ME: this could potentially let a nearby nether portal fail!
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playerLocation.setY(closestGate.getLocation().getY());
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double distToClosestGate = closestGate.getLocation().distance(playerLocation);
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if (distToClosestGate < 1.0)
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if (distToClosestGate <= 5.0) // the player location is often not very accurate
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{
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gateAtLocation = closestGate;
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}
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