Fixed a typo.
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@ -10,7 +10,7 @@ public abstract class BaseLocationCommand extends BaseCommand
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protected Location getValidPlayerLocation()
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{
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// The player might stand in a half block or a sign or whatever
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// Therefore we load som extra locations and blocks
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// Therefore we load some extra locations and blocks
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Block playerBlock = player.getLocation().getBlock();
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Block upBlock = playerBlock.getRelative(BlockFace.UP);
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