Changed the event priority of the player teleport listener to MONITOR
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@ -25,7 +25,7 @@ import org.bukkit.event.player.PlayerTeleportEvent;
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public class PlayerTeleportListener implements Listener
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{
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@EventHandler(priority = EventPriority.NORMAL)
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@EventHandler(priority = EventPriority.MONITOR)
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public void onPlayerTeleport(PlayerTeleportEvent event)
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{
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if (event.isCancelled()) {
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