diff --git a/changelog.md b/changelog.md index 15c60f1..c0b4d68 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,10 @@ +## 2.3.0 ## +* Added a command for setting the exit and opening a gate at once. +* Enabled the ability to change the gate block material. +* Added a command printing all nearby gates while highlighting them. +* Changed the info command to highlight gates. +* Updated the info command to print information about the nearest gate if no gate name got supplied. + ## 2.2.1 ## * Changed priority of some event listeners to solve problems with WorldGuard and other protection plugins. diff --git a/doc/Commands.md b/doc/Commands.md index f75aefd..2fc2e63 100644 --- a/doc/Commands.md +++ b/doc/Commands.md @@ -7,6 +7,9 @@ Removes the gate from the game. * __/gate exit, e [id]__ Changes the location where the gate will teleport players to your current location. +* __/gate exitopen, eo [id]__ +Changes the location where the gate will teleport players to your current location. Also tries to open that gate afterwards. + * __/gate help, ? [page]__ Prints help pages. @@ -14,7 +17,7 @@ Prints help pages. Makes a gate NOT consist of gate blocks while open. * __/gate info, i [id]__ -Prints details about a certain gate. +Prints details about a certain gate. Will print information about the nearest gate if no _id_ is supplied. Also highlights the gate you're requesting information about. * __/gate list, ls [page]__ Prints all available gates. @@ -22,6 +25,9 @@ Prints all available gates. * __/gate location, lo [id]__ Sets the entrance of the gate to your current location. +* __/gate nearby, nb__ +Prints the name of nearby gates. Also highlights them. + * __/gate new, n [id]__ Creates a gate at your current location. diff --git a/doc/Configuration.md b/doc/Configuration.md index 3b3609f..b18f09b 100644 --- a/doc/Configuration.md +++ b/doc/Configuration.md @@ -49,3 +49,7 @@ is set to _true_. * __showTeleportNoPermissionMessage__ A boolean (_true_ or _false_) determining wether the _no permission message_ will be displayed. + + +* __gateMaterial__ +A String representing the material all gates will consist of. Have a look at our [_Gate Material Page_](http://dev.bukkit.org/bukkit-plugins/craftinc-gates/pages/gate-materials/) for all possible values. diff --git a/doc/Gate Materials.md b/doc/Gate Materials.md new file mode 100644 index 0000000..6e77bc9 --- /dev/null +++ b/doc/Gate Materials.md @@ -0,0 +1,27 @@ +Starting with version 2.3.0 different gate materials can be used. You can set them via the configuration file. The following Materials are currently defined: + +* sapling +* water +* lava +* cobweb +* grass +* dead bush +* dandelion +* poppy +* brown mushroom +* red mushroom +* torch +* redstone torch (off) +* redstone torch (on) +* fence +* nether portal +* iron bars +* glass pane +* fence gate +* nether brick fence +* nether wart +* end portal +* cobblestone wall + + +Your favorite material is missing? Please contact us and we will see if we can add it.