Documentation and readme updated.
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README.md
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README.md
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# Craft Inc. Gates – Easily create portals with custom design
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(previously known as __AncientGates__)
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# Craft Inc. Gates #
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With this plugin players can create gates that will teleport anyone who enter the gate to specific a location.
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The hightlights are: __It is so darn easy to use!__ and __The gates can look any way you like__
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<Logo here>
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Try the ingame command: __/gate__
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We are happy to finally announce __Craft Inc. Gates__.
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Check out our **[Craft Inc. Minecraft Server](http://www.craftinc.de)**! Everyone is welcome!
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This awesome plugin lets you _travel_ to far away places and worlds _faster then light_! Just create a gate at any locations and set an exit somewhere else.
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Thought first you should take a look at the demonstration oloflarsson and karibu6 created:
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__[http://www.youtube.com/watch?v=L4hyqTpeEaA](http://www.youtube.com/watch?v=L4hyqTpeEaA)__
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This has been made available by the hard work of the research and development department of the _Craft Inc. Cooperation_. Under the lead of Professor Didderr Craftman scientists worked years to find a way to bend time and space inside the minecraft universe to enable _ultra fast transportation_.
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Now it is time for _you_ to try out this wonderful plugin. Simply install this plugin, create a gate and feel the funny tickle in your brain while traveling.*
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The key features of this are:
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* Gates with and without a frame
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* Gates consisting of portal blocks or gates made of air (so called hidden gates)
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* Gates with destinations in different worlds
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* Gates with custom shapes (gates can any way you want)
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## FAQ
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*The Craft Inc. Cooperation won't take any responsibility for sea sickness, memory loss and sudden suffocation in walls while traveling with our gates!
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## FAQ ##
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__Who can create a gate?__
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See the _Permissions_ section.
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Have a look at the [_Permissions_](http://dev.bukkit.org/bukkit-plugins/craftinc-gates/pages/permissions/) page.
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__Who can destroy a gate?__
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Anyone if you do not use a third-party protection plugin like Grief Prevention.
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__Are there IConnomy integration, Features for user to dial other gates etc?__
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__Is there a IConnomy integration? Features for user to dial other gates etc?__
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Nope. This plugin is very minimalistic and plain. Server operators manage the portals players use them any time they are open.
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Nope. We currently don't plane to integrate such features. I you really need such a feature please inform us. If there are a lot of people requesting such features we might change our mind.
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## Usage
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__Is there a list of all commands?__
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__Note that the commands mentioned in this section will be made available with the upcoming 2.1 release of Craft Inc. Gates! Meanwhile type '/gate help' while playing to see the current set of commands.__
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Sure, type _/gate help_ in-game or have a look at the [_Commands_](http://dev.bukkit.org/bukkit-plugins/craftinc-gates/pages/commands/) page.
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With the __/gate__ plugin you can create gates which will teleport players anywhere you want. Just build a portal (like those nether portal). The gates can look any way you like.
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__When I destroy the frame of gate it stops working. Shouldn't it still work?__
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To make the gate work place yourself in a newly created gate frame and type __/gate create [id]__. Afterwards walk to the destination of your portal and type __/gate exit [id]__ to set the destination. With __/gate open [id]__ you can get your newly created gate to work.
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To hide a gate simply call __/gate hide [id]__. Now that gate won’t have purple blocks when open. You can even remove the frame without stopping the hidden gate from working. But unhiding a gate without a frame is not possible!
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Yes and no. To make gates without a frame work you need to tweak the _checkForBrokenGateFrames_ setting. Have a look at the [_Configuration_](http://dev.bukkit.org/bukkit-plugins/craftinc-gates/pages/configuration/) page for more information.
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Use the following commands to modify your gates even further:
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## Usage ##
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With this plugin you can create gates which will teleport players anywhere you want. The gates can look any way you like.
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* __/gate close,c [id]__
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Closes a gate to prevent players from using it.
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To make the gate work place yourself inside a newly created gate frame and type __/gate new [id]__. Afterwards walk to the destination of your portal and type __/gate exit [id]__ to set the destination. With __/gate open [id]__ you can get your newly created gate to work.
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* __/gate create,new [id]__
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Creates a gate at your current location.
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To hide a gate simply call __/gate hide [id]__. Now that gate won’t have purple blocks when opened.
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* __/gate delete,del,remove,rm [id]__
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Removes the gate from the game.
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* __/gate exit,e [id]__
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Changes the location where the gate will teleport players to your current location.
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* __/gate help,h,? [page]__
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Prints the help pages
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* __/gate hide,h [id]__
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Makes a gate NOT consist of gate blocks while open.
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* __/gate info,details,i,d [id]__
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Prints detailed informations about a certain gate.
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* __/gate list,ls [page]__
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Prints all availiable gates.
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* __/gate location,l [id]__
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Sets the entrance of the gate to your current location.
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* __/gate open,o [id]__
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Open a gate so players can use it.
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* __/gate rename,changename,cn [current name] [new name]__
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Changes the name/id of the gate.
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* __/gate unhide,uh [id]__
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Makes that gate visible.
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Have a look at the [_Commands_](http://dev.bukkit.org/bukkit-plugins/craftinc-gates/pages/commands/) page to find out how to modify gates even further.
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## Installing ##
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## Permissions
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* __craftincgates.info__
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Gives access to info and list commands.
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* __craftincgates.use__
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Allows you to travel via gates.
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* __craftincgates.manage__
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Gives access to commands manipulating gates.
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## Installing
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1. Download the latest release: __[http://dev.bukkit.org/server-mods/craftinc-gates/files/](http://dev.bukkit.org/server-mods/craftinc-gates/files/)__
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2. Put the downloaded _CraftIncGates.jar_ in the plugins folder.
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1. Download the latest release __[here](http://dev.bukkit.org/bukkit-mods/craftinc-gates/files/)__
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2. Extract the content of the zip file into the plugins folder of your Bukkit server.
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3. Start or reload the server.
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## Bugs and other Problems
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## Craft Inc. ##
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Check out our __[Craft Inc. Minecraft Server](http://www.craftinc.de)__. Everyone is welcome!
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Also check out our other great plugins:
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* [__Craft Inc. BorderProtection__](http://dev.bukkit.org/bukkit-mods/craftinc-borderprotection/)
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protect your worlds with a border players cannot cross.
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* [__Craft Inc. Replicator__](http://dev.bukkit.org/bukkit-mods/craftinc-replicator/)
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allows players to build a replicator to replicate blocks and other items. (still experimental)
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* __Craft Inc. Scarecrow__
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coming soon!
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## Roadmap ##
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* __Version 2.3__
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* Info-Tools for gates. (Get the name of a gate you standing next to.)
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* Search command for nearby gates. (Visually highlight nearby gates. Especially useful for hidden gates!)
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* __Future__
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* Optionally allow animals and mobs to travel via gates.
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* Allow players to use gates while sitting inside a minecart or boat
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* Dynmap integration.
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* Per player permissions for using an managing gates.
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* Horizontal gates.
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## Bugs and other Problems ##
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Please use our [_issue tracker_](https://github.com/craftinc/craftinc-gates/issues?milestone=1&state=open) on GitHub.
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## Legal Information ##
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This project is a fork of the original [_Ancient Gates_](https://github.com/bladedpenguin/minecraft-ancient-gates). It is licensed under the [_LGPL_](http://www.gnu.org/licenses/lgpl-3.0.txt) just like the Bukkit project. Thanks to all current an previous [_contributors_](https://github.com/craftinc/craftinc-gates/blob/development/AUTHORS.txt).
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The font used for the Craft Inc. Gates logo is called [_MineCrafter 3_](http://www.minecraftforum.net/topic/892789-minecrafter-3-font-simply-easy/) and has been made available under the creative commons license. Thanks to Asherz08, MadPixel and Ashley Denham for this great font.
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Please use our [issue tracker](https://github.com/craftinc/craftinc-gates/issues?milestone=1&state=open) on github.
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## License
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This project has a LGPL license just like the Bukkit project.
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doc/Commands.md
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* __/gate close, c [id]__
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Closes a gate to prevent players from using it.
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* __/gate delete, del, remove [id]__
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Removes the gate from the game.
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* __/gate exit, e [id]__
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Changes the location where the gate will teleport players to your current location.
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* __/gate help, ? [page]__
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Prints help pages.
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* __/gate hide, h [id]__
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Makes a gate NOT consist of gate blocks while open.
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* __/gate info, i [id]__
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Prints details about a certain gate.
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* __/gate list, ls [page]__
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Prints all available gates.
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* __/gate location, lo [id]__
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Sets the entrance of the gate to your current location.
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* __/gate new, n [id]__
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Creates a gate at your current location.
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* __/gate open, o [id]__
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Open a gate so players can use it.
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* __/gate rename, rn [current name] [new name]__
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Changes the name/id of the gate.
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* __/gate unhide,uh [id]__
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Makes that gate visible.
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doc/Configuration.md
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Starting with version 2.2.0 some features are customizable via a configuration file.
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The configuration file will be automatically created on the the first startup after
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installing or updating the plugin.
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The following keys and values are available:
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* __maxGateBlocks__
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A positive integer defining the maximum number of blocks a gate can consist of.
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Note that increasing this value might slow down your server!
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* __playerGateBlockUpdateRadius__
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Defines the radius around a player where portal blocks are visible to that player.
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Adjust this value when increasing or decreasing the view-distance on the server.
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Only positive integer values are allowed.
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* __checkForBrokenGateFrames__
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Allowed values are _true_ and _false_ only. Setting this value to _false_ will disable
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all checks for broken frames for non-hidden gates. Disabling frame block checks
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might increase you server performance.
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* __saveOnChanges__
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Allowed values are _true_ and _false_ only. Disabling _save on changes_ might
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increase server performance but gates will only be saved to disk when the plugin
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gets disabled! This might lead to data loss on error.
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* __gateTeleportMessage__
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A string value going to displayed every time when a player travels using a gate. Will
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only be displayed if _showTeleportMessage_ is set to _true_.
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* __showTeleportMessage__
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A boolean (_true_ or _false_) determining wether the _teleport message_ will
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be displayed.
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* __gateTeleportNoPermissionMessage__
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A string value going to displayed every time when a player enters a gate and is not
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allowed to use that gate. Will only be displayed if _showTeleportNoPermissionMessage_
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is set to _true_.
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* __showTeleportNoPermissionMessage__
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A boolean (_true_ or _false_) determining wether the _no permission message_ will
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be displayed.
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doc/Permissions.md
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The following permissions are available: (Also have a look at the [Commands Page](http://dev.bukkit.org/bukkit-plugins/craftinc-gates/pages/commands/) to see if which commands can be executed with which permission set.)
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* __craftincgates.info__
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Gives access to info and list commands.
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* __craftincgates.use__
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Allows you to travel via gates.
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* __craftincgates.manage__
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Gives access to commands manipulating gates.
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Craft Inc. Gates will use __[Vault](http://dev.bukkit.org/bukkit-mods/vault/)__'s permission system if Vault is installed on your server.
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