Further refactoring of the list command.
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0af3631693
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@ -7,7 +7,6 @@ import java.util.List;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.event.world.WorldEvent;
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import de.craftinc.gates.Gate;
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import de.craftinc.gates.Plugin;
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@ -33,7 +32,7 @@ public class CommandList extends BaseCommand
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}
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protected String intToTitleString(int i)
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protected static String intToTitleString(int i)
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{
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if ( i < 26 ) {
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return ChatColor.DARK_AQUA + "" + (char)(i+65) + ":";
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@ -54,7 +53,6 @@ public class CommandList extends BaseCommand
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{
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Collection<Gate> gates = Gate.getAll();
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if (this.sender instanceof Player && Plugin.permission != null)
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{
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Player p = (Player)this.sender;
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@ -62,8 +60,7 @@ public class CommandList extends BaseCommand
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for (Gate gate : gatesCopy) {
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String gateLocationWorld = gate.getLocation().getWorld();
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boolean permissionAtGateLocation = Plugin.permission.has(gateLocationWorld, p.getName(), this.requiredPermission);
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boolean permissionAtGateLocation = Plugin.permission.has(gate.getLocation().getWorld(), p.getName(), this.requiredPermission);
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if (!permissionAtGateLocation)
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{
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@ -71,8 +68,8 @@ public class CommandList extends BaseCommand
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continue;
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}
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boolean permissionAtGateExit = gate.getExit() != null && !Plugin.permission.has(gate.getExit().getWorld(), p.getName(), this.requiredPermission);
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if (!permissionAtGateExit)
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boolean permissionAtGateExit = Plugin.permission.has(gate.getExit().getWorld(), p.getName(), this.requiredPermission);
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if (gate.getExit() != null && !permissionAtGateExit)
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{
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gates.remove(gate);
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}
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@ -83,30 +80,22 @@ public class CommandList extends BaseCommand
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}
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// pages start at 1
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// will return null if requested page not availible
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protected List<String> message(int page)
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{
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Collection<Gate> gates = this.getAllGates();
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if (gates.size() == 0) {
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return null;
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}
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/* sort all gates by there first character
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* put gates in corresponding Lists
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* all returned lists will be sorted alphabetically
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* list 0-25: a,b,c, ... ,z
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* list 26: 0-9
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* list 27: other
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*/
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protected List<List<String>> gatesSortedByName(Collection<Gate> allGates)
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{
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List<List<String>> ids = new ArrayList<List<String>>();
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for (int i=0; i<28; i++) {
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ids.add(new ArrayList<String>());
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}
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for (Gate gate : gates) {
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for (Gate gate : allGates) {
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String id = gate.getId();
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int first = id.charAt(0);
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@ -126,12 +115,30 @@ public class CommandList extends BaseCommand
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ids.get(first).add(id);
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}
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for (int i=0; i<28; i++) {
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Collections.sort(ids.get(i));
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}
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return ids;
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}
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// pages start at 1
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// will return null if requested page not availible
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protected List<String> message(int page)
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{
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Collection<Gate> gates = this.getAllGates();
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if (gates.size() == 0) {
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return null;
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}
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List<List<String>> ids = gatesSortedByName(gates);
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/* calculating which gates will be displayed on which page.
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* this is a little bit fuzzy. but hopefully it will look
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* great. (tell me if there is a better way!)
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*/
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int currentPage = 1;
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int currentStartingCharList = 0;
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boolean finishedCurrentIds = true;
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@ -150,9 +157,6 @@ public class CommandList extends BaseCommand
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pageMessages.add(intToTitleString(currentStartingCharList));
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}
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//sort
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Collections.sort(currentIds);
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// add ids
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int numLinesForCurrentChar = TextUtil.implode(currentIds, ", ").length() / 52 + 2;
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@ -201,8 +205,7 @@ public class CommandList extends BaseCommand
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currentPage++;
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}
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if (pageMessages.isEmpty())
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{
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if (pageMessages.isEmpty()) {
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return null;
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}
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else {
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@ -234,21 +237,16 @@ public class CommandList extends BaseCommand
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List<String> messages = message(page);
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if (messages == null)
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{
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if (page == 1) // no gates exist
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{
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if (messages == null) {
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if (page == 1) { // no gates exist
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sendMessage(ChatColor.RED + "There are no gates yet. " + ChatColor.RESET +
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"(Note that you might not be allowed to get information about certain gates)");
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}
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else // the requested page does not exist
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{
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else { // the requested page does not exist
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sendMessage(ChatColor.RED + "The requested page is not availible");
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}
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}
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else
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{
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else {
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sendMessage(messages);
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}
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}
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