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Author SHA1 Message Date
Tobias Ottenweller
a94947cc98 don’t use whitespace for material names. 2017-01-01 19:36:24 +01:00

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@ -33,7 +33,7 @@ public class GateMaterial {
case "grass":
material = Material.LONG_GRASS;
break;
case "dead bush":
case "dead-bush":
material = Material.DEAD_BUSH;
break;
case "dandelion":
@ -42,46 +42,49 @@ public class GateMaterial {
case "poppy":
material = Material.RED_ROSE;
break;
case "brown mushroom":
case "brown-mushroom":
material = Material.BROWN_MUSHROOM;
break;
case "red mushroom":
case "red-mushroom":
material = Material.RED_MUSHROOM;
break;
case "torch":
material = Material.TORCH;
break;
case "redstone torch (off)":
case "redstone-torch-off":
material = Material.REDSTONE_TORCH_OFF;
break;
case "redstone torch (on)":
case "redstone-torch-on":
material = Material.REDSTONE_TORCH_ON;
break;
case "fence":
material = Material.FENCE;
break;
case "nether-portal":
material = Material.PORTAL;
break;
case "nether portal":
material = Material.PORTAL;
break;
case "iron bars":
case "iron-bars":
material = Material.IRON_FENCE;
break;
case "glass pane":
case "glass-pane":
material = Material.THIN_GLASS;
break;
case "fence gate":
case "fence-gate":
material = Material.FENCE_GATE;
break;
case "nether brick fence":
case "nether-brick-fence":
material = Material.NETHER_FENCE;
break;
case "nether wart":
case "nether-wart":
material = Material.NETHER_WARTS;
break;
case "end portal":
case "end-portal":
material = Material.ENDER_PORTAL;
break;
case "cobblestone wall":
case "cobblestone-wall":
material = Material.COBBLE_WALL;
break;
default:
@ -107,41 +110,41 @@ public class GateMaterial {
case LONG_GRASS:
return "grass";
case DEAD_BUSH:
return "dead bush";
return "dead-bush";
case YELLOW_FLOWER:
return "dandelion";
case RED_ROSE:
return "poppy";
case BROWN_MUSHROOM:
return "brown mushroom";
return "brown-mushroom";
case RED_MUSHROOM:
return "red mushroom";
return "red-mushroom";
case TORCH:
return "torch";
case REDSTONE_TORCH_OFF:
return "redstone torch (off)";
return "redstone-torch-off";
case REDSTONE_TORCH_ON:
return "redstone torch (on)";
return "redstone-torch-on";
case FENCE:
return "fence";
case PORTAL:
return "nether portal";
return "nether-portal";
case IRON_FENCE:
return "iron bars";
return "iron-bars";
case THIN_GLASS:
return "glass pane";
return "glass-pane";
case FENCE_GATE:
return "fence gate";
return "fence-gate";
case NETHER_FENCE:
return "nether brick fence";
return "nether-brick-fence";
case NETHER_WARTS:
return "nether wart";
return "nether-wart";
case ENDER_PORTAL:
return "end portal";
return "end-portal";
case COBBLE_WALL:
return "cobblestone wall";
return "cobblestone-wall";
default:
return "nether portal";
return "nether-portal";
}
}