* __/gate allowRiding, ar [id]__ Update a gate so players can travel through it while riding. * __/gate close, c [id]__ Closes a gate to prevent players from using it. * __/gate denyRiding, dr [id]__ Update a gate so players can NOT travel through it while riding. * __/gate delete, del, remove [id]__ Removes the gate from the game. * __/gate exit, e [id]__ Changes the location where the gate will teleport players to your current location. * __/gate exitopen, eo [id]__ Changes the location where the gate will teleport players to your current location. Also tries to open that gate afterwards. * __/gate help, ? [page]__ Prints help pages. * __/gate hide, h [id]__ Makes a gate NOT consist of gate blocks while open. * __/gate info, i [id]__ Prints details about a certain gate. Will print information about the nearest gate if no _id_ is supplied. Also highlights the gate you're requesting information about. * __/gate list, ls [page]__ Prints all available gates. * __/gate location, lo [id]__ Sets the entrance of the gate to your current location. * __/gate nearby, nb__ Prints the name of nearby gates. Also highlights them. * __/gate new, n [id]__ Creates a gate at your current location. * __/gate open, o [id]__ Open a gate so players can use it. * __/gate rename, rn [current name] [new name]__ Changes the name/id of the gate. * __/gate unhide,uh [id]__ Makes that gate visible.