## 2.3.0 ## * Added a command for setting the exit and opening a gate at once. * Enabled the ability to change the gate block material. * Added a command printing all nearby gates while highlighting them. * Changed the info command to highlight gates. * Updated the info command to print information about the nearest gate if no gate name got supplied. ## 2.2.1 ## * Changed priority of some event listeners to solve problems with WorldGuard and other protection plugins. ## 2.2.0 ## * Improved gate commands and shortcuts (have a look at the bukkit-dev page for more information). * Improved overall performance. * Added a configuration file (have a look at the bukkit-dev page for more information). * Resolved issues with (random) teleports to the nether. * Made it possible to create non hidden gates without a frame. (Turned off by default!) * Changed the behavior regarding portal blocks. Starting with this version no blocks will be set by the plugin. All portal blocks will only be visible on client side. * Added checks preventing the plugin from overwriting the gate storage file on error. * Added the ability to change and disable messages on teleport and insufficient permissions via a config file. ## 2.1.2 ## * Fixed a bug where players got teleported one block beside the real portal. * Fixed a bug where gates with no location caused multiple exceptions. ## 2.1.1 ## * Made the list command more reliable. * Error messages will be displayed less frequent. ## 2.1.0 ## * Command outputs are now colored. * Fixed a bug where players in creative mode would not be teleported correctly. * Made various commands available via the server console. * Simplified command names. * Improved permissions handling. (Added soft dependency for Vault.) * A message will be displayed after a player has been teleported. There is also a message displayed if a player is not allowed to use a gate. ## 2.0.1a * Fixed broken import for gates created with version 2.0.0 ## 2.0.1 * Updated permissions to allow everyone to use gates by default. * Fixed a bug where yaw had not been taken correctly into account while teleporting. * Re-added persistence of yaw and pitch of gate locations and exits. ## 2.0.0 Initial release under new name