PlayerInteractEntityListener should work. EventHandler annotations added
and reasonable priorities.
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@ -14,10 +14,11 @@
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You should have received a copy of the GNU General Public License
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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package de.craftinc.replicator;
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package de.craftinc.replicator;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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@ -26,6 +27,7 @@ import java.util.ArrayList;
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@SuppressWarnings("UnusedDeclaration")
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@SuppressWarnings("UnusedDeclaration")
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public class BlockPlaceListener implements Listener
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public class BlockPlaceListener implements Listener
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{
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{
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@EventHandler(priority = EventPriority.MONITOR)
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public void onBlockPlaced( BlockPlaceEvent event )
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public void onBlockPlaced( BlockPlaceEvent event )
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{
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{
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ArrayList<Location> replicators = Replicator.getReplicators(event.getBlockPlaced().getLocation());
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ArrayList<Location> replicators = Replicator.getReplicators(event.getBlockPlaced().getLocation());
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@ -0,0 +1,97 @@
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/* Craft Inc. Replicator
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Copyright (C) 2013 Paul Schulze, Maximilian Häckel, Moritz Kaltofen
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package de.craftinc.replicator;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.ItemFrame;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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import java.util.ArrayList;
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@SuppressWarnings("UnusedDeclaration")
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public class PlayerInteractEntityListener implements Listener
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{
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@EventHandler(priority = EventPriority.NORMAL)
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public void onPlayerInteractEntity( PlayerInteractEntityEvent event )
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{
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// do nothing if entity type is not an item frame
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if ( event.getRightClicked().getType() != EntityType.ITEM_FRAME )
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{
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return;
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}
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// get the actual entity
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ItemFrame itemFrame = null;
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Integer entityId = event.getRightClicked().getEntityId();
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for ( Entity e : event.getPlayer().getWorld().getEntitiesByClass(ItemFrame.class) )
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{
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if ( e.getEntityId() == entityId )
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{
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itemFrame = (ItemFrame) e;
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break;
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}
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}
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// if no item frame was found: return! (strange and should NEVER happen as long as the world is not upside down!)
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if ( itemFrame == null )
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{
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return;
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}
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// do nothing if item frame is empty
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if (itemFrame.getItem().getType().equals(Material.AIR))
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{
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return;
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}
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// find replicator centers which are suitable for this item frame
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ArrayList<Location> replicatorCenters = Replicator.getReplicators(event.getRightClicked().getLocation());
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// do nothing if no replicator centers have been found
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if ( replicatorCenters.isEmpty() )
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{
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return;
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}
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// get the replicators from database for these centers
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for ( Location replicatorCenter : replicatorCenters )
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{
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Replicator replicator = Replicator.getOrCreate(replicatorCenter, event.getPlayer().getName());
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// replicator can be null if the player is not user and not owner
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if ( replicator == null )
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{
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continue;
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}
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// from here on we have a valid replicator and a valid item
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// that's why we cancel the event
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event.setCancelled(true);
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// and spawn the items at the center location of the replicator
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event.getPlayer().getWorld().dropItemNaturally(
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replicatorCenter.getBlock().getRelative(Replicator.getDirection(replicatorCenter)).getLocation(),
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itemFrame.getItem());
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}
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}
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}
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@ -45,6 +45,7 @@ public class Plugin extends JavaPlugin
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// create listeners
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// create listeners
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BlockPlaceListener blockPlaceListener = new BlockPlaceListener();
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BlockPlaceListener blockPlaceListener = new BlockPlaceListener();
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PlayerInteractEntityListener playerInteractEntityListener = new PlayerInteractEntityListener();
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// commands
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// commands
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Commands commandExecutor = new Commands();
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Commands commandExecutor = new Commands();
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@ -53,5 +54,6 @@ public class Plugin extends JavaPlugin
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// register listeners
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// register listeners
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PluginManager pm = this.getServer().getPluginManager();
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PluginManager pm = this.getServer().getPluginManager();
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pm.registerEvents(blockPlaceListener, this);
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pm.registerEvents(blockPlaceListener, this);
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pm.registerEvents(playerInteractEntityListener, this);
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}
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}
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}
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}
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@ -184,15 +184,28 @@ public class Replicator implements ConfigurationSerializable
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return replicators;
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return replicators;
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}
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}
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private static Material[][][] getPattern( Location center )
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public static BlockFace getDirection( Location center )
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{
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{
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if ( center.getBlock().getRelative(BlockFace.NORTH).getType().equals(Material.AIR) )
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if ( center.getBlock().getRelative(BlockFace.NORTH).getType().equals(Material.AIR) )
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return Pattern.getNorth();
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return BlockFace.NORTH;
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if ( center.getBlock().getRelative(BlockFace.SOUTH).getType().equals(Material.AIR) )
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if ( center.getBlock().getRelative(BlockFace.SOUTH).getType().equals(Material.AIR) )
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return Pattern.getSouth();
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return BlockFace.SOUTH;
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if ( center.getBlock().getRelative(BlockFace.WEST).getType().equals(Material.AIR) )
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if ( center.getBlock().getRelative(BlockFace.WEST).getType().equals(Material.AIR) )
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return Pattern.getWest();
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return BlockFace.WEST;
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if ( center.getBlock().getRelative(BlockFace.EAST).getType().equals(Material.AIR) )
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if ( center.getBlock().getRelative(BlockFace.EAST).getType().equals(Material.AIR) )
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return BlockFace.EAST;
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return null;
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}
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private static Material[][][] getPattern( Location center )
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{
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if ( getDirection(center).equals(BlockFace.NORTH) )
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return Pattern.getNorth();
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if ( getDirection(center).equals(BlockFace.SOUTH) )
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return Pattern.getSouth();
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if ( getDirection(center).equals(BlockFace.WEST) )
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return Pattern.getWest();
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if ( getDirection(center).equals(BlockFace.EAST) )
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return Pattern.getEast();
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return Pattern.getEast();
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return null;
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return null;
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}
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}
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