feat(macos): foundation of the macOS app ported from Swift to Rust
Phase 9, MA1: crates/ghostty-macos (AppKit via objc2; empty stub on non-Apple targets) ports the foundation of Ghostty 1.3.1's Swift macOS app (ghostty/macos): main, AppDelegate (+Ghostty) with lifecycle, dock menu, open-file, notifications, shortcut sync and quit/reopen paths; MainMenu.xib as generated menu tables built into NSMenus; the Ghostty.App/Config/Surface wrappers driving libghostty in-process via ghostty-lib; the generic helpers; scripts/macos-bundle.sh to assemble Ghostty.app (dry-run on Linux). Feature areas are stubbed for MA2-MA5. Design and type mapping: docs/rewrite/notes/macos-app-design.md (App Intents is a Swift-only framework and cannot be ported). Compile-checked only (no macOS here): just check-macos passes for aarch64/x86_64-apple-darwin with -D warnings; 125 platform-independent tests run on Linux. Test Plan: - just check-macos - cargo test -p ghostty-macos
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//! `ghostty-macos-app`: the executable inside `Ghostty.app` (Swift `main.swift`).
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//! An empty stub on non-Apple targets.
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#[cfg(target_vendor = "apple")]
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fn main() {
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ghostty_macos::app::entry::run();
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}
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#[cfg(not(target_vendor = "apple"))]
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fn main() {
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eprintln!("ghostty-macos-app only runs on macOS");
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std::process::exit(1);
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}
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