feat(terminal): port Screen, ScreenSet, Tabstops and Selection

Ports ZIG/src/terminal/{Screen,ScreenSet,Tabstops,Selection}.zig on top
of the page/PageList layer. The cursor holds a TrackedPin; Zig's cached
page_row/page_cell pointers become accessor methods. Selection methods
take the PageList explicitly because tracked bounds are handles.

Screen tests use minimal plain-text dump/selection-string helpers that
follow the formatter's semantics; they will delegate to the real
formatter once formatter.zig is ported.

Gaps found in the PageList layer are recorded for the parity pass in
docs/rewrite/notes/ghostty-terminal-pagelist-requests.md; three resize
tests are #[ignore]d pending those fixes (PageList::resize keeps
trailing blank rows Zig drops). Kitty image storage and StringMap are
placeholders.

Test Plan:
- cargo test -p ghostty-terminal (443 passed, 3 ignored; Screen 183/184,
  Selection 18/18, Tabstops 4/5 - skipped tests use allocator failure
  injection)
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//! A single terminal screen: a page list plus the cursor, saved cursor,
//! selection, charset state, kitty keyboard flags and semantic prompt state.
//!
//! Port of `ZIG/src/terminal/Screen.zig`.
//!
//! # Differences from the Zig API
//!
//! * The cursor's `page_pin` is a [`TrackedPin`] handle into `screen.pages`;
//! the cached `page_row` / `page_cell` pointers are replaced by on-demand
//! accessors ([`Screen::cursor_row`], [`Screen::cursor_cell`], ...).
//! * Errors use [`page::Error`] (which covers Zig's `Allocator.Error`,
//! `IncreaseCapacityError`, `SplitError` and the page insertion errors).
//! * Selection helpers take the screen's [`PageList`] explicitly (see
//! `selection.rs`).
#![allow(
clippy::manual_assert_eq,
clippy::single_match_else,
clippy::doc_overindented_list_items,
clippy::items_after_statements
)]
use crate::{
cursor::Style as CursorStyle,
hyperlink::{self, Hyperlink, HyperlinkId},
page::{Cell, ContentTag, Page, Row, SemanticContent, SemanticPrompt as RowPrompt, Wide},
page_list::{
CellSubset, Chunk, Direction, IncreaseCapacity, NodeId, PageList, Pin,
Scroll as ListScroll, TrackedPin, Viewport,
},
pin_iter,
point::{Coordinate, Point, Tag},
selection::{Bounds, Order, Selection},
size,
style::{self, Style},
};
use ghostty_vt::{
ansi::ProtectedMode,
charsets::{Charset, Slots},
kitty::key::FlagStack,
osc::semantic_prompt::{Click, PromptKind, Redraw},
sgr,
};
pub use crate::page::Error;
/// The Unicode codepoint used by the Kitty graphics protocol for virtual
/// placements (`kitty.graphics.unicode.placeholder`).
const KITTY_PLACEHOLDER: u32 = 0x10EEEE;
/// See Terminal.Dirty. This behaves the same way.
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
pub struct Dirty {
/// Set when the selection is set or unset, regardless of if the
/// selection is changed or not.
pub selection: bool,
/// When an OSC8 hyperlink is hovered, we set the full screen as dirty
/// because links can span multiple lines.
pub hyperlink_hover: bool,
}
/// How click handling in a prompt is handled.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum SemanticClick {
None,
ClickEvents,
Cl(Click),
}
/// Semantic prompt (OSC133) state.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct SemanticPrompt {
/// This is flipped to true when any sort of semantic content is
/// seen. In particular, this is set to true only when a `prompt` type
/// is ever set on our cursor.
///
/// This is used to optimize away semantic content operations if we know
/// we've never seen them.
pub seen: bool,
/// This is set on any `cl` or `click_events` option set on the
/// most recent OSC 133 commands to specify how click handling in a
/// prompt is handling.
pub click: SemanticClick,
}
impl SemanticPrompt {
pub const DISABLED: SemanticPrompt = SemanticPrompt {
seen: false,
click: SemanticClick::None,
};
}
/// Kitty graphics protocol state.
///
/// TODO(integration): replace with `kitty::graphics_image::ImageStorage`
/// once the kitty graphics modules are ported. Only the dirty flag that
/// `Screen` touches is represented here.
#[derive(Debug, Clone, Default)]
pub struct KittyImages {
/// Dirty flag for the renderer.
pub dirty: bool,
}
/// The cursor position and style.
#[derive(Debug, Clone)]
pub struct Cursor {
/// The x position within the active area.
pub x: size::CellCountInt,
/// The y position within the active area.
pub y: size::CellCountInt,
/// The visual style of the cursor. This defaults to block because
/// it has to default to something, but users of this struct are
/// encouraged to set their own default.
pub cursor_style: CursorStyle,
/// The "last column flag (LCF)" as its called. If this is set then the
/// next character print will force a soft-wrap.
pub pending_wrap: bool,
/// The protected mode state of the cursor. If this is true then
/// all new characters printed will have the protected state set.
pub protected: bool,
/// The currently active style. This is the concrete style value
/// that should be kept up to date. The style ID to use for cell writing
/// is below.
pub style: Style,
/// The currently active style ID. The style is page-specific so when
/// we change pages we need to ensure that we update that page with
/// our style when used.
pub style_id: style::Id,
/// The hyperlink ID that is currently active for the cursor. A value
/// of zero means no hyperlink is active. (Implements OSC8, saying that
/// so code search can find it.).
pub hyperlink_id: hyperlink::Id,
/// This is the implicit ID to use for hyperlinks that don't specify
/// an ID. We do an overflowing add to this so repeats can technically
/// happen with carefully crafted inputs but for real workloads its
/// highly unlikely -- and the fix is for the TUI program to use explicit
/// IDs.
pub hyperlink_implicit_id: size::OffsetInt,
/// Heap-allocated hyperlink state so that we can recreate it when
/// the cursor page pin changes. We can't get it from the old screen
/// state because the page may be cleared.
pub hyperlink: Option<Box<Hyperlink>>,
/// The current semantic content type for the cursor that will be
/// applied to any newly written cells.
pub semantic_content: SemanticContent,
pub semantic_content_clear_eol: bool,
/// The tracked pin into the page list where the cursor is currently
/// located. This makes it faster to move the cursor. Read it with
/// [`Screen::cursor_pin`].
pub page_pin: TrackedPin,
}
impl Cursor {
fn new(page_pin: TrackedPin) -> Self {
Self {
x: 0,
y: 0,
cursor_style: CursorStyle::Block,
pending_wrap: false,
protected: false,
style: Style::default(),
style_id: style::DEFAULT_ID,
hyperlink_id: 0,
hyperlink_implicit_id: 0,
hyperlink: None,
semantic_content: SemanticContent::Output,
semantic_content_clear_eol: false,
page_pin,
}
}
}
/// The set of 4 charsets (G0-G3).
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct CharsetArray {
pub g0: Charset,
pub g1: Charset,
pub g2: Charset,
pub g3: Charset,
}
impl Default for CharsetArray {
fn default() -> Self {
Self {
g0: Charset::Utf8,
g1: Charset::Utf8,
g2: Charset::Utf8,
g3: Charset::Utf8,
}
}
}
impl CharsetArray {
#[inline]
pub fn get(&self, slot: Slots) -> Charset {
match slot {
Slots::G0 => self.g0,
Slots::G1 => self.g1,
Slots::G2 => self.g2,
Slots::G3 => self.g3,
}
}
#[inline]
pub fn set(&mut self, slot: Slots, charset: Charset) {
match slot {
Slots::G0 => self.g0 = charset,
Slots::G1 => self.g1 = charset,
Slots::G2 => self.g2 = charset,
Slots::G3 => self.g3 = charset,
}
}
}
/// State required for all charset operations.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct CharsetState {
/// The list of graphical charsets by slot
pub charsets: CharsetArray,
/// GL is the slot to use when using a 7-bit printable char (up to 127)
/// GR used for 8-bit printable chars.
pub gl: Slots,
pub gr: Slots,
/// Single shift where a slot is used for exactly one char.
pub single_shift: Option<Slots>,
}
impl Default for CharsetState {
fn default() -> Self {
Self {
charsets: CharsetArray::default(),
gl: Slots::G0,
gr: Slots::G2,
single_shift: None,
}
}
}
/// Saved cursor state.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct SavedCursor {
pub x: size::CellCountInt,
pub y: size::CellCountInt,
pub style: Style,
pub protected: bool,
pub pending_wrap: bool,
pub origin: bool,
pub charset: CharsetState,
}
#[derive(Debug, Clone, Copy)]
pub struct Options {
pub cols: size::CellCountInt,
pub rows: size::CellCountInt,
/// The maximum size of scrollback in bytes. Zero means no scrollback.
/// Any other value will be clamped to support a minimum of the active
/// area.
pub max_scrollback: usize,
/// The total storage limit for Kitty images in bytes for this
/// screen. Kitty image storage is per-screen.
pub kitty_image_storage_limit: usize,
}
impl Options {
/// A simple, default terminal. If you rely on specific dimensions or
/// scrollback (or lack of) then do not use this directly. This is just
/// for callers that need some defaults.
pub const DEFAULT: Options = Options {
cols: 80,
rows: 24,
max_scrollback: 0,
kitty_image_storage_limit: 320 * 1000 * 1000, // 320MB
};
pub fn new(cols: size::CellCountInt, rows: size::CellCountInt, max_scrollback: usize) -> Self {
Self {
cols,
rows,
max_scrollback,
..Self::DEFAULT
}
}
}
impl Default for Options {
fn default() -> Self {
Self::DEFAULT
}
}
/// Options for scrolling the viewport of the terminal grid. The reason
/// we have this in addition to PageList.Scroll is because we have additional
/// scroll behaviors that are not part of the PageList.Scroll enum.
#[derive(Debug, Clone, Copy)]
pub enum Scroll {
/// For all of these, see PageList.Scroll.
Active,
Top,
Pin(Pin),
Row(usize),
DeltaRow(isize),
DeltaPrompt(isize),
}
#[derive(Debug, Clone, Copy)]
pub struct Resize {
/// The new size to resize to
pub cols: size::CellCountInt,
pub rows: size::CellCountInt,
/// Whether to reflow soft-wrapped text.
///
/// This will reflow soft-wrapped text. If the screen size is getting
/// smaller and the maximum scrollback size is exceeded, data will be
/// lost from the top of the scrollback.
pub reflow: bool,
/// Set this to enable prompt redraw on resize. This signals
/// that the running program can redraw the prompt if the cursor is
/// currently at a prompt. This detects OSC133 prompts lines and clears
/// them. If set to `Last`, only the most recent prompt line is cleared.
pub prompt_redraw: Redraw,
}
impl Resize {
pub fn new(cols: size::CellCountInt, rows: size::CellCountInt) -> Self {
Self {
cols,
rows,
reflow: true,
prompt_redraw: Redraw::False,
}
}
}
/// The semantic content setting for `cursor_set_semantic_content`.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum InputClear {
ClearExplicit,
ClearEol,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum SemanticContentSet {
Prompt(PromptKind),
Output,
Input(InputClear),
}
/// A string and a map from each byte of the string to the pin it came from.
///
/// TODO(integration): replace with `string_map::StringMap` once ported.
#[derive(Debug, Clone, Default, PartialEq, Eq)]
pub struct StringMap {
pub string: String,
pub map: Vec<Pin>,
}
#[derive(Debug, Clone, Copy)]
pub struct SelectionString {
/// The selection to convert to a string.
pub sel: Selection,
/// If true, trim whitespace around the selection.
pub trim: bool,
}
impl SelectionString {
pub fn new(sel: Selection) -> Self {
Self { sel, trim: true }
}
}
/// The default whitespace set for line/all selection: NUL, space and tab.
pub const DEFAULT_SELECT_WHITESPACE: &[u32] = &[0, ' ' as u32, '\t' as u32];
#[derive(Debug, Clone, Copy)]
pub struct SelectLine<'a> {
/// The pin of some part of the line to select.
pub pin: Pin,
/// These are the codepoints to consider whitespace to trim
/// from the ends of the selection.
pub whitespace: Option<&'a [u32]>,
/// If true, line selection will consider semantic prompt
/// state changing a boundary. State changing is ANY state
/// change.
pub semantic_prompt_boundary: bool,
}
impl SelectLine<'_> {
pub fn new(pin: Pin) -> SelectLine<'static> {
SelectLine {
pin,
whitespace: Some(DEFAULT_SELECT_WHITESPACE),
semantic_prompt_boundary: true,
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct PromptClickMove {
pub left: usize,
pub right: usize,
}
impl PromptClickMove {
pub const ZERO: PromptClickMove = PromptClickMove { left: 0, right: 0 };
}
/// Options for [`Screen::dump_string`].
#[derive(Debug, Clone, Copy)]
pub struct DumpString {
/// The start and end points of the dump, both inclusive. The x will
/// be ignored and the full row will always be dumped.
pub tl: Pin,
pub br: Option<Pin>,
/// If true, this will unwrap soft-wrapped lines. If false, this will
/// dump the screen as it is visually seen in a rendered window.
pub unwrap: bool,
}
impl DumpString {
pub fn new(tl: Pin) -> Self {
Self {
tl,
br: None,
unwrap: true,
}
}
}
/// A screen is a single terminal grid with its own cursor and scrollback.
#[derive(Debug)]
pub struct Screen {
/// The list of pages in the screen.
pub pages: PageList,
/// Special-case where we want no scrollback whatsoever. We have to flag
/// this because max_size 0 in PageList gets rounded up to two pages so
/// we can always have an active screen.
pub no_scrollback: bool,
/// The current cursor position
pub cursor: Cursor,
/// The saved cursor
pub saved_cursor: Option<SavedCursor>,
/// The selection for this screen (if any). This MUST be a tracked
/// selection otherwise the selection will become invalid. Instead of
/// accessing this directly to set it, use [`Screen::select`] which will
/// automatically setup tracking.
pub selection: Option<Selection>,
/// The charset state
pub charset: CharsetState,
/// The current or most recent protected mode. Once a protection mode is
/// set, this will never become "off" again until the screen is reset.
/// The current state of whether protection attributes should be set is
/// set on the Cell pen; this is only used to determine the most recent
/// protection mode since some sequences such as ECH depend on this.
pub protected_mode: ProtectedMode,
/// The kitty keyboard settings.
pub kitty_keyboard: FlagStack,
/// Kitty graphics protocol state.
pub kitty_images: KittyImages,
/// Semantic prompt (OSC133) state.
pub semantic_prompt: SemanticPrompt,
/// Dirty flags for the renderer.
pub dirty: Dirty,
}
impl Screen {
/// Initialize a new screen.
///
/// max_scrollback is the amount of scrollback to keep in bytes. This
/// will be rounded UP to the nearest page size because our minimum
/// allocation size is that anyways.
///
/// If max scrollback is 0, then no scrollback is kept at all.
pub fn new(opts: Options) -> Result<Screen, Error> {
// Initialize our backing pages.
let mut pages = PageList::init(opts.cols, opts.rows, Some(opts.max_scrollback))?;
// Create our tracked pin for the cursor.
let first = pages.first.ok_or(Error::InvalidId)?;
let page_pin = pages.track_pin(Pin {
node: first,
y: 0,
x: 0,
garbage: false,
})?;
Ok(Screen {
pages,
no_scrollback: opts.max_scrollback == 0,
cursor: Cursor::new(page_pin),
saved_cursor: None,
selection: None,
charset: CharsetState::default(),
protected_mode: ProtectedMode::Off,
kitty_keyboard: FlagStack::default(),
kitty_images: KittyImages::default(),
semantic_prompt: SemanticPrompt::DISABLED,
dirty: Dirty::default(),
})
}
/// The page for a node (panics if the node is stale).
pub fn page(&self, node: NodeId) -> &Page {
&self.pages.node(node).expect("live page node").data
}
/// The mutable page for a node (panics if the node is stale).
pub fn page_mut(&mut self, node: NodeId) -> &mut Page {
&mut self.pages.node_mut(node).expect("live page node").data
}
/// The current location of the cursor in the page list.
pub fn cursor_pin(&self) -> Pin {
self.pages
.tracked_pin(self.cursor.page_pin)
.expect("cursor pin is always tracked")
}
fn set_cursor_pin(&mut self, p: Pin) {
self.pages
.set_tracked_pin(self.cursor.page_pin, p)
.expect("cursor pin must be valid");
}
/// The page the cursor is currently on.
pub fn cursor_page(&self) -> &Page {
self.page(self.cursor_pin().node)
}
/// The page the cursor is currently on.
pub fn cursor_page_mut(&mut self) -> &mut Page {
let node = self.cursor_pin().node;
self.page_mut(node)
}
/// The row the cursor is on (Zig: `cursor.page_row`).
pub fn cursor_row(&self) -> Row {
let p = self.cursor_pin();
*self
.page(p.node)
.get_row(usize::from(p.y))
.expect("cursor row")
}
pub fn cursor_row_mut(&mut self) -> &mut Row {
let p = self.cursor_pin();
self.page_mut(p.node)
.get_row_mut(usize::from(p.y))
.expect("cursor row")
}
/// The cell under the cursor (Zig: `cursor.page_cell`).
pub fn cursor_cell(&self) -> Cell {
let p = self.cursor_pin();
*self
.page(p.node)
.get_row_and_cell(usize::from(p.x), usize::from(p.y))
.expect("cursor cell")
.1
}
pub fn cursor_cell_mut(&mut self) -> &mut Cell {
let p = self.cursor_pin();
let page = self.page_mut(p.node);
let i = page
.cell_index(usize::from(p.x), usize::from(p.y))
.expect("cursor cell");
&mut page.cells[i]
}
/// The cells of the cursor's row.
pub fn cursor_row_cells(&self) -> &[Cell] {
let p = self.cursor_pin();
self.page(p.node)
.get_cells(usize::from(p.y))
.expect("cursor row")
}
/// Assert that the screen is in a consistent state. This doesn't check
/// all pages in the page list because that is SO SLOW even just for
/// tests. This only asserts the screen specific data so callers should
/// ensure they're also calling page integrity checks if necessary.
pub fn assert_integrity(&self) {
if cfg!(debug_assertions) {
assert!(self.cursor.x < self.pages.cols);
assert!(self.cursor.y < self.pages.rows);
// Our cursor x/y should always match the pin. If this doesn't
// match then it indicates that the tracked pin moved and we
// didn't account for it by either calling cursor_reload or
// manually adjusting.
let pt = self
.pages
.point_from_pin(Tag::Active, self.cursor_pin())
.expect("cursor pin must be in the active area");
assert_eq!(self.cursor.x, pt.coord().x);
assert_eq!(u32::from(self.cursor.y), pt.coord().y);
}
}
/// Reset the screen according to the logic of a DEC RIS sequence.
///
/// - Clears the screen and attempts to reclaim memory.
/// - Moves the cursor to the top-left.
/// - Clears any cursor state: style, hyperlink, etc.
/// - Resets the charset
/// - Clears the selection
/// - Deletes all Kitty graphics
/// - Resets Kitty Keyboard settings
/// - Disables protection mode
pub fn reset(&mut self) -> Result<(), Error> {
// Reset our pages
self.pages.reset()?;
// The above reset preserves tracked pins so we can still use
// our cursor pin, which should be at the top-left already.
let first = self.pages.first.ok_or(Error::InvalidId)?;
let pin = self.cursor_pin();
assert!(pin.node == first);
assert!(pin.x == 0);
assert!(pin.y == 0);
self.set_cursor_pin(Pin {
garbage: false,
..pin
});
self.cursor = Cursor::new(self.cursor.page_pin);
// Reset kitty graphics storage
self.kitty_images = KittyImages { dirty: true };
// Reset our basic state
self.saved_cursor = None;
self.charset = CharsetState::default();
self.kitty_keyboard = FlagStack::default();
self.protected_mode = ProtectedMode::Off;
self.semantic_prompt = SemanticPrompt::DISABLED;
self.clear_selection();
Ok(())
}
/// Clone the screen.
///
/// This will copy:
///
/// - Screen dimensions
/// - Screen data (cell state, etc.) for the region
///
/// Anything not mentioned above is NOT copied. Some of this is for
/// very good reason:
///
/// - Kitty images have a LOT of data. This is not efficient to copy.
/// Use a lock and access the image data. The dirty bit is there for
/// a reason.
/// - Cursor location can be expensive to calculate with respect to the
/// specified region. It is faster to grab the cursor from the old
/// screen and then move it to the new screen.
/// - Current hyperlink cursor state has heap allocations. Since clone
/// is only for read-only operations, it is better to not have any
/// hyperlink state. Note that already-written hyperlinks are cloned.
///
/// If not mentioned above, then there isn't a specific reason right now
/// to not copy some data other than we probably didn't need it and it
/// isn't necessary for screen coherency.
///
/// Other notes:
///
/// - The viewport will always be set to the active area of the new
/// screen. This is the bottom "rows" rows.
/// - If the clone region is smaller than a viewport area, blanks will
/// be filled in at the bottom.
pub fn clone_screen(&self, top: Point, bot: Option<Point>) -> Result<Screen, Error> {
// Create a tracked pin remapper for our selection and cursor.
let (mut pages, pin_remap) = self.pages.clone_range(top, bot)?;
// Find our cursor. If the cursor isn't in the cloned area, we move it
// to the top-left arbitrarily because a screen must have SOME cursor.
let mut cursor_xy = None;
if let Some(&handle) = pin_remap.get(&self.cursor.page_pin)
&& let Some(p) = pages.tracked_pin(handle)
&& let Some(pt) = pages.point_from_pin(Tag::Active, p)
{
cursor_xy = Some((handle, pt.coord().x, pt.coord().y as u16));
}
let (page_pin, cx, cy) = match cursor_xy {
Some(v) => v,
None => {
let first = pages.first.ok_or(Error::InvalidId)?;
let h = pages.track_pin(Pin {
node: first,
y: 0,
x: 0,
garbage: false,
})?;
(h, 0, 0)
}
};
let mut cursor = Cursor::new(page_pin);
cursor.x = cx;
cursor.y = cy;
// Preserve our selection if we have one.
let sel: Option<Selection> = if let Some(sel) = self.selection {
assert!(sel.tracked());
let Bounds::Tracked { start, end } = sel.bounds else {
unreachable!()
};
let (tl, br) = match sel.order(&self.pages) {
Order::Forward | Order::MirroredForward => (start, end),
Order::Reverse | Order::MirroredReverse => (end, start),
};
let tl_pin = self.pages.tracked_pin(tl).expect("selection pin");
let br_pin = self.pages.tracked_pin(br).expect("selection pin");
let start_handle = match pin_remap.get(&tl).copied() {
Some(h) => Some(h),
None => 'start: {
// No start means it is outside the cloned area.
// If we have no end pin then either
// (1) our whole selection is outside the cloned area or
// (2) our cloned area is within the selection
if !pin_remap.contains_key(&br) {
// We check if the selection bottom right pin is above
// the cloned area or if the top left pin is below the
// cloned area, in either of these cases it means that
// the selection is fully out of bounds, so we have no
// selection in the cloned area and break out now.
let Some(clone_top) = self.pages.pin(top) else {
break 'start None;
};
let clone_top_y = self
.pages
.point_from_pin(Tag::Screen, clone_top)
.expect("pin in screen")
.coord()
.y;
if self
.pages
.point_from_pin(Tag::Screen, br_pin)
.expect("pin in screen")
.coord()
.y
< clone_top_y
{
break 'start None;
}
if self
.pages
.point_from_pin(Tag::Screen, tl_pin)
.expect("pin in screen")
.coord()
.y
> clone_top_y
{
break 'start None;
}
}
// We move the top pin back in bounds to the top row.
let first = pages.first.ok_or(Error::InvalidId)?;
Some(pages.track_pin(Pin {
node: first,
y: 0,
x: if sel.rectangle { tl_pin.x } else { 0 },
garbage: false,
})?)
}
};
match start_handle {
None => None,
Some(start_handle) => {
// If we got to this point it means that the selection is
// not fully out of bounds, so we move the bottom right pin
// back in bounds if it isn't already.
let end_handle = match pin_remap.get(&br).copied() {
Some(h) => h,
None => {
let last = pages.last.ok_or(Error::InvalidId)?;
let rows = pages.node(last).expect("pin in screen").data.size.rows;
pages.track_pin(Pin {
node: last,
x: if sel.rectangle {
br_pin.x
} else {
pages.cols - 1
},
y: rows - 1,
garbage: false,
})?
}
};
Some(Selection {
bounds: Bounds::Tracked {
start: start_handle,
end: end_handle,
},
rectangle: sel.rectangle,
})
}
}
} else {
None
};
let result = Screen {
pages,
no_scrollback: self.no_scrollback,
cursor,
saved_cursor: None,
selection: sel,
charset: CharsetState::default(),
protected_mode: ProtectedMode::Off,
kitty_keyboard: FlagStack::default(),
kitty_images: KittyImages::default(),
semantic_prompt: SemanticPrompt::DISABLED,
dirty: self.dirty,
};
result.assert_integrity();
Ok(result)
}
/// Increase the capacity of a page, keeping our cursor state (style and
/// hyperlink reference counts) consistent when it is the cursor page.
pub fn increase_capacity(
&mut self,
node: NodeId,
adjustment: Option<IncreaseCapacity>,
) -> Result<NodeId, Error> {
// If the page being modified isn't our cursor page then
// this is a quick operation because we have no additional
// accounting. We have to do this check here BEFORE calling
// increase_capacity because increase_capacity will update all
// our tracked pins (including our cursor).
if node != self.cursor_pin().node {
return self.pages.increase_capacity(node, adjustment);
}
// We're modifying the cursor page. When we increase the
// capacity below it will be short the ref count on our
// current style and hyperlink, so we need to init those.
let new_node = self.pages.increase_capacity(node, adjustment)?;
// Re-add the style, if the page somehow doesn't have enough
// memory to add it, we emit a warning and gracefully degrade
// to the default style for the cursor.
if self.cursor.style_id != style::DEFAULT_ID {
let st = self.cursor.style;
self.cursor.style_id = match self.page_mut(new_node).styles.add(st) {
Ok(id) => id,
Err(err) => {
// TODO: Should we increase the capacity further in this case?
log::warn!(
"(Screen.increaseCapacity) Failed to add cursor style back to page, err={err:?}"
);
// Reset the cursor style.
self.cursor.style = Style::default();
style::DEFAULT_ID
}
};
}
// Re-add the hyperlink, if the page somehow doesn't have enough
// memory to add it, we emit a warning and gracefully degrade to
// no hyperlink.
if let Some(link) = self.cursor.hyperlink.take() {
// So we don't attempt to free any memory in the replaced page.
self.cursor.hyperlink_id = 0;
// Re-add
if let Err(err) = self.start_hyperlink_once(&link) {
// TODO: Should we increase the capacity further in this case?
log::warn!(
"(Screen.increaseCapacity) Failed to add cursor hyperlink back to page, err={err:?}"
);
}
}
// Reload the cursor information because the pin changed.
// So our page row/cell and so on are all off.
self.cursor_reload();
Ok(new_node)
}
/// The cell `n` columns right of the cursor.
pub fn cursor_cell_right(&self, n: size::CellCountInt) -> Cell {
assert!(self.cursor.x + n < self.pages.cols);
self.cursor_row_cells()[usize::from(self.cursor.x + n)]
}
pub fn cursor_cell_right_mut(&mut self, n: size::CellCountInt) -> &mut Cell {
assert!(self.cursor.x + n < self.pages.cols);
let p = self.cursor_pin();
let page = self.page_mut(p.node);
let i = page
.cell_index(usize::from(p.x + n), usize::from(p.y))
.expect("cursor cell");
&mut page.cells[i]
}
/// The cell `n` columns left of the cursor.
pub fn cursor_cell_left(&self, n: size::CellCountInt) -> Cell {
assert!(self.cursor.x >= n);
self.cursor_row_cells()[usize::from(self.cursor.x - n)]
}
pub fn cursor_cell_left_mut(&mut self, n: size::CellCountInt) -> &mut Cell {
assert!(self.cursor.x >= n);
let p = self.cursor_pin();
let page = self.page_mut(p.node);
let i = page
.cell_index(usize::from(p.x - n), usize::from(p.y))
.expect("cursor cell");
&mut page.cells[i]
}
/// The last cell of the row above the cursor row.
pub fn cursor_cell_end_of_prev(&self) -> Cell {
assert!(self.cursor.y > 0);
let mut page_pin = self
.cursor_pin()
.up(&self.pages, 1)
.expect("row above cursor");
page_pin.x = self.pages.cols - 1;
*page_pin
.row_and_cell(&self.pages)
.expect("end of prev cell")
.1
}
/// Move the cursor right. This is a specialized function that is very fast
/// if the caller can guarantee we have space to move right (no wrapping).
pub fn cursor_right(&mut self, n: size::CellCountInt) {
assert!(self.cursor.x + n < self.pages.cols);
let mut p = self.cursor_pin();
p.x += n;
self.set_cursor_pin(p);
self.cursor.x += n;
self.assert_integrity();
}
/// Move the cursor left.
pub fn cursor_left(&mut self, n: size::CellCountInt) {
assert!(self.cursor.x >= n);
let mut p = self.cursor_pin();
p.x -= n;
self.set_cursor_pin(p);
self.cursor.x -= n;
self.assert_integrity();
}
/// Move the cursor up.
///
/// Precondition: The cursor is not at the top of the screen.
pub fn cursor_up(&mut self, n: size::CellCountInt) {
assert!(self.cursor.y >= n);
self.cursor.y -= n; // Must be set before cursor_change_pin
let new = self
.cursor_pin()
.up(&self.pages, usize::from(n))
.expect("row above cursor");
self.cursor_change_pin(new);
self.assert_integrity();
}
/// The row `n` rows above the cursor row.
pub fn cursor_row_up(&self, n: size::CellCountInt) -> Row {
assert!(self.cursor.y >= n);
let page_pin = self
.cursor_pin()
.up(&self.pages, usize::from(n))
.expect("row above cursor");
*page_pin.row_and_cell(&self.pages).expect("row").0
}
/// Move the cursor down.
///
/// Precondition: The cursor is not at the bottom of the screen.
pub fn cursor_down(&mut self, n: size::CellCountInt) {
assert!(u32::from(self.cursor.y) + u32::from(n) < u32::from(self.pages.rows));
self.cursor.y += n; // Must be set before cursor_change_pin
// We move the offset into our page list to the next row and then
// get the pointers to the row/cell and set all the cursor state up.
let new = self
.cursor_pin()
.down(&self.pages, usize::from(n))
.expect("row below cursor");
self.cursor_change_pin(new);
self.assert_integrity();
}
/// Move the cursor to some absolute horizontal position.
pub fn cursor_horizontal_absolute(&mut self, x: size::CellCountInt) {
assert!(x < self.pages.cols);
let mut p = self.cursor_pin();
p.x = x;
self.set_cursor_pin(p);
self.cursor.x = x;
self.assert_integrity();
}
/// Move the cursor to some absolute position.
pub fn cursor_absolute(&mut self, x: size::CellCountInt, y: size::CellCountInt) {
assert!(x < self.pages.cols);
assert!(y < self.pages.rows);
let cur = self.cursor_pin();
let mut page_pin = match y.cmp(&self.cursor.y) {
std::cmp::Ordering::Less => cur
.up(&self.pages, usize::from(self.cursor.y - y))
.expect("row above cursor"),
std::cmp::Ordering::Greater => cur
.down(&self.pages, usize::from(y - self.cursor.y))
.expect("row below cursor"),
std::cmp::Ordering::Equal => cur,
};
page_pin.x = x;
self.cursor.x = x; // Must be set before cursor_change_pin
self.cursor.y = y;
self.cursor_change_pin(page_pin);
self.assert_integrity();
}
/// Reloads the cursor information into the screen. This is expensive
/// so it should only be done in cases where the pointers are invalidated
/// in such a way that its difficult to recover otherwise.
pub fn cursor_reload(&mut self) {
// Our tracked pin is ALWAYS accurate, so we derive the active
// point from the pin. If this returns None it means our pin
// points outside the active area. In that case, we update the
// pin to be the top-left.
let pt = match self.pages.point_from_pin(Tag::Active, self.cursor_pin()) {
Some(pt) => pt,
None => {
let pin = self
.pages
.pin(Point::Active(Coordinate::default()))
.expect("active area exists");
self.set_cursor_pin(pin);
self.pages
.point_from_pin(Tag::Active, pin)
.expect("active area")
}
};
self.cursor.x = pt.coord().x;
self.cursor.y = pt.coord().y as size::CellCountInt;
// If we have a style, we need to ensure it is in the page because this
// method may also be called after a page change.
if self.cursor.style_id != style::DEFAULT_ID
&& let Err(err) = self.manual_style_update()
{
// This failure should not happen because manual_style_update
// handles page splitting, overflow, and more. This should only
// happen if we're out of RAM. In this case, we'll just degrade
// gracefully back to the default style.
log::error!("failed to update style on cursor reload err={err:?}");
self.cursor.style = Style::default();
self.cursor.style_id = 0;
}
self.assert_integrity();
}
/// Scroll the active area and keep the cursor at the bottom of the screen.
/// This is a very specialized function but it keeps it fast.
pub fn cursor_down_scroll(&mut self) -> Result<(), Error> {
assert!(self.cursor.y == self.pages.rows - 1);
// Scrolling dirties the images because it updates their placements pins.
self.kitty_images.dirty = true;
// If we have no scrollback, then we shift all our rows instead.
if self.no_scrollback {
// If we have a single-row screen, we have no rows to shift
// so our cursor is in the correct place we just have to clear
// the cells.
if self.pages.rows == 1 {
let p = self.cursor_pin();
let cols = usize::from(self.pages.cols);
self.clear_cells(p.node, p.y, 0, cols);
self.cursor_mark_dirty();
} else {
// The call to `erase_row` will move the tracked cursor pin up
// by one row, but we don't actually want that, so we keep the
// old pin and put it back after calling `erase_row`.
let old_pin = self.cursor_pin();
// erase_row will shift everything below it up.
self.pages.erase_row(Point::Active(Coordinate::default()))?;
// Note we don't need to mark anything dirty in this branch
// because erase_row will mark all the rotated rows as dirty
// in the entire page.
// We don't use `cursor_change_pin` here because we aren't
// actually changing the pin, we're keeping it the same.
self.set_cursor_pin(old_pin);
}
} else {
let old_pin = self.cursor_pin();
// Grow our pages by one row. The PageList will handle if we need to
// allocate, prune scrollback, whatever.
self.pages.grow()?;
let new_pin = {
// If our pin page change it means that the page that the pin
// was on was pruned. In this case, grow() moves the pin to
// the top-left of the new page. This effectively moves it by
// one already, we just need to fix up the x value.
let cur = self.cursor_pin();
let page_pin = if old_pin.node == cur.node {
cur.down(&self.pages, 1).expect("row below cursor")
} else {
let mut pin = cur;
pin.x = self.cursor.x;
pin
};
// These assertions help catch some pagelist math errors. Our
// x/y should be unchanged after the grow.
if cfg!(debug_assertions) {
let active = self
.pages
.point_from_pin(Tag::Active, page_pin)
.expect("active")
.coord();
assert_eq!(active.x, self.cursor.x);
assert_eq!(active.y, u32::from(self.cursor.y));
}
page_pin
};
self.cursor_change_pin(new_pin);
// Our new row is always dirty
self.cursor_mark_dirty();
// Clear the new row so it gets our bg color. We only do this
// if we have a bg color at all.
if self.cursor.style.bg_color != style::Color::None {
let p = self.cursor_pin();
let cols = usize::from(self.pages.cols);
self.clear_cells(p.node, p.y, 0, cols);
}
}
if self.cursor.style_id != style::DEFAULT_ID {
// The newly created line needs to be styled according to
// the bg color if it is set.
self.fill_cursor_row_bg();
}
self.assert_integrity();
Ok(())
}
/// If the cursor style has a background, fill the whole cursor row with
/// the blank background cell.
fn fill_cursor_row_bg(&mut self) {
if let Some(blank_cell) = self.cursor.style.bg_cell() {
self.cursor_page_row_cells_mut().fill(blank_cell);
}
}
fn cursor_page_row_cells_mut(&mut self) -> &mut [Cell] {
let p = self.cursor_pin();
self.page_mut(p.node)
.get_cells_mut(usize::from(p.y))
.expect("cursor row")
}
/// This scrolls the active area at and above the cursor.
/// The lines below the cursor are not scrolled.
pub fn cursor_scroll_above(&mut self) -> Result<(), Error> {
// We unconditionally mark the cursor row as dirty here because
// the cursor always changes page rows inside this function, and
// when that happens it can mean the text in the old row needs to
// be re-shaped because the cursor splits runs to break ligatures.
self.cursor_mark_dirty();
// If the cursor is on the bottom of the screen, its faster to use
// our specialized function for that case.
if self.cursor.y == self.pages.rows - 1 {
return self.cursor_down_scroll();
}
// Logic below assumes we always have at least one row that isn't moving
assert!(self.cursor.y < self.pages.rows - 1);
// Explanation:
// We don't actually move everything that's at or above the cursor row,
// since this would require us to shift up our ENTIRE scrollback, which
// would be ridiculously expensive. Instead, we insert a new row at the
// end of the pagelist (`grow()`), and move everything BELOW the cursor
// DOWN by one row. This has the same practical result but it's a whole
// lot cheaper in 99% of cases.
let old_pin = self.cursor_pin();
if self.pages.grow()?.is_some() {
self.cursor_scroll_above_rotate()?;
} else {
// In this case, it means grow() didn't allocate a new page.
if Some(self.cursor_pin().node) == self.pages.last {
// If we're on the last page we can do a very fast path because
// all the rows we need to move around are within a single page.
// Note: we don't need to call cursor_change_pin here because
// the pin page is the same so there is no accounting to do
// for styles or any of that.
assert!(old_pin.node == self.cursor_pin().node);
let down = self
.cursor_pin()
.down(&self.pages, 1)
.expect("row below cursor");
self.set_cursor_pin(down);
let page = self.page_mut(down.node);
// Rotate the rows so that the newly created empty row is at the
// beginning. e.g. [ 0 1 2 3 ] in to [ 3 0 1 2 ].
let n = usize::from(page.size.rows);
page.rows[usize::from(down.y)..n].rotate_right(1);
// Mark the whole page as dirty.
//
// Technically we only need to mark from the cursor row to the
// end but this is a hot function, so we want to minimize work.
page.dirty = true;
} else {
// We didn't grow pages but our cursor isn't on the last page.
// In this case we need to do more work because we need to copy
// elements between pages.
self.cursor_scroll_above_rotate()?;
}
}
if self.cursor.style_id != style::DEFAULT_ID {
// The newly created line needs to be styled according to
// the bg color if it is set.
self.fill_cursor_row_bg();
}
self.assert_integrity();
Ok(())
}
fn cursor_scroll_above_rotate(&mut self) -> Result<(), Error> {
let down = self
.cursor_pin()
.down(&self.pages, 1)
.expect("row below cursor");
self.cursor_change_pin(down);
let cursor_pin = self.cursor_pin();
// Go through each of the pages following our pin, shift all rows
// down by one, and copy the last row of the previous page.
let mut current = self.pages.last.expect("last page");
while current != cursor_pin.node {
let prev = self
.pages
.node(current)
.and_then(|n| n.prev)
.expect("prev page");
let prev_rows = self.page(prev).size.rows;
// Rotate the pages down: [ 0 1 2 3 ] => [ 3 0 1 2 ]
let cur_page = self.page_mut(current);
let n = usize::from(cur_page.size.rows);
cur_page.rows[..n].rotate_right(1);
// Copy the last row of the previous page to the top of current.
self.clone_row_between(prev, prev_rows - 1, current, 0)?;
// Mark dirty on the page, since we are dirtying all rows with this.
self.page_mut(current).dirty = true;
current = prev;
}
// Our current is our cursor page, we need to rotate down from
// our cursor and clear our row.
assert!(current == cursor_pin.node);
let cols = usize::from(self.pages.cols);
let cur_page = self.page_mut(current);
let n = usize::from(cur_page.size.rows);
cur_page.rows[usize::from(cursor_pin.y)..n].rotate_right(1);
self.clear_cells(current, cursor_pin.y, 0, cols);
// Mark the whole page as dirty.
//
// Technically we only need to mark from the cursor row to the
// end but this is a hot function, so we want to minimize work.
self.page_mut(current).dirty = true;
Ok(())
}
/// Clone a row from one page to another (Zig: `Page.cloneRowFrom`).
fn clone_row_between(
&mut self,
src: NodeId,
src_y: u16,
dst: NodeId,
dst_y: u16,
) -> Result<(), Error> {
let (row, cells) = {
let sp = self.page(src);
let row = *sp
.get_row(usize::from(src_y))
.ok_or(Error::InvalidCoordinate)?;
let cells: Vec<_> = (0..usize::from(sp.size.cols))
.map(|x| sp.export_cell(row.cells() + x))
.collect();
(row, cells)
};
let dp = self.page_mut(dst);
let cols = usize::from(dp.size.cols);
dp.clear_cells(usize::from(dst_y), 0, cols, false)?;
for (x, c) in cells.iter().enumerate().take(cols) {
dp.import_cell(x, usize::from(dst_y), c)?;
}
let start = dp.rows[usize::from(dst_y)].cells();
dp.rows[usize::from(dst_y)] = row;
dp.rows[usize::from(dst_y)].set_cells(start);
Ok(())
}
/// Move the cursor down if we're not at the bottom of the screen. Otherwise
/// scroll. Currently only used for testing.
pub fn cursor_down_or_scroll(&mut self) -> Result<(), Error> {
if self.cursor.y + 1 < self.pages.rows {
self.cursor_down(1);
Ok(())
} else {
self.cursor_down_scroll()
}
}
/// Copy another cursor. The cursor can be on any screen but the x/y
/// must be within our screen bounds.
///
/// `hyperlink`: Copy the hyperlink from the other cursor. If not set,
/// this will clear our current hyperlink.
pub fn cursor_copy(&mut self, other: &Cursor, hyperlink: bool) -> Result<(), Error> {
assert!(other.x < self.pages.cols);
assert!(other.y < self.pages.rows);
// End any currently active hyperlink on our cursor.
self.end_hyperlink();
let old = self.cursor.clone();
let mut new = other.clone();
// Keep our old style ID so it can be properly cleaned up below.
new.style_id = old.style_id;
// Hyperlinks will be managed separately below.
new.hyperlink_id = 0;
new.hyperlink = None;
// Keep our old page pin and X/Y because:
// 1. The old style will need to be cleaned up from the page it's from.
// 2. The new position navigated to by `cursor_absolute` needs to be in our
// own screen.
new.page_pin = old.page_pin;
new.x = old.x;
new.y = old.y;
self.cursor = new;
// Call manual style update in order to clean up our old style, if we have
// one, and also to load the style from the other cursor, if it had one.
if let Err(e) = self.manual_style_update() {
self.cursor = old;
return Err(e);
}
// Move to the correct location to match the other cursor.
self.cursor_absolute(other.x, other.y);
// If the other cursor had a hyperlink, add it to ours.
if hyperlink
&& other.hyperlink_id != 0
&& let Some(other_link) = &other.hyperlink
{
// And it to our cursor.
let id = match &other_link.id {
HyperlinkId::Explicit(id) => Some(id.clone()),
HyperlinkId::Implicit(_) => None,
};
if let Err(err) = self.start_hyperlink(&other_link.uri, id.as_deref()) {
// This shouldn't happen because start_hyperlink should handle
// resizing. This only happens if we're truly out of RAM. Degrade
// to forgetting the hyperlink.
log::error!("failed to update hyperlink on cursor change err={err:?}");
}
}
Ok(())
}
/// Always use this to write to the cursor pin.
///
/// This specifically handles the case when the new pin is on a different
/// page than the old AND we have a style or hyperlink set. In that case,
/// we must release our old one and insert the new one, since styles are
/// stored per-page.
///
/// Note that this can change the cursor pin AGAIN if the process of
/// setting up our cursor forces a capacity adjustment of the underlying
/// cursor page, so any references to the page pin should be re-read
/// from `cursor_pin()` after calling this.
fn cursor_change_pin(&mut self, new: Pin) {
let cur = self.cursor_pin();
// Moving the cursor affects text run splitting (ligatures) so
// we must mark the old and new page dirty. We do this as long
// as the pins are not equal
if !cur.eql(new) {
self.cursor_mark_dirty();
new.mark_dirty(&mut self.pages);
}
// If our pin is on the same page, then we can just update the pin.
// We don't need to migrate any state.
if cur.node == new.node {
self.set_cursor_pin(new);
return;
}
// If we have an old style then we need to release it from the old page.
let old_style: Option<Style> = if self.cursor.style_id == style::DEFAULT_ID {
None
} else {
Some(self.cursor.style)
};
if old_style.is_some() {
// Release the style directly from the old page instead of going through
// manual_style_update, because the cursor position may have already been
// updated but the pin has not, which would fail integrity checks.
let id = self.cursor.style_id;
let _ = self.page_mut(cur.node).styles.release(id);
self.cursor.style = Style::default();
self.cursor.style_id = style::DEFAULT_ID;
}
// If we have a hyperlink then we need to release it from the old page.
if self.cursor.hyperlink.is_some() {
let id = self.cursor.hyperlink_id;
let _ = self.page_mut(cur.node).hyperlink_set.release(id);
}
// Update our pin to the new page
self.set_cursor_pin(new);
// On the new page, we need to migrate our style
if let Some(old_style) = old_style {
self.cursor.style = old_style;
if let Err(err) = self.manual_style_update() {
// This failure should not happen because manual_style_update
// handles page splitting, overflow, and more. This should only
// happen if we're out of RAM. In this case, we'll just degrade
// gracefully back to the default style.
log::error!("failed to update style on cursor change err={err:?}");
self.cursor.style = Style::default();
self.cursor.style_id = 0;
}
}
// On the new page, we need to migrate our hyperlink
if let Some(link) = self.cursor.hyperlink.take() {
// So we don't attempt to free any memory in the replaced page.
self.cursor.hyperlink_id = 0;
// Re-add
let id = match &link.id {
HyperlinkId::Explicit(v) => Some(v.as_slice()),
HyperlinkId::Implicit(_) => None,
};
if let Err(err) = self.start_hyperlink(&link.uri, id) {
// This shouldn't happen because start_hyperlink should handle
// resizing. This only happens if we're truly out of RAM. Degrade
// to forgetting the hyperlink.
log::error!("failed to update hyperlink on cursor change err={err:?}");
}
}
}
/// Mark the cursor position as dirty.
pub fn cursor_mark_dirty(&mut self) {
self.cursor_row_mut().set_dirty(true);
}
/// Reset the cursor row's soft-wrap state and the cursor's pending wrap.
/// Also handles clearing the spacer head on the cursor row and resetting
/// the wrap_continuation flag on the next row if necessary.
///
/// NOTE(qwerasd): This method is not scrolling region aware, and cannot be
/// since it's on Screen not Terminal. This needs to be addressed down the
/// line. Not an extremely urgent issue since it's an edge case of an edge
/// case, but not ideal.
pub fn cursor_reset_wrap(&mut self) {
// Reset the cursor's pending wrap state
self.cursor.pending_wrap = false;
if !self.cursor_row().wrap() {
return;
}
// This row does not wrap and the next row is not wrapped to
self.cursor_row_mut().set_wrap(false);
let pin = self.cursor_pin();
if let Some(next_row) = pin.down(&self.pages, 1) {
self.page_mut(next_row.node)
.get_row_mut(usize::from(next_row.y))
.expect("next row")
.set_wrap_continuation(false);
}
// If the last cell in the row is a spacer head we need to clear it.
let cols = usize::from(self.page(pin.node).size.cols);
let cell = self.cursor_row_cells()[cols - 1];
if cell.wide() == Wide::SpacerHead {
self.clear_cells(pin.node, pin.y, cols - 1, cols);
}
}
/// Scroll the viewport of the terminal grid.
pub fn scroll(&mut self, behavior: Scroll) {
// No matter what, scrolling marks our image state as dirty since
// it could move placements. If there are no placements or no images
// this is still a very cheap operation.
self.kitty_images.dirty = true;
self.pages.scroll(match behavior {
Scroll::Active => ListScroll::Active,
Scroll::Top => ListScroll::Top,
Scroll::Pin(p) => ListScroll::Pin(p),
Scroll::Row(v) => ListScroll::Row(v),
Scroll::DeltaRow(v) => ListScroll::DeltaRow(v),
Scroll::DeltaPrompt(v) => ListScroll::DeltaPrompt(v),
});
self.assert_integrity();
}
/// See PageList.scroll_clear. In addition to that, we reset the cursor
/// to be on top.
pub fn scroll_clear(&mut self) -> Result<(), Error> {
self.pages.scroll_clear()?;
self.cursor_reload();
// No matter what, scrolling marks our image state as dirty since
// it could move placements. If there are no placements or no images
// this is still a very cheap operation.
self.kitty_images.dirty = true;
self.assert_integrity();
Ok(())
}
/// Returns true if the viewport is scrolled to the bottom of the screen.
pub fn viewport_is_bottom(&self) -> bool {
self.pages.viewport == Viewport::Active
}
/// Erase the region specified by tl and br, inclusive. This will physically
/// erase the rows meaning the memory will be reclaimed (if the underlying
/// page is empty) and other rows will be shifted up.
///
/// Like Zig's `PageList.eraseRows` this requires that `tl` is valid.
pub fn erase_rows(&mut self, tl: Point, bl: Option<Point>) {
// Erase the rows
if let Err(err) = self.pages.erase_rows(tl, bl) {
log::warn!("erase_rows failed err={err:?}");
}
// Workaround for PageList::fixup_viewport not handling `Viewport::Top`
// (Zig: a top viewport returns to active when the first page is in
// the active area after erasing).
// TODO(integration): remove once page_list.rs handles this.
if self.pages.viewport == Viewport::Top
&& self.pages.total_rows <= usize::from(self.pages.rows)
{
self.pages.viewport = Viewport::Active;
}
// Just to be safe, reset our cursor since it is possible depending
// on the points that our active area shifted so our pointers are
// invalid.
self.cursor_reload();
self.assert_integrity();
}
/// Clear the region specified by tl and bl, inclusive. Cleared cells are
/// colored with the current style background color. This will clear all
/// cells in the rows.
///
/// If protected is true, the protected flag will be respected and only
/// unprotected cells will be cleared. Otherwise, all cells will be cleared.
pub fn clear_rows(&mut self, tl: Point, bl: Option<Point>, protected: bool) {
let chunks: Vec<Chunk> = self
.pages
.page_iterator(Direction::RightDown, tl, bl)
.collect();
let cols = usize::from(self.pages.cols);
for chunk in chunks {
for y in chunk.start..chunk.end {
let cells_offset = self.page(chunk.node).rows[usize::from(y)].cells();
// Clear all cells
if protected {
self.clear_unprotected_cells(chunk.node, y, 0, cols);
// We need to preserve other row attributes since we only
// cleared unprotected cells.
self.page_mut(chunk.node).rows[usize::from(y)].set_cells(cells_offset);
} else {
self.clear_cells(chunk.node, y, 0, cols);
let mut row = Row::default();
row.set_cells(cells_offset);
self.page_mut(chunk.node).rows[usize::from(y)] = row;
}
self.page_mut(chunk.node).rows[usize::from(y)].set_dirty(true);
}
}
self.assert_integrity();
}
/// Clear the cells `[x0, x1)` of row `y` of the given page with the blank
/// cell.
///
/// This takes care to handle cleaning up graphemes and styles.
pub fn clear_cells(&mut self, node: NodeId, y: u16, x0: usize, x1: usize) {
let blank = self.blank_cell();
let full_row = x1 - x0 == usize::from(self.pages.cols);
let page = self.page_mut(node);
let y = usize::from(y);
let base = page.rows[y].cells();
assert!(x0 <= x1 && x1 <= usize::from(page.size.cols));
let row = page.rows[y];
// If we have managed memory (styles, graphemes, or hyperlinks)
// in this row then we go cell by cell and clear them if present.
if row.grapheme() {
for i in base + x0..base + x1 {
if page.cells[i].has_grapheme() {
page.clear_grapheme(i);
}
}
// If we have no left/right scroll region we can be sure
// that we've cleared all the graphemes, so we clear the
// flag, otherwise we ask the page to update the flag.
if full_row {
page.rows[y].set_grapheme(false);
} else {
page.update_row_grapheme_flag(y);
}
}
if row.hyperlink() {
for i in base + x0..base + x1 {
if page.cells[i].hyperlink() {
let _ = page.clear_hyperlink(i);
}
}
if full_row {
page.rows[y].set_hyperlink(false);
} else {
page.update_row_hyperlink_flag(y);
}
}
if row.styled() {
for i in base + x0..base + x1 {
if page.cells[i].has_styling() {
let id = page.cells[i].style_id();
let _ = page.styles.release(id);
}
}
if full_row {
page.rows[y].set_styled(false);
} else {
page.update_row_styled_flag(y);
}
}
if row.kitty_virtual_placeholder()
&& full_row
&& !page.cells[base + x0..base + x1]
.iter()
.any(|c| c.codepoint() == KITTY_PLACEHOLDER)
{
page.rows[y].set_kitty_virtual_placeholder(false);
}
page.cells[base + x0..base + x1].fill(blank);
}
/// Clear cells but only if they are not protected.
pub fn clear_unprotected_cells(&mut self, node: NodeId, y: u16, x0: usize, x1: usize) {
let base = self.page(node).rows[usize::from(y)].cells();
let mut i = x0;
while i < x1 {
while self.page(node).cells[base + i].protected() {
i += 1;
if i >= x1 {
self.assert_integrity();
return;
}
}
let mut j = i + 1;
while j < x1 && !self.page(node).cells[base + j].protected() {
j += 1;
}
self.clear_cells(node, y, i, j);
i = j;
}
self.assert_integrity();
}
/// Clean up boundary conditions where a cell will become discontiguous with
/// a neighboring cell because either one of them will be moved and/or cleared.
///
/// For performance reasons this is specialized to operate on the cursor row.
///
/// Handles the boundary between the cell at `x` and the cell at `x - 1`.
///
/// So, for example, when moving a region of cells [a, b] (inclusive), call this
/// function with `x = a` and `x = b + 1`. It is okay if `x` is out of bounds by
/// 1, this will be interpreted correctly.
///
/// DOES NOT MODIFY ROW WRAP STATE! See `cursor_reset_wrap` for that.
///
/// The following boundary conditions are handled:
///
/// - `x - 1` is a wide character and `x` is a spacer tail:
/// o Both cells will be cleared.
/// o If `x - 1` is the start of the row and was wrapped from a previous row
/// then the previous row is checked for a spacer head, which is cleared if
/// present.
///
/// - `x == 0` and is a wide character:
/// o If the row is a wrap continuation then the previous row will be checked
/// for a spacer head, which is cleared if present.
///
/// - `x == cols` and `x - 1` is a spacer head:
/// o `x - 1` will be cleared.
///
/// NOTE(qwerasd): This method is not scrolling region aware, and cannot be
/// since it's on Screen not Terminal. This needs to be addressed down the
/// line. Not an extremely urgent issue since it's an edge case of an edge
/// case, but not ideal.
pub fn split_cell_boundary(&mut self, x: size::CellCountInt) {
let pin = self.cursor_pin();
let cols = self.page(pin.node).size.cols;
// `x` may be up to an INCLUDING `cols`, since that signifies splitting
// the boundary to the right of the final cell in the row.
assert!(x <= cols);
// [ A B C D E F|]
// ^ Boundary between final cell and row end.
if x == cols {
if !self.cursor_row().wrap() {
return;
}
// Spacer head at end of wrapped row.
if self.cursor_row_cells()[usize::from(cols - 1)].wide() == Wide::SpacerHead {
self.clear_cells(pin.node, pin.y, usize::from(cols - 1), usize::from(cols));
}
return;
}
// [|A B C D E F ]
// ^ Boundary between first cell and row start.
//
// OR
//
// [ A|B C D E F ]
// ^ Boundary between first cell and second cell.
//
// First cell may be a wrapped wide cell with a spacer
// head on the previous row that needs to be cleared.
if (x == 0 || x == 1) && self.cursor_row().wrap_continuation() {
// If the first cell in a row is wide the previous row
// may have a spacer head which needs to be cleared.
if self.cursor_row_cells()[0].wide() == Wide::Wide
&& let Some(p_row) = pin.up(&self.pages, 1)
{
let p_cols = self.page(p_row.node).size.cols;
let p_cell = self
.page(p_row.node)
.get_cells(usize::from(p_row.y))
.expect("row")[usize::from(p_cols - 1)];
if p_cell.wide() == Wide::SpacerHead {
self.clear_cells(
p_row.node,
p_row.y,
usize::from(p_cols - 1),
usize::from(p_cols),
);
}
}
}
// If x is 0 then we're done.
if x == 0 {
return;
}
// [ ... X|Y ... ]
// ^ Boundary between two cells in the middle of the row.
{
assert!(x > 0);
assert!(x < cols);
let left = self.cursor_row_cells()[usize::from(x - 1)];
match left.wide() {
// There should not be spacer heads in the middle of the row.
Wide::SpacerHead => unreachable!("spacer head in the middle of a row"),
// We don't need to do anything for narrow cells or spacer tails.
Wide::Narrow | Wide::SpacerTail => {}
// A wide char would be split, so must be cleared.
Wide::Wide => {
self.clear_cells(pin.node, pin.y, usize::from(x - 1), usize::from(x + 1));
}
}
}
}
/// Returns the blank cell to use when doing terminal operations that
/// require preserving the bg color.
#[inline]
pub fn blank_cell(&self) -> Cell {
if self.cursor.style_id == style::DEFAULT_ID {
return Cell::default();
}
self.cursor.style.bg_cell().unwrap_or_default()
}
}
impl Screen {
/// Resize the screen. The rows or cols can be bigger or smaller.
///
/// If this returns an error, the screen is left in a likely garbage state.
/// It is very hard to undo this operation without blowing up our memory
/// usage. The only way to recover is to reset the screen. The only way
/// this really fails is if page allocation is required and fails, which
/// probably means the system is in trouble anyways. I'd like to improve this
/// in the future but it is not a priority particularly because this scenario
/// (resize) is difficult.
pub fn resize(&mut self, opts: Resize) -> Result<(), Error> {
// No matter what we mark our image state as dirty
self.kitty_images.dirty = true;
// Release the cursor style while resizing just
// in case the cursor ends up on a different page.
let cursor_style = self.cursor.style;
self.cursor.style = Style::default();
self.manual_style_update()
.expect("releasing to the default style cannot fail");
// We need to insert a tracked pin for our saved cursor so we can
// modify its X/Y for reflow.
let saved_cursor_pin = match self.saved_cursor {
Some(sc) => match self.pages.pin(Point::Active(Coordinate {
x: sc.x,
y: u32::from(sc.y),
})) {
Some(pin) => match self.pages.track_pin(pin) {
Ok(h) => Some(h),
Err(e) => {
self.restore_cursor_style(cursor_style);
self.assert_integrity();
return Err(e);
}
},
None => None,
},
None => None,
};
let result = self.resize_inner(opts, saved_cursor_pin);
if let Some(p) = saved_cursor_pin {
self.pages.untrack_pin(p);
}
// Restore the cursor style.
self.restore_cursor_style(cursor_style);
self.assert_integrity();
result
}
fn restore_cursor_style(&mut self, cursor_style: Style) {
self.cursor.style = cursor_style;
if let Err(err) = self.manual_style_update() {
// This failure should not happen because manual_style_update
// handles page splitting, overflow, and more. This should only
// happen if we're out of RAM. In this case, we'll just degrade
// gracefully back to the default style.
log::error!("failed to update style on cursor reload err={err:?}");
self.cursor.style = Style::default();
self.cursor.style_id = 0;
}
}
fn resize_inner(
&mut self,
opts: Resize,
saved_cursor_pin: Option<TrackedPin>,
) -> Result<(), Error> {
// If we have a hyperlink, release it from the old page
// and then we need to re-add it to the new page. This needs
// to happen because resize below typically reallocates a
// new page so the old hyperlink is invalid.
let hyperlink_ = self.cursor.hyperlink.take();
if self.cursor.hyperlink_id != 0 {
// Note we do NOT use end_hyperlink because we want to keep
// our allocated hyperlink valid.
let id = self.cursor.hyperlink_id;
let node = self.cursor_pin().node;
let _ = self.page_mut(node).hyperlink_set.release(id);
self.cursor.hyperlink_id = 0;
}
// If our cursor is on a prompt or input line, clear it so the shell can
// redraw it. This works with OSC 133 semantic prompts.
//
// We check cursor.semantic_content rather than page_row.semantic_prompt
// because some shells (e.g., Nu) mark input areas with OSC 133 B but don't
// mark continuation lines with k=s. If the input spans multiple lines and
// continuation lines are unmarked, checking only page_row.semantic_prompt
// would miss them. By checking semantic_content, we assume that if the
// cursor is on anything other than command output, we're at a prompt/input
// line and should clear from there.
if opts.prompt_redraw != Redraw::False
&& self.cursor.semantic_content != SemanticContent::Output
{
let cols = usize::from(self.pages.cols);
match opts.prompt_redraw {
Redraw::False => unreachable!(),
// For `Last`, only clear the current line where the cursor is.
// For `True`, clear all prompt lines starting from the beginning.
Redraw::Last => {
let p = self.cursor_pin();
self.clear_cells(p.node, p.y, 0, cols);
}
Redraw::True => {
let start = pin_iter::prompt_iterator(
&self.pages,
self.cursor_pin(),
Direction::LeftUp,
None,
)
.next();
if let Some(start) = start {
// Clear cells from our start down. We replace it with spaces,
// and do not physically erase the rows (erase_rows) because the
// shell is going to expect this space to be available.
let rows: Vec<Pin> =
pin_iter::row_iterator(&self.pages, start, Direction::RightDown, None)
.collect();
for pin in rows {
self.clear_cells(pin.node, pin.y, 0, cols);
}
} else {
// This should never happen because prompt_iterator should always
// find a prompt if we already verified our row is some kind of
// prompt.
log::warn!("cursor on prompt line but promptIterator found no prompt");
}
}
}
}
// Perform the resize operation.
self.pages.resize(crate::page_list::Resize {
rows: Some(opts.rows),
cols: Some(opts.cols),
reflow: opts.reflow,
cursor: Some(crate::page_list::Cursor {
x: self.cursor.x,
y: self.cursor.y,
}),
})?;
// If we have no scrollback and we shrunk our rows, we must explicitly
// erase our history. This is because PageList always keeps at least
// a page size of history.
if self.no_scrollback
&& self.pages.get_top_left(Tag::History).is_some()
&& let Err(err) = self
.pages
.erase_rows(Point::History(Coordinate::default()), None)
{
log::warn!("failed to erase history on resize err={err:?}");
}
// If our cursor was updated, we do a full reload so all our cursor
// state is correct.
self.cursor_reload();
// If we reflowed a saved cursor, update it.
if let Some(p) = saved_cursor_pin {
// This should never fail because a non-null saved_cursor_pin
// implies a non-null saved_cursor.
let pin = self.pages.tracked_pin(p);
let pt = pin.and_then(|pin| self.pages.point_from_pin(Tag::Active, pin));
if let Some(sc) = self.saved_cursor.as_mut() {
if let Some(pt) = pt {
sc.x = pt.coord().x;
sc.y = pt.coord().y as size::CellCountInt;
// If we had pending wrap set and we're no longer at the end of
// the line, we unset the pending wrap and move the cursor to
// reflect the correct next position.
if sc.pending_wrap && sc.x != opts.cols - 1 {
sc.pending_wrap = false;
sc.x += 1;
}
} else {
// I think this can happen if the screen is resized to be
// less rows or less cols and our saved cursor moves outside
// the active area. In this case, there isn't anything really
// reasonable we can do so we just move the cursor to the
// top-left. It may be reasonable to also move the cursor to
// match the primary cursor. Any behavior is fine since this is
// totally unspecified.
sc.x = 0;
sc.y = 0;
sc.pending_wrap = false;
}
}
}
// Fix up our hyperlink if we had one.
if let Some(link) = hyperlink_ {
let id = match &link.id {
HyperlinkId::Explicit(v) => Some(v.as_slice()),
HyperlinkId::Implicit(_) => None,
};
if let Err(err) = self.start_hyperlink(&link.uri, id) {
// This shouldn't happen because start_hyperlink should handle
// resizing. This only happens if we're truly out of RAM. Degrade
// to forgetting the hyperlink.
log::error!("failed to update hyperlink on resize err={err:?}");
}
}
Ok(())
}
/// Set a style attribute for the current cursor.
///
/// If the style can't be set due to any internal errors (memory-related),
/// then this will revert back to the existing style and return an error.
pub fn set_attribute(&mut self, attr: sgr::Attribute<'_>) -> Result<(), Error> {
// If we fail to set our style for any reason, we should revert
// back to the old style. If we fail to do that, we revert back to
// the default style.
let old_style = self.cursor.style;
use sgr::Attribute as A;
let st = &mut self.cursor.style;
match attr {
A::Unset => *st = Style::default(),
A::Bold => st.flags.bold = true,
A::ResetBold => {
// Bold and faint share the same SGR code for this
st.flags.bold = false;
st.flags.faint = false;
}
A::Italic => st.flags.italic = true,
A::ResetItalic => st.flags.italic = false,
A::Faint => st.flags.faint = true,
A::Underline(v) => st.flags.underline = v,
A::UnderlineColor(rgb) => st.underline_color = style::Color::Rgb(rgb),
A::UnderlineColor256(idx) => st.underline_color = style::Color::Palette(idx),
A::ResetUnderlineColor => st.underline_color = style::Color::None,
A::Overline => st.flags.overline = true,
A::ResetOverline => st.flags.overline = false,
A::Blink => st.flags.blink = true,
A::ResetBlink => st.flags.blink = false,
A::Inverse => st.flags.inverse = true,
A::ResetInverse => st.flags.inverse = false,
A::Invisible => st.flags.invisible = true,
A::ResetInvisible => st.flags.invisible = false,
A::Strikethrough => st.flags.strikethrough = true,
A::ResetStrikethrough => st.flags.strikethrough = false,
A::DirectColorFg(rgb) => st.fg_color = style::Color::Rgb(rgb),
A::DirectColorBg(rgb) => st.bg_color = style::Color::Rgb(rgb),
A::Fg8(n) => st.fg_color = style::Color::Palette(n.0),
A::Bg8(n) => st.bg_color = style::Color::Palette(n.0),
A::ResetFg => st.fg_color = style::Color::None,
A::ResetBg => st.bg_color = style::Color::None,
A::Fg8Bright(n) => st.fg_color = style::Color::Palette(n.0),
A::Bg8Bright(n) => st.bg_color = style::Color::Palette(n.0),
A::Fg256(idx) => st.fg_color = style::Color::Palette(idx),
A::Bg256(idx) => st.bg_color = style::Color::Palette(idx),
A::Unknown(_) => return Ok(()),
}
if let Err(e) = self.manual_style_update() {
self.cursor.style = old_style;
if let Err(err) = self.manual_style_update() {
log::warn!("setAttribute error restoring old style after failure err={err:?}");
self.cursor.style = Style::default();
let _ = self.manual_style_update();
}
return Err(e);
}
Ok(())
}
/// Call this whenever you manually change the cursor style.
///
/// This function can NOT fail if the cursor style is changing to the
/// default style.
///
/// If this returns an error, the style change did not take effect and
/// the cursor style is reverted back to the default. The only scenario
/// this returns an error is if there is a physical memory allocation failure
/// or if there is no possible way to increase style capacity to store
/// the style.
///
/// This function WILL split pages as necessary to accommodate the new style.
/// So if OutOfSpace is returned, it means that even after splitting the page
/// there was still no room for the new style.
pub fn manual_style_update(&mut self) -> Result<(), Error> {
let result = self.manual_style_update_inner();
self.assert_integrity();
result
}
fn manual_style_update_inner(&mut self) -> Result<(), Error> {
let node = self.cursor_pin().node;
// Release our previous style if it was not default.
if self.cursor.style_id != style::DEFAULT_ID {
let id = self.cursor.style_id;
let _ = self.page_mut(node).styles.release(id);
}
// If our new style is the default, just reset to that
if self.cursor.style.is_default() {
self.cursor.style_id = style::DEFAULT_ID;
return Ok(());
}
// Clear the cursor style ID to prevent weird things from happening
// if the page capacity has to be adjusted which would end up calling
// manual_style_update again.
//
// This also ensures that if anything fails below, we fall back to
// clearing our style.
self.cursor.style_id = style::DEFAULT_ID;
// After setting the style, we need to update our style map.
// Note that we COULD lazily do this in print. We should look into
// if that makes a meaningful difference. Our priority is to keep print
// fast because setting a ton of styles that do nothing is uncommon
// and weird.
let st = self.cursor.style;
let id = match self.page_mut(node).styles.add(st) {
Ok(id) => id,
Err(err) => {
// Our style map is full or needs to be rehashed, so we need to
// increase style capacity (or rehash).
let adjustment = match err {
crate::ref_counted_set::AddError::OutOfMemory => Some(IncreaseCapacity::Styles),
crate::ref_counted_set::AddError::NeedsRehash => None,
other => return Err(other.into()),
};
let node = match self.increase_capacity(self.cursor_pin().node, adjustment) {
Ok(n) => n,
Err(Error::OutOfSpace) => {
// Out of space, we need to split the page. Split wherever
// is using less capacity and hope that works. If it doesn't
// work, we tried.
self.split_for_capacity(self.cursor_pin())?;
self.cursor_pin().node
}
Err(e) => return Err(e),
};
match self.page_mut(node).styles.add(st) {
Ok(id) => id,
Err(crate::ref_counted_set::AddError::NeedsRehash) => {
// This should be impossible because we rehash above
// and rehashing should never result in a duplicate. But
// we don't want to simply hard crash so log it and
// clear our style.
log::error!("style rehash resulted in needs rehash");
return Ok(());
}
Err(crate::ref_counted_set::AddError::OutOfMemory) => {
// This shouldn't happen because increase_capacity is
// guaranteed to increase our capacity by at least one and
// we only need one space, but again, I don't want to crash
// here so let's log loudly and reset.
log::error!("style addition failed after capacity increase");
return Err(Error::OutOfMemory);
}
Err(e) => return Err(e.into()),
}
}
};
self.cursor.style_id = id;
Ok(())
}
/// Split at the given pin so that the pinned row moves to the page
/// with less used capacity after the split.
///
/// The primary use case for this is to handle IncreaseCapacityError
/// OutOfSpace conditions where we need to split the page in order
/// to make room for more managed memory.
///
/// If the caller cares about where the pin moves to, they should
/// setup a tracked pin before calling this and then check that.
/// In many calling cases, the input pin is tracked (e.g. the cursor
/// pin).
///
/// If this returns OOM then its a system OOM. If this returns OutOfSpace
/// then it means the page can't be split further.
fn split_for_capacity(&mut self, pin: Pin) -> Result<(), Error> {
// Get our capacities. We include our target row because its
// capacity will be preserved.
let (bytes_above, bytes_below) = {
let page = self.page(pin.node);
let above =
Page::layout(page.exact_row_capacity(0, usize::from(pin.y) + 1)?).total_size;
let below = Page::layout(
page.exact_row_capacity(usize::from(pin.y), usize::from(page.size.rows))?,
)
.total_size;
(above, below)
};
// We need to track the old cursor pin because if our split
// moves the cursor pin we need to update our accounting.
let old_cursor = self.cursor_pin();
// If our bytes above are less than bytes below, we move the pin
// to split down one since splitting includes the pinned row in
// the new node.
self.pages.split(if bytes_above < bytes_below {
pin.down(&self.pages, 1).unwrap_or(pin)
} else {
pin
})?;
// Cursor didn't change nodes, we're done.
if self.cursor_pin().node == old_cursor.node {
return Ok(());
}
// Cursor changed, we need to restore the old pin then use
// cursor_change_pin to move to the new pin. The old node is guaranteed
// to still exist, just not the row.
//
// The page list validates tracked pins, so the stand-in for the old
// location is clamped into the old node's remaining rows (only the
// node matters to cursor_change_pin).
let new_cursor = self.cursor_pin();
let old_rows = self.page(old_cursor.node).size.rows;
self.set_cursor_pin(Pin {
y: old_cursor.y.min(old_rows - 1),
..old_cursor
});
self.cursor_change_pin(new_cursor);
Ok(())
}
/// Append a grapheme to the given cell (column `x`) within the current
/// cursor row.
pub fn append_grapheme(&mut self, x: size::CellCountInt, cp: u32) -> Result<(), Error> {
let result = {
let p = self.cursor_pin();
self.page_mut(p.node)
.append_grapheme(usize::from(x), usize::from(p.y), cp)
};
match result {
Err(Error::GraphemeAllocOutOfMemory | Error::GraphemeMapOutOfMemory) => {
// Adjust our capacity. This will update our cursor page pin and
// force us to reload. The cell is addressed by column so it stays
// valid.
let node = self.cursor_pin().node;
self.increase_capacity(node, Some(IncreaseCapacity::GraphemeBytes))?;
let p = self.cursor_pin();
self.page_mut(p.node)
.append_grapheme(usize::from(x), usize::from(p.y), cp)
.inspect_err(|_| {
// This should never happen because we just increased capacity.
// Log loudly but still return an error so we don't just
// crash.
log::error!("grapheme append failed after capacity increase");
})
}
other => other,
}
}
/// Start the hyperlink state. Future cells will be marked as hyperlinks with
/// this state. Note that various terminal operations may clear the hyperlink
/// state, such as switching screens (alt screen).
pub fn start_hyperlink(&mut self, uri: &[u8], id: Option<&[u8]>) -> Result<(), Error> {
// Create our pending entry.
let implicit = id.is_none();
let link = Hyperlink {
uri: uri.to_vec(),
id: match id {
Some(id) => HyperlinkId::Explicit(id.to_vec()),
None => {
let v = self.cursor.hyperlink_implicit_id;
self.cursor.hyperlink_implicit_id = v.wrapping_add(1);
HyperlinkId::Implicit(v)
}
},
};
// Loop until we have enough page memory to add the hyperlink
loop {
let adjustment = match self.start_hyperlink_once(&link) {
Ok(()) => return Ok(()),
// strings table is out of memory, adjust it up
Err(Error::StringsOutOfMemory) => Some(IncreaseCapacity::StringBytes),
// hyperlink set is out of memory, adjust it up
Err(Error::SetOutOfMemory) => Some(IncreaseCapacity::HyperlinkBytes),
// hyperlink set is too full, rehash it
Err(Error::SetNeedsRehash) => None,
Err(e) => {
if implicit {
self.cursor.hyperlink_implicit_id =
self.cursor.hyperlink_implicit_id.wrapping_sub(1);
}
return Err(e);
}
};
let node = self.cursor_pin().node;
if let Err(e) = self.increase_capacity(node, adjustment) {
if implicit {
self.cursor.hyperlink_implicit_id =
self.cursor.hyperlink_implicit_id.wrapping_sub(1);
}
return Err(e);
}
self.assert_integrity();
}
}
/// This is like start_hyperlink but if we have to adjust page capacities
/// this returns an error. This is useful so that we unwind all the
/// previous state and try again.
fn start_hyperlink_once(&mut self, source: &Hyperlink) -> Result<(), Error> {
// End any prior hyperlink
self.end_hyperlink();
// Allocate our new Hyperlink entry in non-page memory. This
// lets us quickly get access to URI, ID.
let link = Box::new(source.dupe());
// Insert the hyperlink into page memory
let node = self.cursor_pin().node;
let id: hyperlink::Id = self.page_mut(node).insert_hyperlink((*link).clone())?;
// Save it all
self.cursor.hyperlink = Some(link);
self.cursor.hyperlink_id = id;
Ok(())
}
/// End the hyperlink state so that future cells aren't part of the
/// current hyperlink (if any). This is safe to call multiple times.
pub fn end_hyperlink(&mut self) {
// If we have no hyperlink state then do nothing
if self.cursor.hyperlink_id == 0 {
assert!(self.cursor.hyperlink.is_none());
return;
}
// Release the old hyperlink state. If there are cells using the
// hyperlink this will work because the creation creates a reference
// and all additional cells create a new reference. This release will
// just release our initial reference.
//
// If the ref count reaches zero the set will not delete the item
// immediately; it is kept around in case it is used again (this is
// how RefCountedSet works). This causes some memory fragmentation but
// is fine because if it is ever pruned the context deleted callback
// will be called.
let id = self.cursor.hyperlink_id;
let node = self.cursor_pin().node;
let _ = self.page_mut(node).hyperlink_set.release(id);
self.cursor.hyperlink_id = 0;
self.cursor.hyperlink = None;
}
/// Set the current hyperlink state on the current cell.
pub fn cursor_set_hyperlink(&mut self) -> Result<(), Error> {
assert!(self.cursor.hyperlink_id != 0);
loop {
let p = self.cursor_pin();
let id = self.cursor.hyperlink_id;
let page = self.page_mut(p.node);
match page.set_hyperlink(usize::from(p.x), usize::from(p.y), id) {
Ok(()) => {
// Success, increase the refcount for the hyperlink.
let _ = page.hyperlink_set.r#use(id);
return Ok(());
}
// hyperlink_map is out of space, realloc the page to be larger
Err(Error::HyperlinkMapOutOfMemory) => {
// Note: Zig first probes the string allocator to decide whether
// string bytes must grow too (because its increaseCapacity
// always adds an extra copy of the URI). The Rust page rebuild
// deduplicates hyperlinks, so only the hyperlink capacity needs
// to grow.
let saved_link = self.cursor.hyperlink.clone();
self.increase_capacity(p.node, Some(IncreaseCapacity::HyperlinkBytes))?;
// The page rebuild re-adds the cursor hyperlink, but that can
// fail when the string allocator has no room for the extra
// copy of the URI (Zig grows string_bytes up front for this).
// Re-add it here, growing as needed.
if self.cursor.hyperlink_id == 0
&& let Some(link) = saved_link
{
loop {
let adjustment = match self.start_hyperlink_once(&link) {
Ok(()) => break,
Err(Error::StringsOutOfMemory) => IncreaseCapacity::StringBytes,
Err(Error::SetOutOfMemory) => IncreaseCapacity::HyperlinkBytes,
Err(e) => return Err(e),
};
let node = self.cursor_pin().node;
self.increase_capacity(node, Some(adjustment))?;
}
}
// Retry
//
// We check that the cursor hyperlink hasn't been destroyed
// by the capacity adjustment first though- since despite the
// terrible code above, that can still apparently happen ._.
if self.cursor.hyperlink_id > 0 {
continue;
}
return Ok(());
}
Err(e) => return Err(e),
}
}
}
/// Modify the semantic content type of the cursor. This should
/// be preferred over setting it manually since it handles all the
/// proper accounting.
pub fn cursor_set_semantic_content(&mut self, t: SemanticContentSet) {
match t {
SemanticContentSet::Output => {
self.cursor.semantic_content = SemanticContent::Output;
self.cursor.semantic_content_clear_eol = false;
}
SemanticContentSet::Input(clear) => {
self.cursor.semantic_content = SemanticContent::Input;
self.cursor.semantic_content_clear_eol = match clear {
InputClear::ClearExplicit => false,
InputClear::ClearEol => true,
};
}
SemanticContentSet::Prompt(kind) => {
self.semantic_prompt.seen = true;
self.cursor.semantic_content = SemanticContent::Prompt;
self.cursor.semantic_content_clear_eol = false;
self.cursor_row_mut().set_semantic_prompt(match kind {
PromptKind::Initial | PromptKind::Right => RowPrompt::Prompt,
PromptKind::Continuation | PromptKind::Secondary => {
RowPrompt::PromptContinuation
}
});
}
}
}
/// Set the selection to the given selection. If this is a tracked selection
/// then the screen will take ownership of the selection. If this is untracked
/// then the screen will convert it to tracked internally. This will automatically
/// untrack the prior selection (if any).
///
/// Set the selection to None to clear any previous selection.
///
/// This is always recommended over setting `selection` directly. Beyond
/// managing memory for you, it also performs safety checks that the selection
/// is always tracked.
pub fn select(&mut self, sel: Option<Selection>) -> Result<(), Error> {
let Some(sel) = sel else {
self.clear_selection();
return Ok(());
};
// If this selection is untracked then we track it.
let tracked_sel = if sel.tracked() {
sel
} else {
sel.track(&mut self.pages)?
};
// Untrack prior selection
if let Some(old) = self.selection {
old.deinit(&mut self.pages);
}
self.selection = Some(tracked_sel);
self.dirty.selection = true;
Ok(())
}
/// Same as select(None) but can't fail.
pub fn clear_selection(&mut self) {
if let Some(sel) = self.selection {
sel.deinit(&mut self.pages);
self.dirty.selection = true;
}
self.selection = None;
}
}
fn is_ws(whitespace: &[u32], cp: u32) -> bool {
whitespace.contains(&cp)
}
impl Screen {
fn pin_cell(&self, p: Pin) -> Cell {
*p.row_and_cell(&self.pages).expect("valid pin").1
}
fn pin_row(&self, p: Pin) -> Row {
*p.row_and_cell(&self.pages).expect("valid pin").0
}
fn pin_row_cells(&self, p: Pin) -> &[Cell] {
p.cells(&self.pages, CellSubset::All).expect("valid pin")
}
fn pin_cols(&self, p: Pin) -> u16 {
self.page(p.node).size.cols
}
/// Returns the raw text associated with a selection. This will unwrap
/// soft-wrapped edges.
///
/// For more flexibility, use a ScreenFormatter directly.
pub fn selection_string(&self, opts: SelectionString) -> String {
self.selection_string_impl(opts, None)
}
/// Same as `selection_string` but also returns a map from every byte of
/// the string to the pin it came from (Zig: `SelectionString.map`).
pub fn selection_string_map(&self, opts: SelectionString) -> StringMap {
let mut pins = Vec::new();
let string = self.selection_string_impl(opts, Some(&mut pins));
StringMap { string, map: pins }
}
fn selection_string_impl(
&self,
opts: SelectionString,
pin_map: Option<&mut Vec<Pin>>,
) -> String {
// TODO(integration): delegate to formatter::ScreenFormatter (plain,
// unwrap = true, trim = opts.trim, content = selection).
let tl = opts.sel.top_left(&self.pages);
let br = opts.sel.bottom_right(&self.pages);
plain_format(
&self.pages,
tl,
br,
opts.sel.rectangle,
true,
opts.trim,
pin_map,
)
}
/// Select the line under the given point. This will select across soft-wrapped
/// lines and will omit the leading and trailing whitespace. If the point is
/// over whitespace but the line has non-whitespace characters elsewhere, the
/// line will be selected.
pub fn select_line(&self, opts: SelectLine<'_>) -> Option<Selection> {
let list = &self.pages;
// Get the current point semantic prompt state since that determines
// boundary conditions too. This makes it so that line selection can
// only happen within the same prompt state. For example, if you triple
// click output, but the shell uses spaces to soft-wrap to the prompt
// then the selection will stop prior to the prompt. See issue #1329.
let semantic_prompt_state: Option<SemanticContent> = if opts.semantic_prompt_boundary {
Some(self.pin_cell(opts.pin).semantic_content())
} else {
None
};
// The real start of the row is the first row in the soft-wrap.
let start_pin: Pin = 'start_pin: {
let mut it = pin_iter::row_iterator(list, opts.pin, Direction::LeftUp, None);
let mut it_prev: Pin = it.next().expect("self row"); // skip self
// First, check the current row for semantic boundaries before the clicked position.
if let Some(v) = semantic_prompt_state {
let cells = self.pin_row_cells(it_prev);
// Scan backwards from clicked position to find where our content starts
for i in 0..=usize::from(opts.pin.x) {
let x_rev = usize::from(opts.pin.x) - i;
if cells[x_rev].semantic_content() != v {
let mut copy = it_prev;
copy.x = (x_rev + 1) as u16;
break 'start_pin copy;
}
}
// No boundary found before clicked position on current row.
// If row doesn't wrap from above, start is at column 0.
// Otherwise, continue checking previous rows.
}
for p in it {
let row = self.pin_row(p);
if !row.wrap() {
let mut copy = it_prev;
copy.x = 0;
break 'start_pin copy;
}
if let Some(v) = semantic_prompt_state {
// We need to check every cell in this row in reverse
// order since we're going up and back.
let cells = self.pin_row_cells(p);
for x in 0..cells.len() {
let x_rev = cells.len() - 1 - x;
let cell = cells[x_rev];
if cell.semantic_content() != v {
break 'start_pin it_prev;
}
it_prev = p;
it_prev.x = x_rev as u16;
}
continue;
}
it_prev = p;
}
let mut copy = it_prev;
copy.x = 0;
copy
};
// The real end of the row is the final row in the soft-wrap.
let end_pin: Pin = 'end_pin: {
for p in pin_iter::row_iterator(list, opts.pin, Direction::RightDown, None) {
let row = self.pin_row(p);
let cols = self.pin_cols(p);
if let Some(v) = semantic_prompt_state {
// We need to check every cell in this row
let cells = self.pin_row_cells(p);
// If this is our pin row we can start from our x because
// the start_pin logic already found the real start.
let start_offset = if p.node == opts.pin.node && p.y == opts.pin.y {
usize::from(opts.pin.x)
} else {
0
};
// Handle the zero case specially because if the first
// col doesn't match then we end at the end of the prior
// row. But if this is the first row, we can't go back,
// so we scan forward to find where our content ends.
if start_offset == 0 && cells[0].semantic_content() != v {
let mut prev = p.up(list, 1)?;
prev.x = cols - 1;
break 'end_pin prev;
}
// For every other case, we end at the prior cell.
for (x, cell) in cells.iter().enumerate().skip(start_offset) {
if cell.semantic_content() != v {
let mut copy = p;
copy.x = (x - 1) as u16;
break 'end_pin copy;
}
}
}
if !row.wrap() {
let mut copy = p;
copy.x = cols - 1;
break 'end_pin copy;
}
}
return None;
};
// Go forward from the start to find the first non-whitespace character.
let start: Pin = 'start: {
let Some(whitespace) = opts.whitespace else {
break 'start start_pin;
};
for p in pin_iter::cell_iterator(list, start_pin, Direction::RightDown, Some(end_pin)) {
let cell = self.pin_cell(p);
if !cell.has_text() {
continue;
}
// Non-empty means we found it.
if is_ws(whitespace, cell.codepoint()) {
continue;
}
break 'start p;
}
return None;
};
// Go backward from the end to find the first non-whitespace character.
let end: Pin = 'end: {
let Some(whitespace) = opts.whitespace else {
break 'end end_pin;
};
for p in pin_iter::cell_iterator(list, end_pin, Direction::LeftUp, Some(start_pin)) {
let cell = self.pin_cell(p);
if !cell.has_text() {
continue;
}
// Non-empty means we found it.
if is_ws(whitespace, cell.codepoint()) {
continue;
}
break 'end p;
}
return None;
};
Some(Selection::new(start, end, false))
}
/// Return the selection for all contents on the screen. Surrounding
/// whitespace is omitted. If there is no selection, this returns None.
pub fn select_all(&self) -> Option<Selection> {
let whitespace = DEFAULT_SELECT_WHITESPACE;
let screen = Point::Screen(Coordinate::default());
let start = self
.pages
.cell_iterator(Direction::RightDown, screen, None)
.find(|p| {
let cell = self.pin_cell(*p);
cell.has_text() && !is_ws(whitespace, cell.codepoint())
})?;
let end = self
.pages
.cell_iterator(Direction::LeftUp, screen, None)
.find(|p| {
let cell = self.pin_cell(*p);
cell.has_text() && !is_ws(whitespace, cell.codepoint())
})?;
Some(Selection::new(start, end, false))
}
/// Select the nearest word to start point that is between start_pt and
/// end_pt (inclusive). Because it selects "nearest" to start point, start
/// point can be before or after end point.
///
/// The boundary_codepoints parameter should be a slice of codepoints that
/// mark word boundaries, passed through to select_word.
///
/// TODO: test this
pub fn select_word_between(
&self,
start: Pin,
end: Pin,
boundary_codepoints: &[u32],
) -> Option<Selection> {
let list = &self.pages;
let dir = if start.before(list, end) {
Direction::RightDown
} else {
Direction::LeftUp
};
for pin in pin_iter::cell_iterator(list, start, dir, Some(end)) {
// Boundary conditions
match dir {
Direction::RightDown => {
if end.before(list, pin) {
return None;
}
}
Direction::LeftUp => {
if pin.before(list, end) {
return None;
}
}
}
// If we found a word, then return it
if let Some(sel) = self.select_word(pin, boundary_codepoints) {
return Some(sel);
}
}
None
}
/// Select the word under the given point. A word is any consecutive series
/// of characters that are exclusively whitespace or exclusively non-whitespace.
/// A selection can span multiple physical lines if they are soft-wrapped.
///
/// This will return None if a selection is impossible. The only scenario
/// this happens is if the point pt is outside of the written screen space.
///
/// The boundary_codepoints parameter should be a slice of codepoints that
/// mark word boundaries. This is expected to be pre-parsed from the config.
pub fn select_word(&self, pin: Pin, boundary_codepoints: &[u32]) -> Option<Selection> {
let list = &self.pages;
// If our cell is empty we can't select a word, because we can't select
// areas where the screen is not yet written.
let start_cell = self.pin_cell(pin);
if !start_cell.has_text() {
return None;
}
// Determine if we are a boundary or not to determine what our boundary is.
let expect_boundary = is_ws(boundary_codepoints, start_cell.codepoint());
// Go forwards to find our end boundary
let end: Pin = 'end: {
let mut it = pin_iter::cell_iterator(list, pin, Direction::RightDown, None);
let mut prev = it.next().expect("start cell"); // Consume one, our start
for p in it {
let (row, cell) = {
let (r, c) = p.row_and_cell(list).expect("valid pin");
(*r, *c)
};
// If we reached an empty cell its always a boundary
if !cell.has_text() {
break 'end prev;
}
// If we do not match our expected set, we hit a boundary
let this_boundary = is_ws(boundary_codepoints, cell.codepoint());
if this_boundary != expect_boundary {
break 'end prev;
}
// If we are going to the next row and it isn't wrapped, we
// return the previous.
if p.x == self.pin_cols(p) - 1 && !row.wrap() {
break 'end p;
}
prev = p;
}
prev
};
// Go backwards to find our start boundary
let start: Pin = 'start: {
let mut it = pin_iter::cell_iterator(list, pin, Direction::LeftUp, None);
let mut prev = it.next().expect("start cell"); // Consume one, our start
for p in it {
let (row, cell) = {
let (r, c) = p.row_and_cell(list).expect("valid pin");
(*r, *c)
};
// If we are going to the next row and it isn't wrapped, we
// return the previous.
if p.x == self.pin_cols(p) - 1 && !row.wrap() {
break 'start prev;
}
// If we reached an empty cell its always a boundary
if !cell.has_text() {
break 'start prev;
}
// If we do not match our expected set, we hit a boundary
let this_boundary = is_ws(boundary_codepoints, cell.codepoint());
if this_boundary != expect_boundary {
break 'start prev;
}
prev = p;
}
prev
};
Some(Selection::new(start, end, false))
}
/// Select the command output under the given point. The limits of the output
/// are determined by semantic prompt information provided by shell integration.
/// A selection can span multiple physical lines if they are soft-wrapped.
///
/// This will return None if a selection is impossible:
/// - the point pt is outside of the written screen space.
/// - the point pt is on a prompt / input line.
pub fn select_output(&self, pin: Pin) -> Option<Selection> {
let list = &self.pages;
// If our pin right now is not on output, then we return nothing.
if self.pin_cell(pin).semantic_content() != SemanticContent::Output {
return None;
}
// Get the post prior prompt from this pin. This is the prompt whose
// output we'll be capturing.
let prompt_pin: Pin = 'prompt: {
// If we have a prompt above this point (including this point),
// then thats the prompt we want to capture output from.
if let Some(p) = pin_iter::prompt_iterator(list, pin, Direction::LeftUp, None).next() {
break 'prompt p;
}
// If we don't have a prompt, then we assume that we're
// capturing all the output up to the next prompt.
let next = pin_iter::prompt_iterator(list, pin, Direction::RightDown, None).next()?;
// We'll capture from the start of the screen to just above
// the prompt and will trim the trailing whitespace.
let start_pin = self.pages.get_top_left(Tag::Screen)?;
let mut end_pin = next.up(list, 1)?;
end_pin.x = self.pin_cols(end_pin) - 1;
for p in pin_iter::cell_iterator(list, end_pin, Direction::LeftUp, Some(start_pin)) {
end_pin = p;
if self.pin_cell(p).has_text() {
break;
}
}
return Some(Selection::new(start_pin, end_pin, false));
};
// Grab our content
let (hl_start, mut hl_end) = self
.pages
.highlight_semantic_content(prompt_pin, SemanticContent::Output)?;
// Trim our trailing whitespace
for p in pin_iter::cell_iterator(list, hl_end, Direction::LeftUp, Some(hl_start)) {
hl_end = p;
if self.pin_cell(p).has_text() {
break;
}
}
Some(Selection::new(hl_start, hl_end, false))
}
/// Returns an iterator to move through the soft-wrapped lines starting
/// from pin.
pub fn line_iterator(&self, start: Pin) -> LineIterator<'_> {
LineIterator {
screen: self,
current: Some(start),
}
}
/// Determine the inputs necessary to move the cursor to the given
/// click location within a prompt input area.
///
/// If the cursor isn't currently at a prompt input location, this
/// returns no movement.
///
/// This feature depends on well-behaved OSC133 shell integration. Specifically,
/// this only moves over designated input areas (OSC 133 B). It is assumed
/// that the shell will only move the cursor to input cells, so prompt cells
/// and other blank cells are ignored as part of the movement calculation.
pub fn prompt_click_move(&self, click_pin: Pin) -> PromptClickMove {
// If we're not at an input cell with our cursor, no movement will
// ever be possible.
if self.cursor.semantic_content != SemanticContent::Input
&& self.cursor_cell().semantic_content() != SemanticContent::Input
{
return PromptClickMove::ZERO;
}
match self.semantic_prompt.click {
// None doesn't support movement and click_events must use a
// different mechanism (SGR mouse events) that callers must handle.
SemanticClick::None | SemanticClick::ClickEvents => PromptClickMove::ZERO,
SemanticClick::Cl(cl) => match cl {
// All of these currently use dumb line-based navigation.
// But eventually we'll support more.
Click::Line
| Click::Multiple
| Click::ConservativeVertical
| Click::SmartVertical => self.prompt_click_line(click_pin),
},
}
}
/// Determine the inputs required to move from the cursor to the given
/// click location. If the cursor isn't currently at a prompt input
/// location, this will return zero.
///
/// This currently only supports moving a single line.
fn prompt_click_line(&self, click_pin: Pin) -> PromptClickMove {
let list = &self.pages;
// If our click pin is our cursor pin, no movement is needed.
// Do this early so we can assume later that they are different.
let cursor_pin = self.cursor_pin();
if cursor_pin.eql(click_pin) {
return PromptClickMove::ZERO;
}
// If our cursor is before our click, we're only emitting right inputs.
if cursor_pin.before(list, click_pin) {
let mut count: usize = 0;
// We go row-by-row because soft-wrapped rows are still a single
// line to a shell, so we can't just look at our page row.
'row_it: for row_pin in
pin_iter::row_iterator(list, cursor_pin, Direction::RightDown, Some(click_pin))
{
let row = self.pin_row(row_pin);
let cells = self.pin_row_cells(row_pin);
// Determine if this row is our cursor.
let is_cursor_row = row_pin.node == cursor_pin.node && row_pin.y == cursor_pin.y;
// If this is not the cursor row, verify it's still part of the
// continuation of our starting prompt.
if !is_cursor_row && row.semantic_prompt() != RowPrompt::PromptContinuation {
break;
}
// Determine where our input starts.
let start_x: usize = 'start_x: {
// If this is our cursor row then we start after the cursor.
if is_cursor_row {
break 'start_x usize::from(cursor_pin.x) + 1;
}
// Otherwise, we start at the first input cell, because
// we expect the shell to properly translate arrows across
// lines to the start of the input. Some shells indent
// where input starts on subsequent lines so we must do
// this.
for (x, cell) in cells.iter().enumerate() {
if cell.semantic_content() == SemanticContent::Input {
break 'start_x x;
}
}
// We never found an input cell, so we need to move to the
// next row.
cells.len()
};
// Iterate over the input cells and assume arrow keys only
// jump to input cells.
for (x, cell) in cells.iter().enumerate().skip(start_x) {
// Ignore non-input cells, but allow breaks. We assume
// the shell will translate arrow keys to only input
// areas.
if cell.semantic_content() != SemanticContent::Input {
continue;
}
// Increment our input count
count += 1;
// If this is our target, we're done.
if row_pin.node == click_pin.node
&& row_pin.y == click_pin.y
&& x == usize::from(click_pin.x)
{
break 'row_it;
}
}
// If this row isn't soft-wrapped, we need to break out
// because line based moving only handles single lines.
// We're done!
if !row.wrap() {
// If we never found our pin, that means we clicked further
// right/beyond it. If we're already on a non-empty input cell
// then we add one so we can move to the newest, empty cell
// at the end, matching typical editor behavior.
if self.cursor_cell().semantic_content() == SemanticContent::Input {
count += 1;
}
break;
}
}
return PromptClickMove {
left: 0,
right: count,
};
}
// Otherwise, cursor is after click, so we're emitting left inputs.
let mut count: usize = 0;
// We go row-by-row because soft-wrapped rows are still a single
// line to a shell, so we can't just look at our page row.
'row_it: for row_pin in
pin_iter::row_iterator(list, cursor_pin, Direction::LeftUp, Some(click_pin))
{
let row = self.pin_row(row_pin);
let cells = self.pin_row_cells(row_pin);
// Determine the length of the cells we look at in this row.
let end_len: usize =
// If this is our cursor row then we end before the cursor.
if row_pin.node == cursor_pin.node && row_pin.y == cursor_pin.y {
usize::from(cursor_pin.x)
} else {
// Otherwise, we end at the last cell in the row.
cells.len()
};
// Iterate backwards over the input cells.
for rev_x in 0..end_len {
let x = end_len - 1 - rev_x;
let cell = cells[x];
// Ignore non-input cells.
if cell.semantic_content() != SemanticContent::Input {
continue;
}
// Increment our input count
count += 1;
// If this is our target, we're done.
if row_pin.node == click_pin.node
&& row_pin.y == click_pin.y
&& x == usize::from(click_pin.x)
{
break 'row_it;
}
}
// If this row is not a wrap continuation, then break out
if !row.wrap_continuation() {
break;
}
}
PromptClickMove {
left: count,
right: 0,
}
}
/// Dump the screen to a string.
pub fn dump_string(&self, out: &mut String, opts: DumpString) {
// TODO(integration): delegate to formatter::ScreenFormatter (plain,
// unwrap = opts.unwrap, trim = false, content = selection(tl, br)).
let br = opts
.br
.unwrap_or_else(|| self.pages.get_bottom_right(Tag::Screen).expect("screen"));
let sel = Selection::new(opts.tl, br, false);
let tl = sel.top_left(&self.pages);
let br = sel.bottom_right(&self.pages);
out.push_str(&plain_format(
&self.pages,
tl,
br,
false,
opts.unwrap,
false,
None,
));
}
/// You should use dump_string, this is a restricted version mostly for
/// legacy and convenience reasons for unit tests.
pub fn dump_string_alloc(&self, tl: Point) -> Result<String, Error> {
let mut out = String::new();
self.dump_string(
&mut out,
DumpString {
tl: self
.pages
.get_top_left(tl.tag())
.ok_or(Error::InvalidCoordinate)?,
br: Some(
self.pages
.get_bottom_right(tl.tag())
.ok_or(Error::InvalidCoordinate)?,
),
unwrap: false,
},
);
Ok(out)
}
/// You should use dump_string, this is a restricted version mostly for
/// legacy and convenience reasons for unit tests.
pub fn dump_string_alloc_unwrapped(&self, tl: Point) -> Result<String, Error> {
let mut out = String::new();
self.dump_string(
&mut out,
DumpString {
tl: self
.pages
.get_top_left(tl.tag())
.ok_or(Error::InvalidCoordinate)?,
br: Some(
self.pages
.get_bottom_right(tl.tag())
.ok_or(Error::InvalidCoordinate)?,
),
unwrap: true,
},
);
Ok(out)
}
/// This is basically a really jank version of Terminal.printString. We
/// have to reimplement it here because we want a way to print to the screen
/// to test it but don't want all the features of Terminal.
pub fn test_write_string(&mut self, text: &str) -> Result<(), Error> {
for c in text.chars() {
let c = c as u32;
// Explicit newline forces a new row
if c == u32::from('\n') {
self.cursor_down_or_scroll()?;
self.cursor_horizontal_absolute(0);
self.cursor.pending_wrap = false;
if self.cursor.semantic_content_clear_eol {
self.cursor_set_semantic_content(SemanticContentSet::Output);
} else {
match self.cursor.semantic_content {
SemanticContent::Output => {}
SemanticContent::Prompt | SemanticContent::Input => {
self.cursor_row_mut()
.set_semantic_prompt(RowPrompt::PromptContinuation);
}
}
}
continue;
}
let width: usize = if c <= 0xFF {
1
} else {
usize::from(ghostty_unicode::table().get(c).width)
};
if width == 0 {
let mut x = self.cursor.x - 1;
match self.cursor_cell_left(1).wide() {
Wide::Narrow | Wide::Wide => {}
Wide::SpacerHead => unreachable!(),
Wide::SpacerTail => x = self.cursor.x - 2,
}
let p = self.cursor_pin();
self.page_mut(p.node)
.append_grapheme(usize::from(x), usize::from(p.y), c)?;
continue;
}
if self.cursor.pending_wrap {
assert!(self.cursor.x == self.pages.cols - 1);
self.cursor.pending_wrap = false;
self.cursor_row_mut().set_wrap(true);
self.cursor_down_or_scroll()?;
self.cursor_horizontal_absolute(0);
self.cursor_row_mut().set_wrap_continuation(true);
match self.cursor.semantic_content {
SemanticContent::Output => {}
SemanticContent::Input | SemanticContent::Prompt => {
self.cursor_row_mut()
.set_semantic_prompt(RowPrompt::PromptContinuation);
}
}
}
assert!(width == 1 || width == 2);
match width {
1 => {
let mut cell = Cell::default();
cell.set_content_tag(ContentTag::Codepoint);
cell.set_codepoint(c);
cell.set_style_id(self.cursor.style_id);
cell.set_protected(self.cursor.protected);
cell.set_semantic_content(self.cursor.semantic_content);
*self.cursor_cell_mut() = cell;
// If we have a ref-counted style, increase.
if self.cursor.style_id != style::DEFAULT_ID {
let id = self.cursor.style_id;
let _ = self.cursor_page_mut().styles.r#use(id);
self.cursor_row_mut().set_styled(true);
}
// If we have a hyperlink, add it to the cell.
if self.cursor.hyperlink_id > 0 {
self.cursor_set_hyperlink()?;
}
}
2 => {
// Need a wide spacer head
if self.cursor.x == self.pages.cols - 1 {
let mut cell = Cell::default();
cell.set_content_tag(ContentTag::Codepoint);
cell.set_codepoint(0);
cell.set_wide(Wide::SpacerHead);
cell.set_protected(self.cursor.protected);
cell.set_semantic_content(self.cursor.semantic_content);
*self.cursor_cell_mut() = cell;
// If we have a hyperlink, add it to the cell.
if self.cursor.hyperlink_id > 0 {
self.cursor_set_hyperlink()?;
}
self.cursor_row_mut().set_wrap(true);
self.cursor_down_or_scroll()?;
self.cursor_horizontal_absolute(0);
self.cursor_row_mut().set_wrap_continuation(true);
}
// Write our wide char
let mut cell = Cell::default();
cell.set_content_tag(ContentTag::Codepoint);
cell.set_codepoint(c);
cell.set_style_id(self.cursor.style_id);
cell.set_wide(Wide::Wide);
cell.set_protected(self.cursor.protected);
cell.set_semantic_content(self.cursor.semantic_content);
*self.cursor_cell_mut() = cell;
// If we have a hyperlink, add it to the cell.
if self.cursor.hyperlink_id > 0 {
self.cursor_set_hyperlink()?;
}
// Write our tail
self.cursor_right(1);
let mut cell = Cell::default();
cell.set_content_tag(ContentTag::Codepoint);
cell.set_codepoint(0);
cell.set_wide(Wide::SpacerTail);
cell.set_protected(self.cursor.protected);
cell.set_semantic_content(self.cursor.semantic_content);
*self.cursor_cell_mut() = cell;
// If we have a hyperlink, add it to the cell.
if self.cursor.hyperlink_id > 0 {
self.cursor_set_hyperlink()?;
}
// If we have a ref-counted style, increase twice.
if self.cursor.style_id != style::DEFAULT_ID {
let id = self.cursor.style_id;
let _ = self.cursor_page_mut().styles.r#use(id);
let _ = self.cursor_page_mut().styles.r#use(id);
self.cursor_row_mut().set_styled(true);
}
}
_ => unreachable!(),
}
if self.cursor.x + 1 < self.pages.cols {
self.cursor_right(1);
} else {
self.cursor.pending_wrap = true;
}
}
Ok(())
}
}
/// An iterator over the soft-wrapped lines of a screen.
pub struct LineIterator<'a> {
screen: &'a Screen,
current: Option<Pin>,
}
impl Iterator for LineIterator<'_> {
type Item = Selection;
fn next(&mut self) -> Option<Selection> {
let current = self.current?;
let Some(result) = self.screen.select_line(SelectLine {
pin: current,
whitespace: None,
semantic_prompt_boundary: false,
}) else {
self.current = None;
return None;
};
self.current = result.end(&self.screen.pages).down(&self.screen.pages, 1);
Some(result)
}
}
// ---------------------------------------------------------------------------
// Minimal plain-text formatter.
//
// TODO(integration): this is a minimal port of the `emit = .plain` paths of
// formatter.zig's PageListFormatter/PageFormatter (unwrapping soft-wrapped
// lines, trimming trailing whitespace, trailing blank lines are dropped).
// Replace with the real formatter once ported.
// ---------------------------------------------------------------------------
/// Trailing state carried between pages (formatter.zig `TrailingState`).
#[derive(Clone, Copy, Default)]
struct TrailingState {
rows: usize,
cells: usize,
}
fn write_codepoint(
out: &mut String,
cp: u32,
map: &mut Option<&mut Vec<(u16, u16)>>,
x: u16,
y: u16,
) {
let ch = char::from_u32(cp).unwrap_or(char::REPLACEMENT_CHARACTER);
let before = out.len();
out.push(ch);
if let Some(map) = map {
for _ in before..out.len() {
map.push((x, y));
}
}
}
#[allow(clippy::too_many_arguments)]
fn plain_format_page(
page: &Page,
out: &mut String,
start_x: u16,
start_y: u16,
end_x: Option<u16>,
end_y: Option<u16>,
rectangle: bool,
unwrap: bool,
trim: bool,
trailing_state: Option<TrailingState>,
mut point_map: Option<&mut Vec<(u16, u16)>>,
) -> TrailingState {
let mut blank_rows: usize = 0;
let mut blank_cells: usize = 0;
// Continue our prior trailing state if we have it, but only if we're
// starting from the beginning (start_y and start_x are both 0).
// If a non-zero start position is specified, ignore trailing state.
if let Some(state) = trailing_state
&& start_y == 0
&& start_x == 0
{
blank_rows = state.rows;
blank_cells = state.cells;
}
let ret = |blank_rows, blank_cells| TrailingState {
rows: blank_rows,
cells: blank_cells,
};
// Setup our starting column and perform some validation for overflows.
if start_x >= page.size.cols {
return ret(blank_rows, blank_cells);
}
let end_x_unclamped = end_x.unwrap_or(page.size.cols - 1);
let mut end_x = end_x_unclamped.min(page.size.cols - 1);
// Setup our starting row and perform some validation for overflows.
if start_y >= page.size.rows {
return ret(blank_rows, blank_cells);
}
let end_y_unclamped = end_y.unwrap_or(page.size.rows - 1);
if start_y > end_y_unclamped {
return ret(blank_rows, blank_cells);
}
let mut end_y = end_y_unclamped.min(page.size.rows - 1);
// Edge case: if our end x/y falls on a spacer head AND we're unwrapping,
// then we move the x/y to the start of the next row (if available).
if unwrap && !rectangle {
let cells = page.get_cells(usize::from(end_y)).expect("row");
if cells[usize::from(end_x)].wide() == Wide::SpacerHead && end_y < page.size.rows - 1 {
end_y += 1;
end_x = 0;
}
}
// If we only have a single row, validate that start_x <= end_x
if start_y == end_y && start_x > end_x {
return ret(blank_rows, blank_cells);
}
for y in start_y..=end_y {
let row = *page.get_row(usize::from(y)).expect("row");
let cells = page.get_cells(usize::from(y)).expect("row cells");
let base = row.cells();
// Determine the x range for this row
// - First row: start_x to end of row (or end_x if single row)
// - Last row: start of row to end_x
// - Middle rows: full width
let row_end_x: u16 = if rectangle || y == end_y {
end_x + 1
} else {
page.size.cols
};
// The first we have to check if our start X falls on the
// tail of a wide character.
let row_start_x: u16 = if start_x > 0 && (rectangle || y == start_y) {
match cells[usize::from(start_x)].wide() {
// Include the prior cell to get the full wide char
Wide::SpacerTail => start_x - 1,
// If we're a spacer head on our first row then we
// skip this whole row.
Wide::SpacerHead => continue,
Wide::Narrow | Wide::Wide => start_x,
}
} else {
0
};
let subset = &cells[usize::from(row_start_x)..usize::from(row_end_x)];
// If this row is blank, accumulate to avoid a bunch of extra
// work later. If it isn't blank, make sure we dump all our
// blanks.
if !Cell::has_text_any(subset) {
blank_rows += 1;
continue;
}
if blank_rows > 0 {
for _ in 0..blank_rows {
out.push('\n');
}
// \r and \n map to the row that ends with this newline.
// If we're continuing (trailing state) then this will be
// in a prior page, so we just map to the first row of this
// page.
if let Some(map) = point_map.as_deref_mut() {
let start = map.last().copied().unwrap_or((0, 0));
// The first one inherits the x value.
map.push(start);
// All others have x = 0 since they reference their prior
// blank line.
for y_offset in 1..blank_rows {
map.push((0, start.1 + y_offset as u16));
}
}
blank_rows = 0;
}
// If we're not wrapped, we always add a newline so after
// the row is printed we can add a newline.
if !row.wrap() || !unwrap {
blank_rows += 1;
}
// If the row doesn't continue a wrap then we need to reset
// our blank cell count.
if !row.wrap_continuation() || !unwrap {
blank_cells = 0;
}
// Go through each cell and print it
for (offset, cell) in subset.iter().enumerate() {
let x = row_start_x + offset as u16;
// Skip spacers. These happen naturally when wide characters
// are printed again on the screen (for well-behaved terminals!)
match cell.wide() {
Wide::Narrow | Wide::Wide => {}
Wide::SpacerHead | Wide::SpacerTail => continue,
}
// If we have a zero value, then we accumulate a counter. We
// only want to turn zero values into spaces if we have a non-zero
// char sometime later.
// Cells with no text are blank
if !cell.has_text() {
blank_cells += 1;
continue;
}
// Trailing spaces are blank. We know it is trailing
// because if we get a non-empty cell later we'll
// fill the blanks.
if cell.codepoint() == u32::from(' ') && trim {
blank_cells += 1;
continue;
}
// This cell is not blank. If we have accumulated blank cells
// then we want to emit them now.
if blank_cells > 0 {
for _ in 0..blank_cells {
out.push(' ');
}
if let Some(map) = point_map.as_deref_mut() {
// Map each blank cell to its coordinate. Blank cells can span
// multiple rows if they carry over from wrap continuation.
let mut remaining_blanks = blank_cells;
let mut blank_x = x;
let mut blank_y = y;
while remaining_blanks > 0 {
if blank_x > 0 {
// We have space in this row
blank_x -= 1;
} else if blank_y > 0 {
// Wrap to previous row
blank_y -= 1;
blank_x = page.size.cols - 1;
} else {
// Can't go back further, just use (0, 0)
blank_x = 0;
blank_y = 0;
}
map.push((blank_x, blank_y));
remaining_blanks -= 1;
}
}
blank_cells = 0;
}
write_codepoint(out, cell.codepoint(), &mut point_map, x, y);
if cell.content_tag() == ContentTag::CodepointGrapheme
&& let Some(extra) = page.lookup_grapheme(base + usize::from(x))
{
for &cp in extra {
write_codepoint(out, cp, &mut point_map, x, y);
}
}
}
}
ret(blank_rows, blank_cells)
}
/// Plain-text format of the pages between `tl` and `br` (both inclusive,
/// properly ordered).
fn plain_format(
list: &PageList,
tl: Pin,
br: Pin,
rectangle: bool,
unwrap: bool,
trim: bool,
mut pin_map: Option<&mut Vec<Pin>>,
) -> String {
let mut out = String::new();
let mut page_state: Option<TrailingState> = None;
let mut point_map: Vec<(u16, u16)> = Vec::new();
let mut node = Some(tl.node);
while let Some(id) = node {
let n = list.node(id).expect("live node");
let chunk_start = if id == tl.node { tl.y } else { 0 };
let chunk_end = if id == br.node {
br.y + 1
} else {
n.data.size.rows
};
debug_assert!(chunk_start < chunk_end);
let (start_x, end_x) = if rectangle {
// For rectangle selection, apply start_x and end_x to all chunks
(tl.x, Some(br.x))
} else {
// Otherwise only on the first/last, respectively.
(
if id == tl.node { tl.x } else { 0 },
if id == br.node { Some(br.x) } else { None },
)
};
point_map.clear();
page_state = Some(plain_format_page(
&n.data,
&mut out,
start_x,
chunk_start,
end_x,
Some(chunk_end - 1),
rectangle,
unwrap,
trim,
page_state,
if pin_map.is_some() {
Some(&mut point_map)
} else {
None
},
));
if let Some(m) = pin_map.as_deref_mut() {
for &(x, y) in &point_map {
m.push(Pin {
node: id,
x,
y,
garbage: false,
});
}
}
if id == br.node {
break;
}
node = n.next;
}
out
}
#[cfg(test)]
mod tests;