feat(renderer): port the generic renderer, renderer thread and state
Ports renderer/{generic,cell,row,link,State,Overlay,image,Thread}.zig:
- generic.rs builds GPU cell buffers from terminal RenderState each
frame: backgrounds, shaped text runs with glyph atlases and nerd font
constraints, all cursor styles, decorations via sprites, selection and
search colors, min-contrast, bold/faint/blink handling, preedit,
padding extension, background image, custom shader uniforms, link
hover underlines, scrollbar and health reporting.
- The renderer thread updates CPU-side state only and asks the host to
redraw; the app runtime calls draw_frame from the GLArea render signal
(the GL context lives on the GTK thread, as in Ghostty).
- ghostty_renderer::state::{State, SharedState} is the canonical shared
renderer state (termio's interim copy will switch to it).
Deviations: overlay uses a direct RGBA rasterizer instead of z2d; bg
images decode with png/jpeg-decoder instead of wuffs; zero-length link
matches advance by one char (Zig would loop forever).
Kitty image rendering is implemented in image::State but not yet called
from generic::update_kitty (raced with the terminal-side wiring).
Test Plan:
- cargo test -p ghostty-renderer (69 unit + 9 headless EGL tests that
render a Terminal through the full pipeline and check pixels)
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@@ -6,11 +6,21 @@ license.workspace = true
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[dependencies]
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bytemuck = { version = "1.25.2", features = ["derive"] }
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crossbeam-channel = "0.5.17"
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ghostty-config.workspace = true
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ghostty-datastruct.workspace = true
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ghostty-font.workspace = true
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ghostty-input.workspace = true
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ghostty-terminal.workspace = true
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ghostty-unicode.workspace = true
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ghostty-vt.workspace = true
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glow = "0.18.0"
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jpeg-decoder = { version = "0.3.2", default-features = false }
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khronos-egl = { version = "6.0.0", features = ["dynamic"] }
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log = "0.4.34"
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naga = { version = "30.0.1", features = ["glsl-in", "glsl-out", "wgsl-in"] }
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onig = "6.5.3"
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png = "0.18.1"
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thiserror = "2.0.21"
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[lints.rust]
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