feat(wasm): port Ghostty's wasm32 build

Ports main_wasm.zig as crates/ghostty-wasm (cdylib exporting the Zig
names: atlas_*, face_*, deferred_face_*, shaper_*, config_*), the
web_canvas font face and shaper (backend selected on wasm32), os/wasm
(logging, target, JS interop) and config/Wasm.zig.

C-library dependencies (freetype, harfbuzz, fontconfig, onig, gettext,
D-Bus, rustix) are target-gated. Like Zig's wasm build, link regex
search (StringMap::search_iterator) is unavailable without Oniguruma;
Collection/SharedGrid/harfbuzz are compiled out on wasm32. ghostty-os
switches from forbid to deny unsafe_code for the JS import blocks.

The JS import ABI is currently a documented handle-based interface with
a reference host (js/ghostty_host.js); aligning it with zig-js's exact
import names follows separately.

Test Plan:
- cargo build --target wasm32-unknown-unknown -p ghostty-font \
  -p ghostty-config -p ghostty-terminal -p ghostty-vt -p ghostty-wasm
- cargo test -p ghostty-wasm (node runs the module against a fake canvas)
This commit is contained in:
ddidderr committed 2026-10-12 05:21:14 +02:00
1 parent 75252a7651
commit 42f05c926d
33 files changed
+2866 -30

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@@ -8,37 +8,55 @@
pub mod atlas;
pub mod backend;
pub mod codepoint_map;
#[cfg(not(target_arch = "wasm32"))]
pub mod codepoint_resolver;
#[cfg(not(target_arch = "wasm32"))]
pub mod collection;
pub mod config_types;
#[cfg(not(target_arch = "wasm32"))]
pub mod deferred_face;
#[cfg(target_arch = "wasm32")]
#[path = "deferred_face_web_canvas.rs"]
pub mod deferred_face;
#[cfg(not(target_arch = "wasm32"))]
pub mod discovery;
#[cfg(not(target_arch = "wasm32"))]
pub mod embedded;
pub mod face;
#[cfg(not(target_arch = "wasm32"))]
pub mod fontconfig;
pub mod glyph;
#[cfg(not(target_arch = "wasm32"))]
pub mod library;
pub mod metrics;
pub mod nerd_font_attributes;
pub mod opentype;
pub mod shape;
pub mod shaper;
#[cfg(not(target_arch = "wasm32"))]
pub mod shared_grid;
#[cfg(not(target_arch = "wasm32"))]
pub mod shared_grid_set;
pub mod sprite;
pub use atlas::Atlas;
pub use backend::{Backend, OPTIONS as options};
pub use codepoint_map::CodepointMap;
#[cfg(not(target_arch = "wasm32"))]
pub use codepoint_resolver::CodepointResolver;
#[cfg(not(target_arch = "wasm32"))]
pub use collection::Collection;
pub use deferred_face::DeferredFace;
#[cfg(not(target_arch = "wasm32"))]
pub use discovery::{Descriptor, Discover};
pub use face::Face;
pub use glyph::Glyph;
#[cfg(not(target_arch = "wasm32"))]
pub use library::Library;
pub use metrics::Metrics;
#[cfg(not(target_arch = "wasm32"))]
pub use shared_grid::SharedGrid;
#[cfg(not(target_arch = "wasm32"))]
pub use shared_grid_set::SharedGridSet;
pub use sprite::{Face as SpriteFace, Sprite};
@@ -72,11 +90,13 @@ pub enum Presentation {
}
/// A FontIndex that can be used to use the sprite font directly.
#[cfg(not(target_arch = "wasm32"))]
pub const SPRITE_INDEX: collection::Index =
collection::Index::init_special(collection::Special::Sprite);
/// The default font size adjustment we use when loading fallback fonts.
///
/// TODO: Add user configuration for this instead of hard-coding it.
#[cfg(not(target_arch = "wasm32"))]
pub const DEFAULT_FALLBACK_ADJUSTMENT: collection::SizeAdjustment =
collection::SizeAdjustment::IcWidth;