feat(wasm): port Ghostty's wasm32 build
Ports main_wasm.zig as crates/ghostty-wasm (cdylib exporting the Zig names: atlas_*, face_*, deferred_face_*, shaper_*, config_*), the web_canvas font face and shaper (backend selected on wasm32), os/wasm (logging, target, JS interop) and config/Wasm.zig. C-library dependencies (freetype, harfbuzz, fontconfig, onig, gettext, D-Bus, rustix) are target-gated. Like Zig's wasm build, link regex search (StringMap::search_iterator) is unavailable without Oniguruma; Collection/SharedGrid/harfbuzz are compiled out on wasm32. ghostty-os switches from forbid to deny unsafe_code for the JS import blocks. The JS import ABI is currently a documented handle-based interface with a reference host (js/ghostty_host.js); aligning it with zig-js's exact import names follows separately. Test Plan: - cargo build --target wasm32-unknown-unknown -p ghostty-font \ -p ghostty-config -p ghostty-terminal -p ghostty-vt -p ghostty-wasm - cargo test -p ghostty-wasm (node runs the module against a fake canvas)
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@@ -8,37 +8,55 @@
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pub mod atlas;
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pub mod backend;
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pub mod codepoint_map;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod codepoint_resolver;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod collection;
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pub mod config_types;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod deferred_face;
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#[cfg(target_arch = "wasm32")]
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#[path = "deferred_face_web_canvas.rs"]
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pub mod deferred_face;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod discovery;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod embedded;
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pub mod face;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod fontconfig;
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pub mod glyph;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod library;
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pub mod metrics;
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pub mod nerd_font_attributes;
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pub mod opentype;
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pub mod shape;
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pub mod shaper;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod shared_grid;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod shared_grid_set;
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pub mod sprite;
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pub use atlas::Atlas;
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pub use backend::{Backend, OPTIONS as options};
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pub use codepoint_map::CodepointMap;
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#[cfg(not(target_arch = "wasm32"))]
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pub use codepoint_resolver::CodepointResolver;
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#[cfg(not(target_arch = "wasm32"))]
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pub use collection::Collection;
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pub use deferred_face::DeferredFace;
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#[cfg(not(target_arch = "wasm32"))]
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pub use discovery::{Descriptor, Discover};
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pub use face::Face;
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pub use glyph::Glyph;
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#[cfg(not(target_arch = "wasm32"))]
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pub use library::Library;
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pub use metrics::Metrics;
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#[cfg(not(target_arch = "wasm32"))]
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pub use shared_grid::SharedGrid;
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#[cfg(not(target_arch = "wasm32"))]
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pub use shared_grid_set::SharedGridSet;
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pub use sprite::{Face as SpriteFace, Sprite};
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@@ -72,11 +90,13 @@ pub enum Presentation {
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}
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/// A FontIndex that can be used to use the sprite font directly.
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#[cfg(not(target_arch = "wasm32"))]
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pub const SPRITE_INDEX: collection::Index =
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collection::Index::init_special(collection::Special::Sprite);
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/// The default font size adjustment we use when loading fallback fonts.
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///
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/// TODO: Add user configuration for this instead of hard-coding it.
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#[cfg(not(target_arch = "wasm32"))]
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pub const DEFAULT_FALLBACK_ADJUSTMENT: collection::SizeAdjustment =
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collection::SizeAdjustment::IcWidth;
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