feat(wasm): use zig-js's exact JS interop ABI

Ghostty's wasm code talks to JavaScript through the zig-js library
(mitchellh/zig-js, pinned in build.zig.zon). The first port invented its
own import ABI because the dependency wasn't available; now:
- ghostty-os/src/wasm/js.rs is a Rust port of zig-js's Zig side (Ref,
  Value, Object get/set/call/new, global, runtime, string) using its
  "zig-js" import module, function names and NaN-boxed value refs.
- web_canvas face and the atlas debug canvas make the same JS calls as
  Ghostty's Zig code.
- zig-js's unmodified JS host (+ LICENSE) is vendored under
  crates/ghostty-wasm/js/zig-js and drives the node test.

Test Plan:
- cargo test -p ghostty-wasm (node >= 24; asserts zig-js imports and no
  leaked host values)
This commit is contained in:
ddidderr committed 2026-10-12 05:26:53 +02:00
1 parent cbc023a633
commit 516c780f84
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export * from './zigjs';
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// The prefix we use for all NaN values.
const NAN_PREFIX = 0x7FF8_0000;
/**
* Predefined references.
* */
export const predefined = {
"nan": 0,
"null": 1,
"true": 2,
"false": 3,
"undefined": 4,
"globalThis": 5,
"runtime": 6,
};
const PREDEFINED_ID_MAX = 6;
// Other globals we need
const encoder = new TextEncoder();
const decoder = new TextDecoder("utf-8");
/**
* The main state.
* */
export class ZigJS {
/**
* Set this to the memory of your WebAssembly instance prior to making
* any Wasm calls that might interface with JS.
*
* We have to use a Memory object directly (rather than an ArrayBuffer)
* so that we can always access memory even if it is resized. Otherwise,
* a resize could detach the array buffer.
* */
memory?: WebAssembly.Memory;
/**
* The values, indexed by ID (number). Duplicate values can be in this
* if they are loaded multiple times. That just acts as duplicate references.
* */
private values: Array<any> = [NaN, null, true, false, undefined, globalThis, this];
/**
* When a value is removed from the values array, its ID is put
* in the pool so that we can use it next. This avoids fragmentation in
* our array keys.
* */
private idPool: Array<number> = [];
/**
* Returns the import object that should be merged with your import
* object when instantiating your wasm instance. This injects the required
* functions into the wasm environment.
* */
importObject(): ImportObject {
return {
"zig-js": {
valueGet: this.valueGet.bind(this),
valueSet: this.valueSet.bind(this),
valueDeinit: this.valueDeinit.bind(this),
valueObjectCreate: this.valueObjectCreate.bind(this),
valueStringCreate: this.valueStringCreate.bind(this),
valueStringLen: this.valueStringLen.bind(this),
valueStringCopy: this.valueStringCopy.bind(this),
valueNew: this.valueNew.bind(this),
funcApply: this.funcApply.bind(this),
},
};
}
/**
* Get a value from the JS environment.
* */
protected valueGet(out: number, id: number, ptr: number, len: number): void {
const val = this.loadValue(id);
const str = this.loadString(ptr, len);
const result = Reflect.get(val, str);
this.storeValue(out, result);
}
/**
* Set a value on an object.
* */
protected valueSet(id: number, ptr: number, len: number, refAddr: number): void {
const obj = this.loadValue(id);
const str = this.loadString(ptr, len);
const val = this.loadRef(refAddr);
Reflect.set(obj, str, val);
}
/**
* Dereference a value, allowing the JS environment to potentially GC it.
* */
protected valueDeinit(id: number): void {
// Do not allow deinitializing our predefined values
if (id > PREDEFINED_ID_MAX) {
this.values[id] = null;
this.idPool.push(id);
}
}
/**
* Create an empty object.
* */
protected valueObjectCreate(out: number): void {
this.storeValue(out, new Object());
}
/**
* Creates a string on the JS side from a UTF-8 encoded string in wasm memory.
* */
protected valueStringCreate(out: number, ptr: number, len: number): void {
const str = this.loadString(ptr, len);
this.storeValue(out, str);
}
/**
* Returns the length of the string given by id.
* */
protected valueStringLen(id: number): number {
const val = this.loadValue(id);
const buf = encoder.encode(val);
return buf.byteLength;
}
/**
* Copy the string at id "id" into the shared memory at ptr.
* */
protected valueStringCopy(id: number, ptr: number, max: number): void {
if (this.memory == null) return;
const val = this.loadValue(id);
const bytes = encoder.encode(val);
if (bytes.byteLength > max) return;
new Uint8Array(this.memory.buffer, ptr, bytes.length).set(bytes);
}
/**
* Call a constructor given by id.
* */
protected valueNew(out: number, id: number, argsAddr: number, argsLen: number): void {
const fn = this.loadValue(id);
const args = [];
for (let i = 0; i < argsLen; i++) {
args.push(this.loadRef(argsAddr + (i * 8)));
}
const result = Reflect.construct(fn, args);
this.storeValue(out, result);
}
/**
* Call a function given by id.
* */
protected funcApply(out: number, id: number, thisRefAddr: number, argsAddr: number, argsLen: number): void {
const fn = this.loadValue(id);
const thisVal = this.loadRef(thisRefAddr);
const args = [];
for (let i = 0; i < argsLen; i++) {
args.push(this.loadRef(argsAddr + (i * 8)));
}
const result = Reflect.apply(fn, thisVal, args);
this.storeValue(out, result);
}
/**
* This can be used to load a value given by an ID. A WASM function
* might return a value as an ID. This can be used to retrieve it.
* */
loadValue(id: number): any {
return this.values[id];
}
/**
* This removes the value from the values list and returns it. This
* will not remove predefined values but can still be used to retrieve
* them.
* */
deleteValue(id: number): any {
const val = this.values[id];
this.valueDeinit(id);
return val;
}
loadRef(refAddr: number): any {
if (this.memory == null) return;
const view = new DataView(this.memory.buffer);
// If the value at the memory location is not a NaN, return it directly.
const floatVal = view.getFloat64(refAddr, true);
if (!isNaN(floatVal)) return floatVal;
// If it is a NaN, we need to get the ID.
const id = this.loadRefId(refAddr);
return this.values[id];
}
loadRefId(refAddr: number): number {
if (this.memory == null) return 0;
return new DataView(this.memory.buffer).getUint32(refAddr, true);
}
storeValue(out: number, val: any): void {
if (this.memory == null) return;
const view = new DataView(this.memory.buffer);
if (typeof val === "number") {
// We have to turn NaNs into a single value (since NaN can be
// represented by multiple encodings).
if (isNaN(val)) {
view.setUint32(out, predefined.nan, true);
view.setUint32(out + 4, NAN_PREFIX, true);
} else {
view.setFloat64(out, val, true);
}
return;
}
if (val === null) {
view.setUint32(out, predefined.null, true);
view.setUint32(out + 4, NAN_PREFIX, true);
return;
}
if (val === undefined) {
view.setUint32(out, predefined.undefined, true);
view.setUint32(out + 4, NAN_PREFIX, true);
return;
}
// Determine our ID
let id = this.idPool.pop();
if (id === undefined) {
id = this.values.length;
}
this.values[id] = val;
// All other values have to have a type set.
let typeId = 0;
switch (typeof val) {
case "object":
typeId = 1;
break;
case "string":
typeId = 2;
break;
case "symbol":
typeId = 3;
break;
case "function":
typeId = 4;
break;
}
// Set the fields
view.setUint32(out, Number(id), true);
view.setUint32(out + 4, NAN_PREFIX | typeId, true);
}
loadString(ptr: number, len: number): string {
if (this.memory == null) return "";
// We slice a clamped array instead of using a DataView so that
// we can also support SharedArrayBuffers. It would probably be slightly
// more performant (maybe?) to check and use either.
const arr = new Uint8ClampedArray(this.memory.buffer, ptr, Number(len));
const data = arr.slice();
return decoder.decode(data);
}
}
export interface ImportObject {
"zig-js": {
valueGet: (out: number, id: number, ptr: number, len: number) => void;
valueSet: (id: number, ptr: number, len: number, valueRef: number) => void;
valueObjectCreate: (out: number) => void;
valueStringCreate: (out: number, ptr: number, len: number) => void;
valueStringLen: (id: number) => number;
valueStringCopy: (id: number, ptr: number, max: number) => void;
valueDeinit: (id: number) => void;
valueNew: (out: number, funcId: number, argsPtr: number, argsLen: number) => void;
funcApply: (out: number, funcId: number, thisRef: number, argsPtr: number, argsLen: number) => void;
};
};