feat(apprt-gtk): port the GTK4/libadwaita app runtime
Ports ZIG/src/apprt/gtk into ghostty-apprt-gtk: every GObject class (application, window, tab, split tree, surface + scrolled window, child-exited banner, search/key-state/resize overlays, command palette, global shortcuts, all dialogs, config wrapper) as glib subclasses with the same GType names, properties, signals and template children; GDK key translation; X11 and Wayland window-protocol helpers (blur, CSD, quick terminal via gtk4-layer-shell); single-instance D-Bus IPC; gsettings; cgroup scope creation. build.rs compiles Ghostty's blueprints with blueprint-compiler and bundles UI, CSS and icons into a gresource, as Ghostty's build does. The core is not ported yet, so the crate defines the boundary it needs in src/core.rs (CoreApp, CoreSurface, RtApp, RtSurface, Waker); the spec is in docs/rewrite/notes/ghostty-apprt-gtk.md. ghostty-core will implement these traits (the crate no longer depends on core to avoid a cycle). examples/demo.rs runs the app with a dummy core that clears the GLArea; it launches on Wayland without GTK criticals. Stubs/open items: toggle_visibility, float_window, secure_input and close_all_windows return false; inspector is a no-op; X11/Wayland protocol code is untested against real compositors; gtk4-rs doesn't expose the GLArea framebuffer id, so the renderer must query it. Also registers ghostty-apprt and ghostty-cli in workspace.dependencies. Test Plan: - cargo test -p ghostty-apprt-gtk (36 tests) - DEMO_QUIT_AFTER_MS=3000 cargo run -p ghostty-apprt-gtk --example demo
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using Gtk 4.0;
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using Adw 1;
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template $GhosttyDebugWarning: Adw.Bin {
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Adw.Banner {
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title: _("⚠️ You're running a debug build of Ghostty! Performance will be degraded.");
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revealed: true;
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}
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}
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using Gtk 4.0;
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using Adw 1;
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template $GhosttySurfaceChildExited: Adw.Bin {
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styles [
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"child-exited",
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]
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notify::data => $notify_data();
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Adw.Bin {
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Adw.Banner banner {
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button-clicked => $clicked();
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revealed: true;
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// Not localized on purpose because it should never be seen.
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title: "This is a bug in Ghostty. Please report it.";
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button-label: _("Close");
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halign: fill;
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valign: end;
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}
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}
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}
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