fix: C allocator contract, shadertoy overloads/MSL stride, minidumps
Closes the remaining library rows of the final completeness audit (docs/rewrite/notes/final-Z3.md): - libghostty-vt: OSC parser storage goes through the caller-supplied C allocator via a ByteStorage abstraction; ghostty_osc_new reports GHOSTTY_OUT_OF_MEMORY and failed grows invalidate the OSC like Zig. Tested with a counting/failing/limiting C allocator. - shadertoy: sampler parameter rewriting is keyed by full signature so overloads work; the Metal uniform block keeps std140 strides for iChannelTime[4] (MSL offsets checked against the upload layout). - tripwire.zig ported (named trip points, hit counts, verification) and used to port the previously skipped allocation-failure tests that have a fallible Rust path; the rest are documented. - crash: fatal signals capture siginfo + registers and a forked helper writes a minidump (minidump-writer) as an envelope attachment, like sentry-native/Breakpad; tests parse it with the minidump crate. - kitty LoadingImage::debug_dump (debug builds) and the Darwin Instruments signpost around benchmark runs. Test Plan: - cargo test -p ghostty-vt-capi --test c_allocator - cargo test -p ghostty-crash --test minidump
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@@ -10,5 +10,7 @@
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pub mod args;
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pub mod benches;
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pub mod benchmark;
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#[cfg(target_vendor = "apple")]
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pub mod signpost;
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mod simd_width;
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pub mod synthetic;
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