style: apply nightly rustfmt import grouping across the workspace

rustfmt.toml sets group_imports, imports_granularity and imports_layout,
which are nightly-only; agents formatted with stable rustfmt, which
ignored them. This is a formatting-only pass with `cargo +nightly fmt`.

Test Plan:
- cargo clippy --workspace --all-targets -- -D warnings
- cargo test --workspace
This commit is contained in:
ddidderr committed 2026-10-12 05:03:37 +02:00
1 parent 81d4119d85
commit 8bcb85a29a
259 files changed
+2495 -1547

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@@ -16,23 +16,31 @@ pub mod shaders;
pub mod target;
pub mod texture;
use std::ffi::c_void;
use std::sync::Arc;
use std::{ffi::c_void, sync::Arc};
use ghostty_font::atlas::{Atlas, Format as AtlasFormat};
pub use self::buffer::Buffer;
pub use self::frame::Frame;
pub use self::gl::Gl;
use self::gl::{
BufferTarget, BufferUsage, FramebufferTarget, InternalFormat, MagFilter, MinFilter,
PixelFormat, TextureTarget, Wrap,
BufferTarget,
BufferUsage,
FramebufferTarget,
InternalFormat,
MagFilter,
MinFilter,
PixelFormat,
TextureTarget,
Wrap,
};
pub use self::{
buffer::Buffer,
frame::Frame,
gl::Gl,
pipeline::Pipeline,
render_pass::RenderPass,
sampler::Sampler,
target::Target,
texture::Texture,
};
pub use self::pipeline::Pipeline;
pub use self::render_pass::RenderPass;
pub use self::sampler::Sampler;
pub use self::target::Target;
pub use self::texture::Texture;
use crate::shadertoy;
pub type GraphicsApi = OpenGL;