feat(macos): port Ghostty's macOS code paths (Metal, CoreText, Darwin)

Ports the macOS-specific Zig code behind cfg(target_os = "macos"):
- renderer: a GraphicsApi trait with generic::Renderer<G>; Metal backend
  (all renderer/metal/* files, shaders.metal verbatim, runtime library
  compile, IOSurface layer, CVDisplayLink), shadertoy -> MSL via naga;
  OpenGL remains the backend elsewhere.
- font: CoreText face, shaper and discovery with build.rs backend
  selection (coretext default; coretext-freetype / coretext-harfbuzz /
  coretext-noshape features), no fontconfig/freetype/harfbuzz on Apple.
- input: KeymapDarwin via UCKeyTranslate, option-as-alt, mac keycodes.
- os: macos, mach, cf_release_thread, NSProcessInfo args and macOS
  branches; config: macOS defaults, keybinds, Application Support paths.
- termio/core: login(1) wrapping, openpty/execvpe, Darwin child exit
  handling, os_log logging.

Compile-checked for aarch64/x86_64-apple-darwin (clippy -D warnings
clean) using the cross setup in docs/rewrite/notes/macos-M1.md; cannot
run here. The embedded runtime/C API (embedded.zig) is the next step.

Also includes the cross-platform integration edits shared by the crash,
verification, Windows and macOS work (Cargo target-gating, thread
crash-context hooks, apprt-gtk surface/IME refactor, termio/os cfg
gates), a cfg fix so ghostty-config builds on wasm32, and an allow for
the intentional recursion in the crash overflow test.

Test Plan:
- cargo test --workspace (3224 passed)
- cargo clippy --workspace --all-targets -- -D warnings
- cargo check --target aarch64-apple-darwin -p ghostty-renderer (with
  the documented cross env)
This commit is contained in:
ddidderr committed 2026-10-12 06:02:39 +02:00
1 parent 76771bed0d
commit bab49ee596
124 files changed
+14936 -1242

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@@ -10,15 +10,24 @@ pub mod key_encode;
pub mod key_mods;
pub mod keyboard;
pub mod keycodes;
pub mod keymap_darwin;
pub mod keymap_noop;
pub mod kitty;
pub mod link;
pub mod mouse;
pub mod paste;
pub mod platform;
pub use config::OptionAsAlt;
pub use key::{Action, Key, KeyEvent, ctrl_or_super};
pub use key_mods::{Mods, RemapSet as KeyRemapSet};
pub use keyboard::Layout as KeyboardLayout;
/// The platform keymap: Carbon `UCKeyTranslate` on macOS, a no-op elsewhere
/// (Zig: `input.Keymap`).
#[cfg(target_os = "macos")]
pub use keymap_darwin::{Keymap, State as KeymapState, Translation as KeymapTranslation};
#[cfg(not(target_os = "macos"))]
pub use keymap_noop::{Keymap, State as KeymapState, Translation as KeymapTranslation};
pub use link::Link;
pub use mouse::{
Button as MouseButton,