feat(macos): port Ghostty's macOS code paths (Metal, CoreText, Darwin)

Ports the macOS-specific Zig code behind cfg(target_os = "macos"):
- renderer: a GraphicsApi trait with generic::Renderer<G>; Metal backend
  (all renderer/metal/* files, shaders.metal verbatim, runtime library
  compile, IOSurface layer, CVDisplayLink), shadertoy -> MSL via naga;
  OpenGL remains the backend elsewhere.
- font: CoreText face, shaper and discovery with build.rs backend
  selection (coretext default; coretext-freetype / coretext-harfbuzz /
  coretext-noshape features), no fontconfig/freetype/harfbuzz on Apple.
- input: KeymapDarwin via UCKeyTranslate, option-as-alt, mac keycodes.
- os: macos, mach, cf_release_thread, NSProcessInfo args and macOS
  branches; config: macOS defaults, keybinds, Application Support paths.
- termio/core: login(1) wrapping, openpty/execvpe, Darwin child exit
  handling, os_log logging.

Compile-checked for aarch64/x86_64-apple-darwin (clippy -D warnings
clean) using the cross setup in docs/rewrite/notes/macos-M1.md; cannot
run here. The embedded runtime/C API (embedded.zig) is the next step.

Also includes the cross-platform integration edits shared by the crash,
verification, Windows and macOS work (Cargo target-gating, thread
crash-context hooks, apprt-gtk surface/IME refactor, termio/os cfg
gates), a cfg fix so ghostty-config builds on wasm32, and an allow for
the intentional recursion in the crash overflow test.

Test Plan:
- cargo test --workspace (3224 passed)
- cargo clippy --workspace --all-targets -- -D warnings
- cargo check --target aarch64-apple-darwin -p ghostty-renderer (with
  the documented cross env)
This commit is contained in:
ddidderr committed 2026-10-12 06:02:39 +02:00
1 parent 76771bed0d
commit bab49ee596
124 files changed
+14936 -1242

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@@ -1,17 +1,23 @@
#[cfg(unix)]
use rustix::process::{Resource, Rlimit as RustixRlimit, getrlimit, setrlimit};
/// Resource limit (`rlimit` in Zig). `None` means infinity.
#[cfg(unix)]
pub type Rlimit = RustixRlimit;
/// rlim_t value for infinity in the Zig implementation.
#[cfg(unix)]
const INFINITY: u64 = u64::MAX;
#[cfg(unix)]
fn cur(l: &Rlimit) -> u64 {
l.current.unwrap_or(INFINITY)
}
#[cfg(unix)]
fn max(l: &Rlimit) -> u64 {
l.maximum.unwrap_or(INFINITY)
}
#[cfg(unix)]
fn mk(cur: u64, max: Option<u64>) -> Rlimit {
Rlimit {
current: if cur == INFINITY { None } else { Some(cur) },
@@ -22,6 +28,7 @@ fn mk(cur: u64, max: Option<u64>) -> Rlimit {
/// This maximizes the number of file descriptors we can have open. We
/// need to do this because each window consumes at least a handful of fds.
/// This is extracted from the Zig compiler source code.
#[cfg(unix)]
pub fn fix_max_files() -> Option<Rlimit> {
let old = getrlimit(Resource::Nofile);
@@ -58,12 +65,17 @@ pub fn fix_max_files() -> Option<Rlimit> {
Some(old)
}
#[cfg(unix)]
pub fn restore_max_files(lim: Rlimit) {
let _ = setrlimit(Resource::Nofile, lim);
}
/// Return the recommended path for temporary files.
pub fn alloc_tmp_dir() -> Option<String> {
if cfg!(windows) {
// TODO: what is a good fallback path on windows? (same as Zig)
return std::env::var_os("TMP").map(|v| v.to_string_lossy().into_owned());
}
if let Some(v) = std::env::var_os("TMPDIR") {
return Some(v.to_string_lossy().into_owned());
}
@@ -73,10 +85,11 @@ pub fn alloc_tmp_dir() -> Option<String> {
Some("/tmp".to_owned())
}
#[cfg(test)]
#[cfg(all(test, unix))]
mod tests {
use super::*;
#[cfg(unix)]
#[test]
fn tmp_dir_env_precedence() {
temp_env::with_vars([("TMPDIR", Some("/a")), ("TMP", Some("/b"))], || {
@@ -90,6 +103,7 @@ mod tests {
});
}
#[cfg(unix)]
#[test]
fn fix_and_restore_max_files() {
let old = fix_max_files().unwrap();