perf(terminal): make screen clone match Zig, batch OSC payload copies

screen-clone was 2.6x slower than Zig. The main cost was in
PageList::clone_range: it created a throwaway page, recycled it into the
pool and Page::reinit then memset the entire page again, faulting in
every cell. Untouched pages now go to a clean_pool that create_node
reuses without re-zeroing. Page::init allocates cells with
bytemuck::allocation::try_zeroed_vec (Cell derives Zeroable), getting
lazily-zeroed memory from the allocator without unsafe code, and
clone_partial_row_from bulk-copies plain-cell runs in rows with managed
memory. screen-clone clone: 78 ms -> ~28 ms (Zig ~27.8 ms).

osc::Parser::next_slice appends payload bytes in bulk while behaving
exactly like per-byte next() (2048 limit, overflow), verified by a
property test; the osc-parser bench uses it (54.5 -> ~32 ms, Zig ~28).

Still slower: screen-clone render (~2.4x), dominated by per-row style
vectors in RenderState::update.

Test Plan:
- cargo test --workspace (no failures)
- ghostty-bench +screen-clone / +osc-parser with --profile production
This commit is contained in:
ddidderr committed 2026-10-12 03:51:46 +02:00
1 parent e2bd4c28da
commit e9fdce0b26
7 files changed
+107 -17

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@@ -76,7 +76,7 @@ pub enum SemanticPrompt {
PromptContinuation = 2,
}
/// Eight-byte terminal cell; all-zero bits describe an empty cell.
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq)]
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, bytemuck::Zeroable)]
#[repr(transparent)]
pub struct Cell(u64);
impl Cell {
@@ -744,12 +744,10 @@ impl Page {
row.set_cells(usize::from(y) * usize::from(cap.cols));
rows.push(row);
}
let mut cells = Vec::new();
let count = usize::from(cap.cols) * usize::from(cap.rows);
cells
.try_reserve_exact(count)
.map_err(|_| Error::OutOfMemory)?;
cells.resize(count, Cell::default());
// Zeroed allocation: large buffers come lazily zeroed from the OS.
let cells: Vec<Cell> =
bytemuck::allocation::try_zeroed_vec(count).map_err(|()| Error::OutOfMemory)?;
let grapheme_alloc = ChunkAlloc::new(l.grapheme_alloc_layout, 16)?;
let mut grapheme_data = Vec::new();
let codepoints = grapheme_alloc.chunks * 4;
@@ -1486,15 +1484,18 @@ impl Page {
// Row metadata/cell indices were validated above (`get_row`).
let from = source_row.cells() + src_x;
let to = original_row.cells() + dst_x;
for n in 0..len {
let cell = src.cells[from + n];
let src_cells = &src.cells[from..from + len];
let mut run = 0;
for (n, cell) in src_cells.iter().enumerate() {
if !cell.has_grapheme() && !cell.hyperlink() && !cell.has_styling() {
// Plain cell: no managed memory to copy.
self.cells[to + n] = cell;
} else {
self.clone_cell_from_cleared(src, from + n, dst_x + n, dst_y)?;
continue;
}
// Bulk-copy the preceding run of plain cells (no managed memory).
self.cells[to + run..to + n].copy_from_slice(&src_cells[run..n]);
self.clone_cell_from_cleared(src, from + n, dst_x + n, dst_y)?;
run = n + 1;
}
self.cells[to + run..to + len].copy_from_slice(&src_cells[run..len]);
} else {
let from = source_row.cells() + src_x;
let to = original_row.cells() + dst_x;