Testing with a real user config showed that `target/release/ghostty` and
`target/production/ghostty` (also `cargo run --profile production`, which
the README recommends) silently ran without resources: the configured
theme was not applied, bash shell integration was disabled ("no resources
dir set") so tab titles, the prompt cursor and cwd inheritance for new
tabs/splits broke, and terminfo was missing.
Zig never hits this because `zig build` installs `zig-out/share/ghostty`
next to `zig-out/bin`, which the exe-relative sentinel search finds. Cargo
has no such tree; the Rust-specific fallback to `<workspace>/resources`
was limited to the dev profile. It now applies to every profile. It only
triggers when the exe lives inside the workspace it was built from, after
GHOSTTY_RESOURCES_DIR and the share/ sentinel search, so installed
binaries are unaffected.
Test Plan:
- cargo test -p ghostty-os (dev_fallback_finds_workspace_resources now
covers release builds and env precedence)
- run target/production/ghostty with `theme = Catppuccin Mocha` and
`shell-integration = bash`: theme applied, titles show the cwd
Ghostty's macOS app stays the original, unchanged Swift app (agreed
scope); it is wired to the Rust core instead of the Zig core.
scripts/macos-swift-app.sh (`just macos-swift-app <ghostty-src>`)
mirrors the Zig build's GhosttyXcodebuild.zig:
1. scripts/xcframework.sh builds the Rust libghostty (identical
include/ghostty.h ABI) as <src>/macos/GhosttyKit.xcframework,
2. `just install <src>/zig-out` provides the resources the Xcode project
bundles from ../zig-out/share (ghostty, terminfo, completions, man,
locale, vim, nvim, bat),
3. xcodebuild -target Ghostty in a clean environment.
macOS + Xcode only; DRY_RUN=1 previews the steps (verified on Linux).
Test Plan:
- DRY_RUN=1 scripts/macos-swift-app.sh ../ghostty
- on macOS: just macos-swift-app ../ghostty && open the built app
Windows was previously only compile-checked. With Wine 11 (staging)
and mingw available, scripts/windows-wine-test.sh (`just
test-windows-wine`) builds expat/FreeType/fontconfig for mingw under
target/wine-deps and runs the test suites of ghostty-vt, unicode,
datastruct, input, os, config, terminal, crash, termio and cli under
Wine (~2,700 tests). New termio/tests/exec_windows.rs drives real
cmd.exe children over ConPTY through Termio (output, exit codes,
typing, 120 KiB writes, stop, start failure). Fixes found: Windows
paths from fs::canonicalize leaked the \\?\ prefix (new
ghostty_os::path::realpath strips it like Zig); ghostty-font compiles
hb-ft for bundled HarfBuzz on Windows; ~25 tests had Unix assumptions.
Wine limitations are ignored with reasons (ResizePseudoConsole stub,
no POSIX rename over existing files) - docs/rewrite/notes/windows-wine.md.
+list-themes preview parity (former KNOWN_DIFFERENCES rows 5-9): the
search box ports vaxis TextInput (word navigation and editing bindings,
grapheme-wise editing), ASCII-only case folding, light initial colors
until terminal reports arrive (no COLORFGBG), and load errors end the
preview with exit 1; PTY tests compare with /usr/bin/ghostty.
Test Plan:
- just test-windows-wine
- cargo test -p ghostty-cli --test list_themes_pty
- cargo test --workspace --no-fail-fast (3601 passed)
README now describes the full scope (Linux app, C APIs, WASM, crash
reporting, macOS/Windows compile-checked), the verification tooling
(difftest, visual-parity, check-all) and links DEVIANT_FIXES.md and
KNOWN_DIFFERENCES.md. STATUS records completion and the stopping
criterion.
README explains what the rewrite covers, how to build, run, install and
test it. ARCHITECTURE.md gains a top-down decomposition tree (binary ->
runtime/core -> termio/terminal/renderer -> leaf crates) and an updated
crate map with the actual internal dependencies, including the crates
added during integration (apprt, inspector, onig, bench, build-data).
CHANGELOG records the rewrite under Unreleased; no version bump.