Ghostty can be built with -Dfont-backend=freetype, which uses FreeType without any font discovery. The Rust port only had fontconfig+freetype (default on Linux) and the CoreText variants. The new cargo feature `font-backend-freetype` on ghostty-font (forwarded by ghostty-cli and the root crate; non-Apple, non-wasm targets) behaves like Zig's mode: font-family discovery, fallback search and codepoint-map overrides are skipped (embedded fonts only); +list-fonts and +show-face print Zig's "built without a font discovery mechanism" message and exit 1; +version reports `.freetype`. The default backend is unchanged. Also registers the Rust-only benchmark tooling extensions (--time, --handler=full, ghostty-synthetic +sgr) in DEVIANT_FIXES.md. Note: `--all-features` now selects this backend for the workspace. Test Plan: - cargo test -p ghostty-font --features font-backend-freetype (198) - cargo build --features font-backend-freetype && ghostty +list-fonts
118 lines
3.5 KiB
Rust
118 lines
3.5 KiB
Rust
//! Font engine: metrics, atlas, sprite font, faces (FreeType / CoreText),
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//! discovery (fontconfig / CoreText), collections, codepoint resolution,
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//! shaping (HarfBuzz / CoreText) and the shared glyph grid. Port of
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//! `ZIG/src/font/`. The backend is selected per target (see `backend.rs` and
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//! `build.rs`): `fontconfig_freetype` on Linux, `coretext` on Apple targets,
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//! `web_canvas` on wasm32.
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#![cfg_attr(test, allow(clippy::unwrap_used))]
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pub mod atlas;
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pub mod backend;
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pub mod codepoint_map;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod codepoint_resolver;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod collection;
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pub mod config_types;
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#[cfg(font_coretext)]
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pub mod coretext_util;
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#[cfg(font_fontconfig)]
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pub mod deferred_face;
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#[cfg(all(not(target_arch = "wasm32"), not(font_fontconfig), not(font_coretext)))]
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#[path = "deferred_face_freetype.rs"]
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pub mod deferred_face;
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#[cfg(font_coretext)]
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#[path = "deferred_face_coretext.rs"]
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pub mod deferred_face;
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#[cfg(target_arch = "wasm32")]
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#[path = "deferred_face_web_canvas.rs"]
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pub mod deferred_face;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod discovery;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod embedded;
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pub mod face;
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#[cfg(font_fontconfig)]
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pub mod fontconfig;
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pub mod glyph;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod library;
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pub mod metrics;
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pub mod nerd_font_attributes;
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pub mod opentype;
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pub mod shape;
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pub mod shaper;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod shared_grid;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod shared_grid_set;
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pub mod sprite;
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pub use atlas::Atlas;
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pub use backend::{Backend, OPTIONS as options};
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/// Whether a font discovery mechanism exists in this build (Zig:
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/// `font.Discover != void`; false for the `freetype` and `web_canvas`
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/// backends).
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pub const HAS_DISCOVERY: bool = cfg!(font_discovery);
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pub use codepoint_map::CodepointMap;
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#[cfg(not(target_arch = "wasm32"))]
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pub use codepoint_resolver::CodepointResolver;
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#[cfg(not(target_arch = "wasm32"))]
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pub use collection::Collection;
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pub use deferred_face::DeferredFace;
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#[cfg(not(target_arch = "wasm32"))]
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pub use discovery::{Descriptor, Discover};
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pub use face::Face;
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pub use glyph::Glyph;
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#[cfg(not(target_arch = "wasm32"))]
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pub use library::Library;
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pub use metrics::Metrics;
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#[cfg(not(target_arch = "wasm32"))]
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pub use shared_grid::SharedGrid;
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#[cfg(not(target_arch = "wasm32"))]
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pub use shared_grid_set::SharedGridSet;
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pub use sprite::{Face as SpriteFace, Sprite};
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/// The styles that a family can take.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
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#[repr(u8)]
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pub enum Style {
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Regular = 0,
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Bold = 1,
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Italic = 2,
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BoldItalic = 3,
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}
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impl Style {
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/// All styles, in discriminant order (Zig: `std.meta.fields(Style)`).
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pub const ALL: [Style; 4] = [
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Style::Regular,
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Style::Bold,
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Style::Italic,
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Style::BoldItalic,
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];
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}
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/// The presentation for an emoji.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub enum Presentation {
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/// U+FE0E
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Text = 0,
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/// U+FE0F
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Emoji = 1,
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}
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/// A FontIndex that can be used to use the sprite font directly.
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#[cfg(not(target_arch = "wasm32"))]
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pub const SPRITE_INDEX: collection::Index =
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collection::Index::init_special(collection::Special::Sprite);
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/// The default font size adjustment we use when loading fallback fonts.
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///
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/// TODO: Add user configuration for this instead of hard-coding it.
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#[cfg(not(target_arch = "wasm32"))]
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pub const DEFAULT_FALLBACK_ADJUSTMENT: collection::SizeAdjustment =
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collection::SizeAdjustment::IcWidth;
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