Ports ZIG/src/font/{Metrics,Atlas,Glyph}.zig and the whole sprite font
(font/sprite/**): box drawing, block elements, braille, branch/git
graph symbols, geometric shapes, powerline, and the symbols for legacy
computing (+ supplement, incl. the octants table).
Ghostty draws sprites with z2d; we use tiny-skia for path coverage,
composited onto an alpha8 canvas, while following the Zig geometry
(positions, thickness, rounding). Comptime discovery of draw functions
is replaced by explicit, overlap-checked codepoint range tables.
Upstream reference sheets are vendored in testdata/ and compared with a
tolerance: braille and U+1CD00 are pixel-identical; other sheets differ
only in antialiasing on thin diagonals/curves. Review renders are written
to target/sprite_sheets/.
The crate temporarily drops its config/unicode/terminal deps until the
rest of the font engine is ported (Phase 3).
Test Plan:
- cargo test -p ghostty-font (49 tests incl. reference sheet comparison)
- inspect target/sprite_sheets/review-all-18x36.png
15 lines
221 B
TOML
15 lines
221 B
TOML
[package]
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name = "ghostty-font"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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[dependencies]
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tiny-skia = "0.12.0"
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png = "0.18.1"
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thiserror = "2.0.21"
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log = "0.4.34"
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[lints]
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workspace = true
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