Files
ghostty-rs/crates/ghostty-font/src/face.rs
T
ddidderr bab49ee596 feat(macos): port Ghostty's macOS code paths (Metal, CoreText, Darwin)
Ports the macOS-specific Zig code behind cfg(target_os = "macos"):
- renderer: a GraphicsApi trait with generic::Renderer<G>; Metal backend
  (all renderer/metal/* files, shaders.metal verbatim, runtime library
  compile, IOSurface layer, CVDisplayLink), shadertoy -> MSL via naga;
  OpenGL remains the backend elsewhere.
- font: CoreText face, shaper and discovery with build.rs backend
  selection (coretext default; coretext-freetype / coretext-harfbuzz /
  coretext-noshape features), no fontconfig/freetype/harfbuzz on Apple.
- input: KeymapDarwin via UCKeyTranslate, option-as-alt, mac keycodes.
- os: macos, mach, cf_release_thread, NSProcessInfo args and macOS
  branches; config: macOS defaults, keybinds, Application Support paths.
- termio/core: login(1) wrapping, openpty/execvpe, Darwin child exit
  handling, os_log logging.

Compile-checked for aarch64/x86_64-apple-darwin (clippy -D warnings
clean) using the cross setup in docs/rewrite/notes/macos-M1.md; cannot
run here. The embedded runtime/C API (embedded.zig) is the next step.

Also includes the cross-platform integration edits shared by the crash,
verification, Windows and macOS work (Cargo target-gating, thread
crash-context hooks, apprt-gtk surface/IME refactor, termio/os cfg
gates), a cfg fix so ghostty-config builds on wasm32, and an allow for
the intentional recursion in the crash overflow test.

Test Plan:
- cargo test --workspace (3224 passed)
- cargo clippy --workspace --all-targets -- -D warnings
- cargo check --target aarch64-apple-darwin -p ghostty-renderer (with
  the documented cross env)
2026-10-12 06:02:39 +02:00

830 lines
29 KiB
Rust

//! Face types shared by all face implementations. Port of `font/face.zig`.
//!
//! The concrete FreeType face lives in [`freetype`] (`font/face/freetype.zig`),
//! the CoreText face (Apple targets) in [`coretext`] (`font/face/coretext.zig`).
// `(a + b) / 2` is kept verbatim from upstream (f64::midpoint rounds differently).
#![allow(clippy::manual_midpoint)]
use std::sync::Arc;
use crate::metrics::Metrics;
#[cfg(font_coretext_face)]
pub mod coretext;
pub mod coretext_math;
#[cfg(font_freetype)]
pub mod freetype;
// The pure (non-JS) parts of the web_canvas face compile everywhere so they
// can be unit tested natively; the JS-backed `Face` is wasm32-only.
pub mod web_canvas;
#[cfg(all(font_coretext_face, font_harfbuzz))]
pub use coretext::HbFont;
#[cfg(font_coretext_face)]
pub use coretext::{Face, FaceError, RenderError};
#[cfg(font_freetype)]
pub use freetype::HbFont;
#[cfg(font_freetype)]
pub use freetype::{Face, FaceError, RenderError};
pub use ghostty_config::types_b::FreetypeLoadFlags;
#[cfg(target_arch = "wasm32")]
pub use web_canvas::Face;
/// If a DPI can't be calculated, this DPI is used. This is probably
/// wrong on modern devices so it is highly recommended you get the DPI
/// using whatever platform method you can.
#[cfg(target_os = "macos")]
pub const DEFAULT_DPI: u16 = 72;
#[cfg(not(target_os = "macos"))]
pub const DEFAULT_DPI: u16 = 96;
pub const FREETYPE_LOAD_FLAGS_DEFAULT: FreetypeLoadFlags = FreetypeLoadFlags {
hinting: true,
force_autohint: false,
monochrome: false,
autohint: true,
light: true,
};
/// Font file bytes. FreeType does not copy memory faces, so whoever creates
/// a face must keep the data alive; this type makes that explicit
/// (cheap to clone, either static or reference counted).
#[derive(Clone)]
pub enum FontData {
Static(&'static [u8]),
Shared(Arc<[u8]>),
}
impl FontData {
pub fn as_slice(&self) -> &[u8] {
match self {
FontData::Static(s) => s,
FontData::Shared(s) => s,
}
}
}
impl AsRef<[u8]> for FontData {
fn as_ref(&self) -> &[u8] {
self.as_slice()
}
}
impl std::fmt::Debug for FontData {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "FontData({} bytes)", self.as_slice().len())
}
}
impl From<&'static [u8]> for FontData {
fn from(v: &'static [u8]) -> Self {
FontData::Static(v)
}
}
impl From<Vec<u8>> for FontData {
fn from(v: Vec<u8>) -> Self {
FontData::Shared(v.into())
}
}
impl From<Arc<[u8]>> for FontData {
fn from(v: Arc<[u8]>) -> Self {
FontData::Shared(v)
}
}
/// Options for initializing a font face.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Options {
pub size: DesiredSize,
pub freetype_load_flags: FreetypeLoadFlags,
}
impl Options {
pub fn new(size: DesiredSize) -> Self {
Self {
size,
freetype_load_flags: FREETYPE_LOAD_FLAGS_DEFAULT,
}
}
}
/// The desired size for loading a font.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct DesiredSize {
/// Desired size in points
pub points: f32,
/// The DPI of the screen so we can convert points to pixels.
pub xdpi: u16,
pub ydpi: u16,
}
impl DesiredSize {
pub fn new(points: f32) -> Self {
Self {
points,
xdpi: DEFAULT_DPI,
ydpi: DEFAULT_DPI,
}
}
/// Converts points to pixels
pub fn pixels(self) -> f32 {
// 1 point = 1/72 inch
(self.points * f32::from(self.ydpi)) / 72.0
}
}
/// Font variation types: canonical definitions live in `ghostty-config`.
pub use ghostty_config::font_types::{Variation, VariationId};
/// The size and position of a glyph.
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct GlyphSize {
pub width: f64,
pub height: f64,
pub x: f64,
pub y: f64,
}
/// Additional options for rendering glyphs.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct RenderOptions {
/// The metrics that are defining the grid layout. These are usually
/// the metrics of the primary font face. The grid metrics are used
/// by the font face to better layout the glyph in situations where
/// the font is not exactly the same size as the grid.
pub grid_metrics: Metrics,
/// The number of grid cells this glyph will take up. This can be used
/// optionally by the rasterizer to better layout the glyph.
/// (`?u2` in Zig, so 0..=3.)
pub cell_width: Option<u8>,
/// Constraint and alignment properties for the glyph. The rasterizer
/// should call the `constrain` function on this with the original size
/// and bearings of the glyph to get remapped values that the glyph
/// should be scaled/moved to.
pub constraint: Constraint,
/// The number of cells, horizontally that the glyph is free to take up
/// when resized and aligned by `constraint`. This is usually 1, but if
/// there's whitespace to the right of the cell then it can be 2.
/// (`u2` in Zig.)
pub constraint_width: u8,
/// Thicken the glyph. This draws the glyph with a thicker stroke width.
/// This is purely an aesthetic setting.
///
/// This only works with CoreText currently.
pub thicken: bool,
/// "Strength" of the thickening, between `0` and `255`.
/// Only has an effect when `thicken` is enabled.
///
/// `0` does not correspond to *no* thickening,
/// just the *lightest* thickening available.
///
/// CoreText only.
pub thicken_strength: u8,
}
impl RenderOptions {
/// Options with the given grid metrics and all other fields defaulted
/// (`cell_width = null`, `constraint = .none`, `constraint_width = 1`,
/// `thicken = false`, `thicken_strength = 255`).
pub fn new(grid_metrics: Metrics) -> Self {
Self {
grid_metrics,
cell_width: None,
constraint: Constraint::NONE,
constraint_width: 1,
thicken: false,
thicken_strength: 255,
}
}
}
/// See the `constraint` field of [`RenderOptions`].
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Constraint {
/// Sizing rule.
pub size: ConstraintSize,
/// Vertical alignment rule.
pub align_vertical: Align,
/// Horizontal alignment rule.
pub align_horizontal: Align,
/// Top padding when resizing.
pub pad_top: f64,
/// Left padding when resizing.
pub pad_left: f64,
/// Right padding when resizing.
pub pad_right: f64,
/// Bottom padding when resizing.
pub pad_bottom: f64,
// Size and bearings of the glyph relative
// to the bounding box of its scale group.
pub relative_width: f64,
pub relative_height: f64,
pub relative_x: f64,
pub relative_y: f64,
/// Maximum aspect ratio (width/height) to allow when stretching.
pub max_xy_ratio: Option<f64>,
/// Maximum number of cells horizontally to use. (`u2` in Zig.)
pub max_constraint_width: u8,
/// What to use as the height metric when constraining the glyph and
/// the constraint width is 1,
pub height: Height,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum ConstraintSize {
/// Don't change the size of this glyph.
None,
/// Scale the glyph down if needed to fit within the bounds,
/// preserving aspect ratio.
Fit,
/// Scale the glyph up or down to exactly match the bounds,
/// preserving aspect ratio.
Cover,
/// Scale the glyph down if needed to fit within the bounds,
/// preserving aspect ratio. If the glyph doesn't cover a
/// single cell, scale up. If the glyph exceeds a single
/// cell but is within the bounds, do nothing.
/// (Nerd Font specific rule.)
FitCover1,
/// Stretch the glyph to exactly fit the bounds in both
/// directions, disregarding aspect ratio.
Stretch,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum Align {
/// Don't move the glyph on this axis.
None,
/// Move the glyph so that its leading (bottom/left)
/// edge aligns with the leading edge of the axis.
Start,
/// Move the glyph so that its trailing (top/right)
/// edge aligns with the trailing edge of the axis.
End,
/// Move the glyph so that it is centered on this axis.
Center,
/// Move the glyph so that it is centered on this axis,
/// but always with respect to the first cell even for
/// multi-cell constraints. (Nerd Font specific rule.)
Center1,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum Height {
/// Use the full line height of the primary face for
/// constraining this glyph.
Cell,
/// Use the icon height from the grid metrics for
/// constraining this glyph. Unlike `cell`, the value of
/// this height depends on both the constraint width and the
/// affected by the `adjust-icon-height` config option.
Icon,
}
impl Default for Constraint {
fn default() -> Self {
Self::NONE
}
}
impl Constraint {
/// Don't constrain the glyph in any way.
pub const NONE: Constraint = Constraint {
size: ConstraintSize::None,
align_vertical: Align::None,
align_horizontal: Align::None,
pad_top: 0.0,
pad_left: 0.0,
pad_right: 0.0,
pad_bottom: 0.0,
relative_width: 1.0,
relative_height: 1.0,
relative_x: 0.0,
relative_y: 0.0,
max_xy_ratio: None,
max_constraint_width: 2,
height: Height::Cell,
};
/// Returns true if the constraint does anything. If it doesn't,
/// because it neither sizes nor positions the glyph, then this
/// returns false.
#[inline]
pub fn does_anything(&self) -> bool {
self.size != ConstraintSize::None
|| self.align_horizontal != Align::None
|| self.align_vertical != Align::None
}
/// Apply this constraint to the provided glyph
/// size, given the available width and height.
///
/// `constraint_width` is the number of cells horizontally available for
/// this glyph.
pub fn constrain(
&self,
glyph: GlyphSize,
metrics: &Metrics,
constraint_width: u8,
) -> GlyphSize {
if !self.does_anything() {
return glyph;
}
if self.size == ConstraintSize::Stretch {
// Stretched glyphs are usually meant to align across cell
// boundaries, which works best if they're scaled and
// aligned to the grid rather than the face. This is most
// easily done by inserting this little fib in the metrics.
let mut m = *metrics;
m.face_width = f64::from(m.cell_width);
m.face_height = f64::from(m.cell_height);
m.face_y = 0.0;
// Negative padding for stretched glyphs is a band-aid to
// avoid gaps due to pixel rounding, but at the cost of
// unsightly overlap artifacts. Since we scale and align to
// the grid rather than the face, we don't need it.
let mut c = *self;
c.pad_bottom = c.pad_bottom.max(0.0);
c.pad_top = c.pad_top.max(0.0);
c.pad_left = c.pad_left.max(0.0);
c.pad_right = c.pad_right.max(0.0);
return c.constrain_inner(glyph, &m, constraint_width);
}
self.constrain_inner(glyph, metrics, constraint_width)
}
fn constrain_inner(
&self,
glyph: GlyphSize,
metrics: &Metrics,
constraint_width: u8,
) -> GlyphSize {
// For extra wide font faces, never stretch glyphs across two cells.
// This mirrors font_patcher.
let min_constraint_width: u8 = if self.size == ConstraintSize::Stretch
&& metrics.face_width > 0.9 * metrics.face_height
{
1
} else {
self.max_constraint_width.min(constraint_width)
};
// The bounding box for the glyph's scale group.
// Scaling and alignment rules are calculated for
// this box and then applied to the glyph.
let mut group = {
let group_width = glyph.width / self.relative_width;
let group_height = glyph.height / self.relative_height;
GlyphSize {
width: group_width,
height: group_height,
x: glyph.x - (group_width * self.relative_x),
y: glyph.y - (group_height * self.relative_y),
}
};
// Apply prescribed scaling, preserving the
// center bearings of the group bounding box
let (width_factor, height_factor) =
self.scale_factors(group, metrics, min_constraint_width);
let center_x = group.x + (group.width / 2.0);
let center_y = group.y + (group.height / 2.0);
group.width *= width_factor;
group.height *= height_factor;
group.x = center_x - (group.width / 2.0);
group.y = center_y - (group.height / 2.0);
// NOTE: font_patcher jumps through a lot of hoops at this
// point to ensure that the glyph remains within the target
// bounding box after rounding to font definition units.
// This is irrelevant here as we're not rounding, we're
// staying in f64 and heading straight to rendering.
// Apply prescribed alignment
group.y = self.aligned_y(group, metrics);
group.x = self.aligned_x(group, metrics, min_constraint_width);
// Transfer the scaling and alignment back to the glyph and return.
GlyphSize {
width: width_factor * glyph.width,
height: height_factor * glyph.height,
x: group.x + (group.width * self.relative_x),
y: group.y + (group.height * self.relative_y),
}
}
/// Return width and height scaling factors for this scaling group.
fn scale_factors(
&self,
group: GlyphSize,
metrics: &Metrics,
min_constraint_width: u8,
) -> (f64, f64) {
if self.size == ConstraintSize::None {
return (1.0, 1.0);
}
let multi_cell = min_constraint_width > 1;
let pad_width_factor = f64::from(min_constraint_width) - (self.pad_left + self.pad_right);
let pad_height_factor = 1.0 - (self.pad_bottom + self.pad_top);
let target_width = pad_width_factor * metrics.face_width;
let target_height = pad_height_factor
* match self.height {
Height::Cell => metrics.face_height,
// Like font-patcher, the icon constraint height depends on the
// constraint width. Unlike font-patcher, the multi-cell
// icon_height may be different from face_height due to the
// `adjust-icon-height` config option.
Height::Icon => {
if multi_cell {
metrics.icon_height
} else {
metrics.icon_height_single
}
}
};
let mut width_factor = target_width / group.width;
let mut height_factor = target_height / group.height;
match self.size {
ConstraintSize::None => unreachable!(),
ConstraintSize::Fit => {
// Scale down to fit if needed
height_factor = 1.0_f64.min(width_factor).min(height_factor);
width_factor = height_factor;
}
ConstraintSize::Cover => {
// Scale to cover
height_factor = width_factor.min(height_factor);
width_factor = height_factor;
}
ConstraintSize::FitCover1 => {
// Scale down to fit or up to cover at least one cell
// NOTE: This is similar to font_patcher's "pa" mode,
// however, font_patcher will only do the upscaling
// part if the constraint width is 1, resulting in
// some icons becoming smaller when the constraint
// width increases. You'd see icons shrinking when
// opening up a space after them. This makes no
// sense, so we've fixed the rule such that these
// icons are scaled to the same size for multi-cell
// constraints as they would be for single-cell.
height_factor = width_factor.min(height_factor);
if multi_cell && height_factor > 1.0 {
// Call back into this function with
// constraint width 1 to get single-cell scale
// factors. We use the height factor as width
// could have been modified by max_xy_ratio.
let (_, single_height_factor) = self.scale_factors(group, metrics, 1);
height_factor = 1.0_f64.max(single_height_factor);
}
width_factor = height_factor;
}
ConstraintSize::Stretch => {}
}
// Reduce aspect ratio if required
if let Some(ratio) = self.max_xy_ratio
&& group.width * width_factor > group.height * height_factor * ratio
{
width_factor = group.height * height_factor * ratio / group.width;
}
(width_factor, height_factor)
}
/// Return vertical bearing for aligning this group
fn aligned_y(&self, group: GlyphSize, metrics: &Metrics) -> f64 {
if self.size == ConstraintSize::None && self.align_vertical == Align::None {
// If we don't have any constraints affecting the vertical axis,
// we don't touch vertical alignment.
return group.y;
}
// We use face_height and offset by face_y, rather than
// using cell_height directly, to account for the asymmetry
// of the pixel cell around the face (a consequence of
// aligning the baseline with a pixel boundary rather than
// vertically centering the face).
let pad_bottom_dy = self.pad_bottom * metrics.face_height;
let pad_top_dy = self.pad_top * metrics.face_height;
let start_y = metrics.face_y + pad_bottom_dy;
let end_y = metrics.face_y + (metrics.face_height - group.height - pad_top_dy);
let center_y = (start_y + end_y) / 2.0;
match self.align_vertical {
// NOTE: Even if there is no prescribed alignment, we ensure
// that the group doesn't protrude outside the padded cell,
// since this is implied by every available size constraint. If
// the group is too high we fall back to centering, though if we
// hit the .none prong we always have self.size != .none, so
// this should never happen.
Align::None => {
if end_y < start_y {
center_y
} else {
start_y.max(group.y.min(end_y))
}
}
Align::Start => start_y,
Align::End => end_y,
Align::Center | Align::Center1 => center_y,
}
}
/// Return horizontal bearing for aligning this group
fn aligned_x(&self, group: GlyphSize, metrics: &Metrics, min_constraint_width: u8) -> f64 {
if self.size == ConstraintSize::None && self.align_horizontal == Align::None {
// If we don't have any constraints affecting the horizontal
// axis, we don't touch horizontal alignment.
return group.x;
}
// For multi-cell constraints, we align relative to the span
// from the left edge of the first cell to the right edge of
// the last face cell assuming it's left-aligned within the
// rounded and adjusted pixel cell. Any horizontal offset to
// center the face within the grid cell is the responsibility
// of the backend-specific rendering code, and should be done
// after applying constraints.
let full_face_span = metrics.face_width
+ f64::from((u32::from(min_constraint_width) - 1) * metrics.cell_width);
let pad_left_dx = self.pad_left * metrics.face_width;
let pad_right_dx = self.pad_right * metrics.face_width;
let start_x = pad_left_dx;
let end_x = full_face_span - group.width - pad_right_dx;
match self.align_horizontal {
// NOTE: Even if there is no prescribed alignment, we ensure
// that the glyph doesn't protrude outside the padded cell,
// since this is implied by every available size constraint. The
// left-side bound has priority if the group is too wide, though
// if we hit the .none prong we always have self.size != .none,
// so this should never happen.
Align::None => start_x.max(group.x.min(end_x)),
Align::Start => start_x,
Align::End => start_x.max(end_x),
Align::Center => start_x.max((start_x + end_x) / 2.0),
// NOTE: .center1 implements the font_patcher rule of centering
// in the first cell even for multi-cell constraints. Since glyphs
// are not allowed to protrude to the left, this results in the
// left-alignment like .start when the glyph is wider than a cell.
Align::Center1 => {
let end1_x = metrics.face_width - group.width - pad_right_dx;
start_x.max((start_x + end1_x) / 2.0)
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn desired_size_pixels() {
let s = DesiredSize {
points: 12.0,
xdpi: 96,
ydpi: 144,
};
assert!((s.pixels() - 24.0).abs() < 1e-6);
assert_eq!(DesiredSize::new(10.0).ydpi, DEFAULT_DPI);
}
/// `comparison.expectApproxEqual` for f64: relative tolerance of
/// `sqrt(eps)` (Zig `std.math.approxEqRel`).
fn approx_eq(expected: f64, actual: f64) -> bool {
if expected == actual {
return true;
}
if expected.is_nan() || actual.is_nan() {
return false;
}
(expected - actual).abs() <= expected.abs().max(actual.abs()) * f64::EPSILON.sqrt()
}
fn expect_approx_equal(expected: GlyphSize, actual: GlyphSize) {
assert!(
approx_eq(expected.width, actual.width)
&& approx_eq(expected.height, actual.height)
&& approx_eq(expected.x, actual.x)
&& approx_eq(expected.y, actual.y),
"expected approximately {expected:?}, found {actual:?}"
);
}
#[test]
fn constraints() {
use crate::nerd_font_attributes::get_constraint;
// Hardcoded data matches metrics from CoreText at size 12 and DPI 96.
// Define grid metrics (matches font-family = JetBrains Mono)
let metrics = Metrics {
cell_width: 10,
cell_height: 22,
cell_baseline: 5,
underline_position: 19,
underline_thickness: 1,
strikethrough_position: 12,
strikethrough_thickness: 1,
overline_position: 0,
overline_thickness: 1,
box_thickness: 1,
cursor_thickness: 1,
cursor_height: 22,
icon_height: 21.12,
icon_height_single: 44.48 / 3.0,
face_width: 9.6,
face_height: 21.12,
face_y: 0.2,
};
// ASCII (no constraint).
{
let constraint = Constraint::NONE;
// BBox of 'x' from JetBrains Mono.
let glyph_x = GlyphSize {
width: 6.784,
height: 15.28,
x: 1.408,
y: 4.84,
};
// Any constraint width: do nothing.
for constraint_width in [1, 2] {
expect_approx_equal(
glyph_x,
constraint.constrain(glyph_x, &metrics, constraint_width),
);
}
}
// Symbol (same constraint as hardcoded in Renderer.addGlyph).
{
let constraint = Constraint {
size: ConstraintSize::Fit,
..Constraint::NONE
};
// BBox of '■' (0x25A0 black square) from Iosevka.
// NOTE: This glyph is designed to span two cells.
let glyph_25a0 = GlyphSize {
width: 10.272,
height: 10.272,
x: 2.864,
y: 5.304,
};
// Constraint width 1: scale down and shift to fit a single cell.
expect_approx_equal(
GlyphSize {
width: metrics.face_width,
height: metrics.face_width,
x: 0.0,
y: 5.64,
},
constraint.constrain(glyph_25a0, &metrics, 1),
);
// Constraint width 2: do nothing.
expect_approx_equal(glyph_25a0, constraint.constrain(glyph_25a0, &metrics, 2));
}
// Emoji (same constraint as hardcoded in SharedGrid.renderGlyph).
{
let constraint = Constraint {
size: ConstraintSize::Cover,
align_horizontal: Align::Center,
align_vertical: Align::Center,
pad_left: 0.025,
pad_right: 0.025,
..Constraint::NONE
};
// BBox of '🥸' (0x1F978) from Apple Color Emoji.
let glyph_1f978 = GlyphSize {
width: 20.0,
height: 20.0,
x: 0.46,
y: 1.0,
};
// Constraint width 2: scale to cover two cells with padding, center;
expect_approx_equal(
GlyphSize {
width: 18.72,
height: 18.72,
x: 0.44,
y: 1.4,
},
constraint.constrain(glyph_1f978, &metrics, 2),
);
}
// Nerd Font default.
{
let constraint = get_constraint(0xea61).unwrap();
// Verify that this is the constraint we expect.
assert_eq!(ConstraintSize::FitCover1, constraint.size);
assert_eq!(Height::Icon, constraint.height);
assert_eq!(Align::Center1, constraint.align_horizontal);
assert_eq!(Align::Center1, constraint.align_vertical);
// BBox of '' (0xEA61 nf-cod-lightbulb) from Symbols Only.
// NOTE: This icon is part of a group, so the
// constraint applies to a larger bounding box.
let glyph_ea61 = GlyphSize {
width: 9.015625,
height: 13.015625,
x: 3.015625,
y: 3.76525,
};
// Constraint width 1: scale and shift group to fit a single cell.
expect_approx_equal(
GlyphSize {
width: 7.2125,
height: 10.4125,
x: 0.8125,
y: 5.950695224719102,
},
constraint.constrain(glyph_ea61, &metrics, 1),
);
// Constraint width 2: no scaling; left-align and vertically center group.
expect_approx_equal(
GlyphSize {
width: glyph_ea61.width,
height: glyph_ea61.height,
x: 1.015625,
y: 4.7483690308988775,
},
constraint.constrain(glyph_ea61, &metrics, 2),
);
}
// Nerd Font stretch.
{
let constraint = get_constraint(0xe0c0).unwrap();
// Verify that this is the constraint we expect.
assert_eq!(ConstraintSize::Stretch, constraint.size);
assert_eq!(Height::Cell, constraint.height);
assert_eq!(Align::Start, constraint.align_horizontal);
assert_eq!(Align::Center1, constraint.align_vertical);
// BBox of ' ' (0xE0C0 nf-ple-flame_thick) from Symbols Only.
let glyph_e0c0 = GlyphSize {
width: 16.796875,
height: 16.46875,
x: -0.796875,
y: 1.7109375,
};
// Constraint width 1: stretch and position to exactly cover one cell.
expect_approx_equal(
GlyphSize {
width: f64::from(metrics.cell_width),
height: f64::from(metrics.cell_height),
x: 0.0,
y: 0.0,
},
constraint.constrain(glyph_e0c0, &metrics, 1),
);
// Constraint width 2: stretch and position to exactly cover two cells.
expect_approx_equal(
GlyphSize {
width: f64::from(2 * metrics.cell_width),
height: f64::from(metrics.cell_height),
x: 0.0,
y: 0.0,
},
constraint.constrain(glyph_e0c0, &metrics, 2),
);
}
}
}