Adds crates/ghostty-core/tests/e2e_*.rs: 81 tests that drive the real core Surface, termio, pty and child processes through a fake runtime (recording apprt actions, in-memory clipboard) with a headless renderer (ghostty-renderer/src/headless.rs). They cover keys (legacy, DECCKM, kitty, modifyOtherKeys), keybinding actions and sequences, mouse selection/reporting/scrolling/links, clipboard incl. OSC 52 and paste safety, resize, focus, titles/pwd/bell/notifications/progress, child exit, and IME preedit. Fixes for issues found by the tests and by the Codex audit (docs/rewrite/notes/review-core-codex.md, all 9 items): - replacing a selection with copy-on-select panicked (stale tracked handles); global new_window no longer inherits a parent; the child environment uses the runtime's env wholesale so GTK's removals stick; Flatpak host resources path; locale recovery (ensureLocale) in apprt-gtk before GTK init and for CLI actions; failed screen-file opens propagate errors; OSC 52 base64 rules, CSI/ESC binding length limits and GHOSTTY_LOG parsing match Zig. - Also includes V2's termio cleanups (tmux viewer wiring in the stream handler, Pty slave semantics docs, shared cgroup wait loop). apprt-gtk gains a debug input replay hook (GHOSTTY_DEBUG_INPUT_SCRIPT) exercising the real GTK key path. With it, the real app was verified on Wayland: typing and output, new tab, splits, select-all/copy/paste and font size all work (docs/rewrite/notes/verification-V1.md). Not yet exercised at GTK level: mouse, real IM-context IME, clipboard dialogs. Test Plan: - cargo test --workspace (2983 passed) - cargo test -p ghostty-core --tests (81 e2e tests)
116 lines
4.1 KiB
Rust
116 lines
4.1 KiB
Rust
//! Headless GL context (surfaceless EGL, Mesa) for tests and tools that need a
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//! current OpenGL 4.3 core context without a window system.
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//!
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//! This is a test-support API (not used by the application): integration tests
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//! of other crates (e.g. `ghostty-core/tests/e2e_*.rs`) use it to build a real
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//! [`Renderer`](crate::Renderer) without GTK. The context is made current on
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//! the thread that calls [`Headless::new`] and must be dropped on that thread.
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#![allow(unsafe_code)]
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use std::ffi::c_void;
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use khronos_egl as egl;
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// EGL_PLATFORM_SURFACELESS_MESA, falling back to the default display.
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const PLATFORM_SURFACELESS_MESA: egl::Enum = 0x31DD;
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/// A surfaceless EGL context, current on the creating thread.
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pub struct Headless {
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egl: egl::DynamicInstance<egl::EGL1_5>,
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display: egl::Display,
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context: egl::Context,
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}
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impl Headless {
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/// Create a GL 4.3 core context and make it current on this thread.
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pub fn new() -> Result<Headless, String> {
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// SAFETY: loads the system libEGL.
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let egl = unsafe { egl::DynamicInstance::<egl::EGL1_5>::load_required() }
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.map_err(|e| format!("cannot load libEGL: {e}"))?;
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// SAFETY: EGL_DEFAULT_DISPLAY with an empty (terminated) attribute list.
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let display = unsafe {
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egl.get_platform_display(
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PLATFORM_SURFACELESS_MESA,
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egl::DEFAULT_DISPLAY,
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&[egl::ATTRIB_NONE],
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)
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}
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.or_else(|_| {
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// SAFETY: default display handle.
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unsafe { egl.get_display(egl::DEFAULT_DISPLAY) }.ok_or(egl::Error::BadDisplay)
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})
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.map_err(|e| format!("no EGL display: {e}"))?;
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egl.initialize(display)
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.map_err(|e| format!("eglInitialize: {e}"))?;
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egl.bind_api(egl::OPENGL_API)
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.map_err(|e| format!("eglBindAPI: {e}"))?;
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let attribs = [
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egl::RENDERABLE_TYPE,
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egl::OPENGL_BIT,
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egl::SURFACE_TYPE,
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egl::PBUFFER_BIT,
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egl::NONE,
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];
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let config = egl
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.choose_first_config(display, &attribs)
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.map_err(|e| format!("eglChooseConfig: {e}"))?
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.ok_or("no EGL config")?;
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let ctx_attribs = [
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egl::CONTEXT_MAJOR_VERSION,
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4,
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egl::CONTEXT_MINOR_VERSION,
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3,
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egl::CONTEXT_OPENGL_PROFILE_MASK,
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egl::CONTEXT_OPENGL_CORE_PROFILE_BIT,
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egl::NONE,
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];
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let context = egl
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.create_context(display, config, None, &ctx_attribs)
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.map_err(|e| format!("eglCreateContext (GL 4.3 core): {e}"))?;
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// Surfaceless: EGL_KHR_surfaceless_context.
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egl.make_current(display, None, None, Some(context))
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.map_err(|e| format!("eglMakeCurrent: {e}"))?;
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Ok(Headless {
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egl,
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display,
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context,
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})
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}
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/// `glViewport(0, 0, width, height)`. The renderer reads the viewport to
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/// learn the surface size (GTK's `GLArea` sets it before every render), so
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/// headless callers must set it to the surface size.
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pub fn set_viewport(&self, width: i32, height: i32) {
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let p = self.proc_address("glViewport");
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if p.is_null() {
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return;
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}
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// SAFETY: `glViewport` has the C signature `void(GLint, GLint, GLsizei,
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// GLsizei)`; the context is current on this thread.
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unsafe {
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let f: extern "C" fn(i32, i32, i32, i32) = std::mem::transmute(p);
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f(0, 0, width, height);
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}
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}
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/// Resolve a GL function pointer (null if unknown).
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#[must_use]
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pub fn proc_address(&self, name: &str) -> *const c_void {
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self.egl
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.get_proc_address(name)
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.map_or(std::ptr::null(), |f| f as *const c_void)
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}
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}
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impl Drop for Headless {
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fn drop(&mut self) {
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let _ = self.egl.make_current(self.display, None, None, None);
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let _ = self.egl.destroy_context(self.display, self.context);
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// The display is shared by every context of the process (tests run in
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// parallel threads), so it is deliberately not terminated.
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}
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}
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