Files
ghostty-rs/crates/ghostty-renderer/Cargo.toml
T
ddidderr 1a13e8b556 fix: close the tail items from the targeted re-audit
Resolves the 13 rows still partial in docs/rewrite/notes/review-rv4-
codex.md (details in final-Z5.md):
- Escaped config strings are decoded to raw bytes at every OS boundary:
  Flatpak cwd/argv to D-Bus, screen-file paths, the default config
  template, GHOSTTY_RESOURCES_DIR/TERMINFO/shell integration/
  bindtextdomain consumers, custom shader loading, list-themes hyperlinks.
- osbytes escapes literal U+FDD0 on non-Unix too (bijective everywhere);
  the GTK paste dialog only decodes text that was actually encoded.
- shadertoy: whole-array uses of iChannelTime rebuild a plain float[4]
  from the std140-padded members (naga-validated, MSL offsets checked).
- libghostty-vt: the OSC parser holds caller-allocated storage inline
  and command payloads borrow from it, so ghostty_osc_end performs no
  global allocations (verified from Rust and C).
- crash: aarch64 Linux minidump context fixed; macOS fatal signals record
  siginfo, registers and a fault-safe stack walk.
- tripwire: selectionString map allocation-failure cleanup test ported.
- libghostty-vt emits the versioned soname libghostty-vt.so.0 at build
  time (no patchelf needed at install).

Test Plan:
- cargo test --workspace (3342 passed)
- just check-macos; just check-macos x86_64-apple-darwin;
  just check-windows; just check-wasm
- cargo check --target aarch64-unknown-linux-gnu -p ghostty-crash
2026-10-12 08:45:21 +02:00

76 lines
2.2 KiB
TOML

[package]
name = "ghostty-renderer"
version.workspace = true
edition.workspace = true
license.workspace = true
[dependencies]
bytemuck = { version = "1.25.2", features = ["derive"] }
crossbeam-channel = "0.5.17"
ghostty-config.workspace = true
ghostty-crash.workspace = true
ghostty-os.workspace = true
ghostty-datastruct.workspace = true
ghostty-font.workspace = true
ghostty-input.workspace = true
ghostty-terminal.workspace = true
ghostty-unicode.workspace = true
ghostty-vt.workspace = true
glow = "0.18.0"
jpeg-decoder = { version = "0.3.2", default-features = false }
khronos-egl = { version = "6.0.0", features = ["dynamic"] }
log = "0.4.34"
naga = { version = "30.0.1", features = ["glsl-in", "glsl-out", "msl-out", "wgsl-in"] }
onig = "6.5.3"
png = "0.18.1"
thiserror = "2.0.21"
[lints.rust]
unsafe_code = "deny"
[lints.clippy]
pedantic = { level = "warn", priority = -1 }
todo = "warn"
unwrap_used = "warn"
# Porting a low-level terminal emulator involves a lot of intentional
# numeric casts and long state-machine functions; these pedantic lints are
# noise for this codebase.
cast_possible_truncation = "allow"
cast_possible_wrap = "allow"
cast_sign_loss = "allow"
cast_precision_loss = "allow"
cast_lossless = "allow"
module_name_repetitions = "allow"
too_many_lines = "allow"
missing_errors_doc = "allow"
missing_panics_doc = "allow"
similar_names = "allow"
struct_excessive_bools = "allow"
fn_params_excessive_bools = "allow"
match_same_arms = "allow"
unreadable_literal = "allow"
many_single_char_names = "allow"
doc_markdown = "allow"
must_use_candidate = "allow"
return_self_not_must_use = "allow"
used_underscore_binding = "allow"
large_stack_arrays = "allow"
inline_always = "allow"
# The Metal graphics API (`renderer/Metal.zig`) and the CoreVideo display
# link; compiled on macOS and iOS only.
[target.'cfg(target_vendor = "apple")'.dependencies]
block2 = "0.6.2"
dispatch2 = "0.3.1"
objc2 = "0.6.5"
objc2-core-foundation = "0.3.2"
objc2-core-graphics = "0.3.2"
objc2-foundation = "0.3.2"
objc2-io-surface = "0.3.2"
objc2-metal = { version = "0.3.2", features = ["block2", "objc2-io-surface"] }
objc2-quartz-core = "0.3.2"
# CVDisplayLink does not exist on iOS.
[target.'cfg(target_os = "macos")'.dependencies]
objc2-core-video = "0.3.2"