Resolves the 13 rows still partial in docs/rewrite/notes/review-rv4- codex.md (details in final-Z5.md): - Escaped config strings are decoded to raw bytes at every OS boundary: Flatpak cwd/argv to D-Bus, screen-file paths, the default config template, GHOSTTY_RESOURCES_DIR/TERMINFO/shell integration/ bindtextdomain consumers, custom shader loading, list-themes hyperlinks. - osbytes escapes literal U+FDD0 on non-Unix too (bijective everywhere); the GTK paste dialog only decodes text that was actually encoded. - shadertoy: whole-array uses of iChannelTime rebuild a plain float[4] from the std140-padded members (naga-validated, MSL offsets checked). - libghostty-vt: the OSC parser holds caller-allocated storage inline and command payloads borrow from it, so ghostty_osc_end performs no global allocations (verified from Rust and C). - crash: aarch64 Linux minidump context fixed; macOS fatal signals record siginfo, registers and a fault-safe stack walk. - tripwire: selectionString map allocation-failure cleanup test ported. - libghostty-vt emits the versioned soname libghostty-vt.so.0 at build time (no patchelf needed at install). Test Plan: - cargo test --workspace (3342 passed) - just check-macos; just check-macos x86_64-apple-darwin; just check-windows; just check-wasm - cargo check --target aarch64-unknown-linux-gnu -p ghostty-crash
76 lines
2.2 KiB
TOML
76 lines
2.2 KiB
TOML
[package]
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name = "ghostty-renderer"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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[dependencies]
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bytemuck = { version = "1.25.2", features = ["derive"] }
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crossbeam-channel = "0.5.17"
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ghostty-config.workspace = true
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ghostty-crash.workspace = true
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ghostty-os.workspace = true
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ghostty-datastruct.workspace = true
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ghostty-font.workspace = true
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ghostty-input.workspace = true
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ghostty-terminal.workspace = true
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ghostty-unicode.workspace = true
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ghostty-vt.workspace = true
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glow = "0.18.0"
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jpeg-decoder = { version = "0.3.2", default-features = false }
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khronos-egl = { version = "6.0.0", features = ["dynamic"] }
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log = "0.4.34"
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naga = { version = "30.0.1", features = ["glsl-in", "glsl-out", "msl-out", "wgsl-in"] }
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onig = "6.5.3"
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png = "0.18.1"
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thiserror = "2.0.21"
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[lints.rust]
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unsafe_code = "deny"
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[lints.clippy]
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pedantic = { level = "warn", priority = -1 }
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todo = "warn"
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unwrap_used = "warn"
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# Porting a low-level terminal emulator involves a lot of intentional
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# numeric casts and long state-machine functions; these pedantic lints are
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# noise for this codebase.
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cast_possible_truncation = "allow"
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cast_possible_wrap = "allow"
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cast_sign_loss = "allow"
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cast_precision_loss = "allow"
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cast_lossless = "allow"
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module_name_repetitions = "allow"
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too_many_lines = "allow"
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missing_errors_doc = "allow"
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missing_panics_doc = "allow"
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similar_names = "allow"
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struct_excessive_bools = "allow"
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fn_params_excessive_bools = "allow"
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match_same_arms = "allow"
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unreadable_literal = "allow"
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many_single_char_names = "allow"
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doc_markdown = "allow"
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must_use_candidate = "allow"
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return_self_not_must_use = "allow"
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used_underscore_binding = "allow"
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large_stack_arrays = "allow"
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inline_always = "allow"
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# The Metal graphics API (`renderer/Metal.zig`) and the CoreVideo display
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# link; compiled on macOS and iOS only.
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[target.'cfg(target_vendor = "apple")'.dependencies]
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block2 = "0.6.2"
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dispatch2 = "0.3.1"
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objc2 = "0.6.5"
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objc2-core-foundation = "0.3.2"
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objc2-core-graphics = "0.3.2"
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objc2-foundation = "0.3.2"
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objc2-io-surface = "0.3.2"
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objc2-metal = { version = "0.3.2", features = ["block2", "objc2-io-surface"] }
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objc2-quartz-core = "0.3.2"
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# CVDisplayLink does not exist on iOS.
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[target.'cfg(target_os = "macos")'.dependencies]
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objc2-core-video = "0.3.2"
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