Ports apprt/embedded.zig, main_c.zig and config/CApi.zig + c_get.zig as crates/ghostty-lib (cdylib/staticlib/rlib `libghostty`), exporting every function of the unchanged include/ghostty.h - the ABI Ghostty's Swift macOS/iOS app links against. The embedded runtime implements the runtime traits over the host's C callbacks, so the real core drives it. - ghostty-core selects the renderer per target: Metal on Apple (surface NSView/UIView via RtSurface::platform_view), OpenGL elsewhere. - ghostty_config_get follows Zig's c_get rules via a CValue type (143 supported keys, checked against the Zig field types). - The inspector C API is complete; its Metal backend replaces ImGui's Metal renderer and has not run. Verification: generated C ABI probe (sizeof/alignof/offsetof of every struct/union, 755 enum values, every function linked, nm exports, headers byte-identical to upstream); a C host on Linux covering init, CLI actions, config, app, keys, focus and color scheme; an opt-in test-platform feature creating real surfaces on Linux with headless EGL and a pty (13 tests). Apple targets are clippy-clean but not run; the Swift app has not been built against it. Test Plan: - cargo test -p ghostty-lib (and --features test-platform) - cargo clippy --target aarch64-apple-darwin -p ghostty-lib (cross env in docs/rewrite/notes/macos-M1.md)
125 lines
4.0 KiB
Rust
125 lines
4.0 KiB
Rust
//! The terminal inspector hooks of the surface: activation, key event
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//! recording (with the pty encoding and triggered bindings) and VT event
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//! recording while data is read from the pty.
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// These drive the real surface over a headless OpenGL context; the Apple targets render
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// with Metal.
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#![cfg(not(target_vendor = "apple"))]
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#![allow(clippy::unwrap_used, clippy::expect_used, clippy::assert_is_empty)]
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mod common;
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use common::*;
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use ghostty_input::Key;
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#[test]
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fn inspector_records_key_events_with_pty_data_and_bindings() {
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let h = harness!(Harness::recorder(
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"",
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&["--keybind=ctrl+shift+c=scroll_page_up"]
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));
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h.surface.activate_inspector().unwrap();
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let insp = h.surface.inspector().expect("active inspector");
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h.key(Key::KeyA, none(), "a");
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h.key(Key::KeyC, ctrl_shift(), "C");
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h.expect_input(b"a");
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let g = insp.lock();
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let events = &g.gui.key_stream.events;
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// A press for each key.
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let press_a = events
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.iter()
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.find(|e| e.event.key == Key::KeyA && e.event.action == ghostty_input::Action::Press)
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.expect("press a");
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assert_eq!(press_a.pty, b"a");
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assert_eq!(press_a.event.utf8, "a");
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assert!(press_a.binding.is_empty());
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let press_c = events
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.iter()
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.find(|e| e.event.key == Key::KeyC && e.event.action == ghostty_input::Action::Press)
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.expect("press ctrl+shift+c");
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assert!(
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press_c
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.binding
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.iter()
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.any(|a| a.key().name() == "scroll_page_up"),
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"binding recorded: {:?}",
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press_c.binding
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);
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// The consumed binding was not encoded to the pty.
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assert!(press_c.pty.is_empty());
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}
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#[test]
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fn inspector_records_vt_events_read_from_the_pty() {
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let script = "stty raw -echo; printf READY; dd bs=1 count=1 >/dev/null 2>&1; \
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printf '\\033[31mX\\033[0m\\033]0;title\\007'; printf DONE; exec cat >'{out}'";
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let h = harness!(Harness::new(Opts::default().script(script)));
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h.wait_screen("READY");
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h.surface.activate_inspector().unwrap();
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let insp = h.surface.inspector().expect("active inspector");
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{
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// The overlay features come from the inspector's renderer info.
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let mut g = insp.lock();
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assert!(g.renderer_info().features.is_empty());
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}
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h.type_text("a");
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h.wait_screen("DONE");
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let g = insp.lock();
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let descs: Vec<String> = g
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.gui
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.vt_stream
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.events()
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.iter()
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.map(|e| e.raw_description.clone())
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.collect();
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assert!(descs.iter().any(|d| d == "31 m"), "events: {descs:?}");
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assert!(descs.iter().any(|d| d == "0 m"), "events: {descs:?}");
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assert!(
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descs.iter().any(|d| d == "change_window_title "),
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"events: {descs:?}"
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);
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drop(g);
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// Deactivating drops the inspector and removes it from the render state.
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h.surface.deactivate_inspector();
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assert!(h.surface.inspector().is_none());
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assert!(h.surface.lock_state().inspector.is_none());
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}
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#[test]
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fn inspector_overlay_features_reach_the_render_state() {
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use ghostty_renderer::overlay::Feature;
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let h = harness!(Harness::recorder("", &[]));
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h.surface.activate_inspector().unwrap();
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let insp = h.surface.inspector().expect("active inspector");
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insp.lock()
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.renderer_info()
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.features
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.push(Feature::HighlightHyperlinks);
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let st = h.surface.lock_state();
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let hook = st.inspector.as_ref().expect("inspector in render state");
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assert_eq!(hook.overlay_features(), vec![Feature::HighlightHyperlinks]);
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}
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#[test]
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fn activating_twice_is_a_no_op() {
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let h = harness!(Harness::recorder("", &[]));
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h.surface.activate_inspector().unwrap();
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let first = h.surface.inspector().unwrap();
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h.surface.activate_inspector().unwrap();
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assert!(std::sync::Arc::ptr_eq(
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&first,
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&h.surface.inspector().unwrap()
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));
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h.surface.deactivate_inspector();
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// Deactivating when there is none is fine, too.
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h.surface.deactivate_inspector();
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}
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