Ports the macOS-specific Zig code behind cfg(target_os = "macos"): - renderer: a GraphicsApi trait with generic::Renderer<G>; Metal backend (all renderer/metal/* files, shaders.metal verbatim, runtime library compile, IOSurface layer, CVDisplayLink), shadertoy -> MSL via naga; OpenGL remains the backend elsewhere. - font: CoreText face, shaper and discovery with build.rs backend selection (coretext default; coretext-freetype / coretext-harfbuzz / coretext-noshape features), no fontconfig/freetype/harfbuzz on Apple. - input: KeymapDarwin via UCKeyTranslate, option-as-alt, mac keycodes. - os: macos, mach, cf_release_thread, NSProcessInfo args and macOS branches; config: macOS defaults, keybinds, Application Support paths. - termio/core: login(1) wrapping, openpty/execvpe, Darwin child exit handling, os_log logging. Compile-checked for aarch64/x86_64-apple-darwin (clippy -D warnings clean) using the cross setup in docs/rewrite/notes/macos-M1.md; cannot run here. The embedded runtime/C API (embedded.zig) is the next step. Also includes the cross-platform integration edits shared by the crash, verification, Windows and macOS work (Cargo target-gating, thread crash-context hooks, apprt-gtk surface/IME refactor, termio/os cfg gates), a cfg fix so ghostty-config builds on wasm32, and an allow for the intentional recursion in the crash overflow test. Test Plan: - cargo test --workspace (3224 passed) - cargo clippy --workspace --all-targets -- -D warnings - cargo check --target aarch64-apple-darwin -p ghostty-renderer (with the documented cross env)
54 lines
1.4 KiB
Rust
54 lines
1.4 KiB
Rust
//! Renderer backend selection (`renderer/backend.zig`).
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/// Possible implementations, used for build options.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Backend {
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Opengl,
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Metal,
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Webgl,
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}
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impl Backend {
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/// The default backend for the target (Metal on Apple platforms, OpenGL
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/// otherwise). WebGL is only a name here: the wasm build has no GL renderer
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/// in this crate. This is what [`crate::Api`] / [`crate::Renderer`] are
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/// instantiated with.
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pub fn default_for_target() -> Backend {
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if cfg!(target_vendor = "apple") {
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Backend::Metal
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} else {
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Backend::Opengl
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}
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}
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}
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/// The health status of a renderer (`renderer.Health`).
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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#[repr(C)]
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pub enum Health {
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Healthy,
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Unhealthy,
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn default_backend_matches_selected_api() {
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// `renderer.zig` picks the graphics API from the backend.
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if cfg!(target_vendor = "apple") {
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assert_eq!(Backend::default_for_target(), Backend::Metal);
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} else {
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assert_eq!(Backend::default_for_target(), Backend::Opengl);
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}
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}
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#[test]
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fn health_values_match_ghostty_h() {
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// `GHOSTTY_RENDERER_HEALTH_{OK,ERROR}`.
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assert_eq!(Health::Healthy as i32, 0);
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assert_eq!(Health::Unhealthy as i32, 1);
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}
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}
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