diff --git a/crates/lanspread-tauri-deno-ts/src/components/LiveLogo.tsx b/crates/lanspread-tauri-deno-ts/src/components/LiveLogo.tsx
index 7d2ad3e..7301398 100644
--- a/crates/lanspread-tauri-deno-ts/src/components/LiveLogo.tsx
+++ b/crates/lanspread-tauri-deno-ts/src/components/LiveLogo.tsx
@@ -110,12 +110,15 @@ function renderSnake(p: number, accent: string): ReactElement[] {
const start = Math.max(0, i - L + 1);
const body = PATH.slice(start, i + 1);
const n = body.length;
+ // over the final stretch, ease the per-cell gradient/opacity/head-grow toward
+ // the flat, uniform static S so the hand-off to renderStatic is seamless.
+ const settle = Math.max(0, Math.min(1, (p - 0.82) / 0.18));
return body.map((cell, j) => {
- const t = n > 1 ? j / (n - 1) : 1; // 0 tail → 1 head
- const fill = lshade(accent, (t - 0.45) * 0.5); // head brighter, tail darker
- const opacity = 0.42 + 0.58 * t;
+ const t = n > 1 ? j / (n - 1) : 1; // 0 tail → 1 head
+ const fill = lshade(accent, (t - 0.45) * 0.5 * (1 - settle)); // head brighter, tail darker
+ const opacity = (0.42 + 0.58 * t) + (1 - (0.42 + 0.58 * t)) * settle;
const isHead = j === n - 1;
- const grow = isHead ? 1.06 : 1;
+ const grow = (isHead ? 1.06 : 1) * (1 - settle) + 1 * settle;
const s = LSIZE * grow;
const d = (LSIZE - s) / 2;
return | ;
@@ -160,7 +163,9 @@ const RENDER: Record ReactElement[]> = {
rgb: renderRGB,
};
const TRICK_DUR: Record = { snake: 2600, glitch: 1100, rgb: 1350 };
-const POOL: ReadonlyArray = ['snake', 'snake', 'snake', 'rgb', 'glitch']; // snake-weighted
+// snake is the long (~2.6s) headline trick, so it's deliberately rare —
+// half as likely as either of the short glitch/rgb flickers.
+const POOL: ReadonlyArray = ['snake', 'rgb', 'rgb', 'glitch', 'glitch'];
function randomTrick(): Trick {
return POOL[Math.floor(Math.random() * POOL.length)];
}