import { Modal } from '../Modal'; import { Icon } from '../Icon'; import { GameCover } from '../grid/GameCover'; import { StateChip } from '../StateChip'; import { ActionButton } from '../ActionButton'; import { Game, InstallStatus } from '../../lib/types'; import { canStreamInstall, gameStatusLabel, hasNewerLocalVersion, isInProgress } from '../../lib/gameState'; import { formatBytes, formatEtiVersion, formatPlayers } from '../../lib/format'; interface Props { game: Game; thumbnailUrl: string | null; onClose: () => void; onPrimary: (game: Game) => void; onStreamInstall: (game: Game) => void; onUninstall: (game: Game) => void; onRemoveDownload: (game: Game) => void; onCancelDownload: (game: Game) => void; onStartServer: (game: Game) => void; onViewFiles: (game: Game) => void; } const tagsFromGame = (game: Game): string[] => { const tags: string[] = []; if (game.genre) tags.push(game.genre); if (game.publisher) tags.push(game.publisher); if (game.release_year) tags.push(game.release_year); return tags; }; export const GameDetailModal = ({ game, thumbnailUrl, onClose, onPrimary, onStreamInstall, onUninstall, onRemoveDownload, onCancelDownload, onStartServer, onViewFiles, }: Props) => { const tags = tagsFromGame(game); // Some game metadata contains a literal ; keep sanitization exact. const description = game.description.split('').join(''); const canRemoveDownload = game.downloaded && !game.installed && !isInProgress(game.install_status); const showStreamInstall = canStreamInstall(game); const canViewFiles = game.downloaded || game.installed || game.install_status === InstallStatus.Downloading || game.install_status === InstallStatus.Installing; const newerThanExpected = hasNewerLocalVersion(game); const newerStatus = newerThanExpected ? `Local version ${formatEtiVersion(game.local_version)} is newer than expected ${formatEtiVersion(game.eti_game_version)}.` : undefined; const hasOutbound = game.active_outbound_transfers !== undefined && game.active_outbound_transfers > 0; const outboundStatus = hasOutbound ? `Sharing to ${game.active_outbound_transfers} peer${game.active_outbound_transfers === 1 ? '' : 's'}.` : undefined; const statusMessage = outboundStatus ?? game.status_message ?? newerStatus; const statusLevel = hasOutbound ? 'info' : (game.status_level ?? (newerStatus ? 'warning' : undefined)); return ( {tags.length > 0 && ( {tags.map(t => {t})} )} {game.name} Size {formatBytes(game.size)} Players {formatPlayers(game.max_players)} Version {formatEtiVersion(game.eti_game_version ?? game.local_version)} Status {gameStatusLabel(game)} {description && ( {description} )} {statusMessage && ( {statusMessage} )} onPrimary(game)} onCancelDownload={onCancelDownload} /> {showStreamInstall && ( onStreamInstall(game)} > Low disk install )} {game.installed && game.can_host_server === true && ( onStartServer(game)} > Start Server )} {game.installed && ( onUninstall(game)} > Uninstall )} {canRemoveDownload && ( onRemoveDownload(game)} > Remove files )} {canViewFiles && ( <> onViewFiles(game)} > View Files > )} ); };
{description}
{statusMessage}