# SoftLAN — Logo handoff
The SoftLAN mark is a pixelated **“S”** (5×5 grid) that, at rest, is a static
icon — but periodically and on hover it **comes alive**: it dissolves into a
single segment that slithers across the board like the game *Snake*, then
re-lays itself back into the S. Two shorter “glitch” flickers add variety.
This folder is everything an engineer/agent needs to ship it.
```
logo_handoff/
├── pixel-live.jsx ← the live React component (the deliverable)
├── demo.html ← open in a browser to see it in motion + in context
├── INTEGRATION.md ← this file
└── assets/
├── softlan-mark.svg static S, fill="currentColor" (inline use)
├── softlan-mark-blue.svg static S, fixed #3b82f6 (img/favicon use)
├── softlan-tile.svg rounded app-icon tile, gradient + white S
└── favicon.svg = tile (drop-in favicon)
```
---
## 1. The live component — `pixel-live.jsx`
A single React component, `LiveLogo`. No build step assumed in the demo (it’s
loaded via Babel-in-browser), but the source is plain JSX — drop it into your
normal React/TS toolchain and it compiles as-is.
### Props
| prop | type | default | notes |
|-------------|----------|-------------|-------|
| `accent` | string | `#3b82f6` | the S color (any CSS color). Wire this to your theme accent. |
| `size` | number | `140` | rendered width/height in px (it’s a square SVG). |
| `idleAuto` | boolean | `true` | when true, plays a random trick by itself every `idleMin`–`idleMax` ms. |
| `idleMin` | number | `5000` | min ms between idle auto-plays. |
| `idleMax` | number | `11000` | max ms between idle auto-plays. |
### Behavior (built in)
- **Rest:** renders the static pixel S in `accent`.
- **Hover:** plays a random trick (snake-weighted).
- **Click:** plays the snake trick.
- **Idle:** if `idleAuto`, fires a random trick on a 5–11s jitter — but only
while the tab is visible (`document.hidden` guard), so background tabs stay quiet.
- It never overlaps plays (a `playing` guard ignores triggers mid-animation).
### Imperative API (ref)
```jsx
const logo = useRef(null);
// ...
// trigger a specific trick on demand:
logo.current.play('snake'); // 'snake' | 'rgb' | 'glitch'
logo.current.isPlaying(); // boolean
```
### Tricks
- `snake` (~2.6s) — the headline animation. S → slither across the 5×5 board → S.
- `rgb` (~1.35s) — chromatic-aberration split that settles back to clean.
- `glitch` (~1.1s) — rows tear/kick sideways, then snap back.
Edit the `POOL` array near the bottom of the file to change which tricks the
random picker uses (and their weighting), and `TRICK_DUR` to retune durations.
---
## 2. Wiring it into the launcher
The current brand mark in `launcher.jsx` is a placeholder div:
```jsx
// BEFORE — both the 'single' and 'two' topbar variants:
S
```
Replace each with the live component:
```jsx
// AFTER:
```
- Pass the existing `accent` tweak straight through — the mark recolors live.
- `size={28}` matches the current 28px brand-mark box; adjust to taste.
- Drop the old `.brand-mark` background/letter CSS (the SVG is self-contained).
- The component is small and animates only on hover/idle, so it’s fine to mount
one instance per topbar. If you want the whole header to react to a single
event, share one `ref` and call `.play()`.
Import at the top of the file (or via your bundler):
```jsx
import { LiveLogo } from './pixel-live'; // if you convert exports to ES modules
```
The file currently attaches `LiveLogo` to `window` for the no-build demo —
swap the final `Object.assign(window, …)` line for `export { LiveLogo }` in a
module build.
---
## 3. Static assets (`assets/`)
For places that must be static — favicons, OS app icons, store listings,
loading splash, OG images, anywhere JS isn’t running:
- **`softlan-tile.svg`** — the rounded app-icon tile (gradient + white S). Use
this for the favicon, dock/taskbar icon, and installer art. `favicon.svg` is
an identical copy for convenient ``.
- **`softlan-mark-blue.svg`** — just the S in brand blue, transparent bg. Use in
`` tags and anywhere you need a fixed color.
- **`softlan-mark.svg`** — the S with `fill="currentColor"`. **Only inherits
color when inlined into the DOM** (inline `