Compare commits
No commits in common. "main" and "v1.0.1" have entirely different histories.
7
.vscode/settings.json
vendored
7
.vscode/settings.json
vendored
@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"Lua.diagnostics.globals": [
|
|
||||||
"game",
|
|
||||||
"script",
|
|
||||||
"defines"
|
|
||||||
]
|
|
||||||
}
|
|
15
README.md
15
README.md
@ -1,15 +0,0 @@
|
|||||||
# no-stone-wall-alarm Factorio Mod
|
|
||||||
|
|
||||||
## Purpose
|
|
||||||
Disables the alarm sound and notifications for destroyed stone walls and construction robots.
|
|
||||||
|
|
||||||
## Installation
|
|
||||||
Install via https://mods.factorio.com/mod/no-stone-wall-alarm or directly in-game.
|
|
||||||
|
|
||||||
## License
|
|
||||||
GPLv3 only.
|
|
||||||
|
|
||||||
## Quirks
|
|
||||||
The ghosts for Stone Walls will look wrong (not like the wall was destroyed, but like you manually placed ghosts).
|
|
||||||
|
|
||||||
Note: This mod suppresses the `on_entity_died` events for stone walls and construction robots. If you have other mods that rely on these events for those items, then you shouldn't use this mod.
|
|
Loading…
x
Reference in New Issue
Block a user