sudk/c_version/sudk_stack.c

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C
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#include <stdbool.h>
#include <stddef.h>
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#include <stdint.h>
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#include <stdio.h>
#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
static inline void Print_Clear() { printf("\x1b\x5b\x48\x1b\x5b\x32\x4a"); }
typedef struct Sudoku {
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uint8_t *field;
bool *fixed;
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size_t size;
size_t block_size;
size_t pos;
size_t pos_last_placed;
size_t num_fields;
} Sudoku;
static Sudoku *Sudoku_New(size_t block_size) {
Sudoku *s = calloc(1, sizeof(Sudoku));
// clang-format off
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uint8_t many_solutions_field[81] = {
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0, 0, 0, 0, 0, 0, 0, 0, 9,
0, 0, 0, 0, 8, 9, 0, 2, 0,
0, 0, 0, 0, 2, 0, 4, 0, 0,
0, 0, 4, 0, 6, 0, 0, 0, 8,
0, 0, 0, 5, 0, 0, 0, 0, 0,
0, 6, 5, 0, 0, 2, 0, 7, 4,
0, 3, 0, 0, 0, 5, 0, 4, 0,
0, 0, 1, 8, 0, 0, 0, 0, 0,
0, 0, 8, 2, 0, 0, 0, 6, 0,
};
// clang-format on
size_t size = block_size * block_size;
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uint8_t *field = calloc(size * size, sizeof(uint8_t));
bool *fixed = calloc(size * size, sizeof(bool));
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printf("num_fields: %zu\n", size * size);
s->field = field;
s->fixed = fixed;
for (size_t idx = 0; idx < 81; idx++) {
s->field[idx] = many_solutions_field[idx];
}
for (size_t idx = 0; idx < 81; idx++) {
if (s->field[idx] != 0) {
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s->fixed[idx] = true;
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}
}
s->size = size;
s->block_size = block_size;
s->pos = 0;
s->pos_last_placed = 0;
s->num_fields = size * size;
return s;
}
static inline void Sudoku_Print(Sudoku *s) {
for (size_t idx = 0; idx < s->num_fields; idx++) {
// newline
if (idx != 0 && idx % s->size == 0)
printf("\n");
// nr
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printf("%hhu", s->field[idx]);
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// space
if ((idx + 1) % s->size != 0)
printf(" ");
}
printf("\n");
}
static inline bool Sudoku_Next(Sudoku *s) {
if (s->pos == s->num_fields - 1) {
return false;
}
s->pos++;
return true;
}
static inline bool Sudoku_Prev(Sudoku *s) {
if (s->pos == 0)
return false;
s->pos--;
return true;
}
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static inline bool Sudoku_IsFixed(Sudoku *s) { return s->fixed[s->pos]; }
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static inline uint8_t Sudoku_GetFieldAtPos(Sudoku *s, size_t pos) {
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return s->field[pos];
}
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static inline void Sudoku_Set(Sudoku *s, uint8_t nr) {
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s->field[s->pos] = nr;
s->pos_last_placed = s->pos;
}
static inline void Sudoku_ClearCurrentField(Sudoku *s) { Sudoku_Set(s, 0); }
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static inline bool Array_Contains(uint8_t *arr, size_t len, uint8_t nr) {
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for (size_t idx = 0; idx < len; idx++) {
if (arr[idx] == nr) {
return true;
}
}
return false;
}
static inline bool Sudoku_IsEnd(Sudoku *s) {
return !Array_Contains(s->field, s->num_fields, 0);
}
static inline bool Sudoku_GotoPrevFreeField(Sudoku *s) {
do {
if (!Sudoku_IsFixed(s))
return true;
} while (Sudoku_Prev(s));
return false;
}
static inline bool Sudoku_GotoNextFreeField(Sudoku *s) {
do {
if (!Sudoku_IsFixed(s))
return true;
} while (Sudoku_Next(s));
return false;
}
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static inline void Sudoku_GetRow(Sudoku *s, uint8_t *row) {
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for (size_t pos = 0; pos < s->size; pos++) {
row[pos] = Sudoku_GetFieldAtPos(s, (s->pos / s->size) * s->size + pos);
}
}
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static inline void Sudoku_GetCol(Sudoku *s, uint8_t *col) {
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for (size_t pos = 0; pos < s->size; pos++) {
col[pos] = Sudoku_GetFieldAtPos(s, pos * s->size + s->pos % s->size);
}
}
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static inline void Sudoku_GetBlock(Sudoku *s, uint8_t *block) {
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size_t block_start_row = s->pos / s->size / s->block_size * s->block_size;
size_t block_start_col = s->pos % s->size / s->block_size * s->block_size;
for (size_t r = 0; r < s->block_size; r++) {
for (size_t c = 0; c < s->block_size; c++) {
block[r * s->block_size + c] = Sudoku_GetFieldAtPos(
s, s->size * (block_start_row + r) + block_start_col + c);
}
}
}
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static inline bool Sudoku_BlockOk(Sudoku *s, uint8_t nr) {
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bool ok;
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uint8_t block[9] = {0};
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Sudoku_GetBlock(s, block);
ok = !Array_Contains(block, s->size, nr);
return ok;
}
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static inline bool Sudoku_RowOk(Sudoku *s, uint8_t nr) {
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bool ok;
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uint8_t row[9] = {0};
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Sudoku_GetRow(s, row);
ok = !Array_Contains(row, s->size, nr);
return ok;
}
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static inline bool Sudoku_ColOk(Sudoku *s, uint8_t nr) {
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bool ok;
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uint8_t col[9] = {0};
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Sudoku_GetCol(s, col);
ok = !Array_Contains(col, s->size, nr);
return ok;
}
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static inline bool Sudoku_Ok(Sudoku *s, uint8_t nr) {
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return Sudoku_BlockOk(s, nr) && Sudoku_ColOk(s, nr) && Sudoku_RowOk(s, nr);
}
static inline bool Sudoku_PutValidNr(Sudoku *s) {
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uint8_t current_nr = Sudoku_GetFieldAtPos(s, s->pos);
for (uint8_t nr = current_nr; nr < s->size + 1; nr++) {
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if (Sudoku_Ok(s, nr)) {
Sudoku_Set(s, nr);
return true;
}
}
return false;
}
static bool Sudoku_SolveBacktracking(Sudoku *s) {
bool found_solution = false;
size_t num_solutions = 0;
while (1) {
if (Sudoku_IsEnd(s)) {
found_solution = true;
num_solutions++;
if (num_solutions % 100 == 0) {
Print_Clear();
printf("Solutions: %zu\n", num_solutions);
Sudoku_Print(s);
}
if (Sudoku_IsFixed(s)) {
continue;
}
Sudoku_ClearCurrentField(s);
Sudoku_Prev(s);
Sudoku_GotoPrevFreeField(s);
}
if (Sudoku_IsFixed(s)) {
Sudoku_Next(s);
continue;
}
if (Sudoku_GotoNextFreeField(s)) {
if (Sudoku_PutValidNr(s)) {
Sudoku_Next(s);
continue;
} else {
Sudoku_ClearCurrentField(s);
if (!Sudoku_Prev(s)) {
printf("Number of solutions: %zu\n", num_solutions);
break;
}
if (!Sudoku_GotoPrevFreeField(s)) {
printf("Number of solutions: %zu\n", num_solutions);
break;
}
}
}
}
return found_solution;
}
static void Sudoku_Free(Sudoku *s) {
free(s->field);
free(s->fixed);
free(s);
s = NULL;
}
int main() {
Sudoku *s = Sudoku_New(3);
Sudoku_Print(s);
Sudoku_SolveBacktracking(s);
Sudoku_Free(s);
}