266 lines
5.8 KiB
C
266 lines
5.8 KiB
C
#include <stdbool.h>
|
|
#include <stddef.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <sys/types.h>
|
|
|
|
static inline void Print_Clear() { printf("\x1b\x5b\x48\x1b\x5b\x32\x4a"); }
|
|
|
|
typedef struct Sudoku {
|
|
size_t *field;
|
|
size_t *fixed;
|
|
size_t size;
|
|
size_t block_size;
|
|
size_t pos;
|
|
size_t pos_last_placed;
|
|
size_t num_fields;
|
|
} Sudoku;
|
|
|
|
static Sudoku *Sudoku_New(size_t block_size) {
|
|
|
|
Sudoku *s = calloc(1, sizeof(Sudoku));
|
|
|
|
// clang-format off
|
|
size_t many_solutions_field[81] = {
|
|
0, 0, 0, 0, 0, 0, 0, 0, 9,
|
|
0, 0, 0, 0, 8, 9, 0, 2, 0,
|
|
0, 0, 0, 0, 2, 0, 4, 0, 0,
|
|
0, 0, 4, 0, 6, 0, 0, 0, 8,
|
|
0, 0, 0, 5, 0, 0, 0, 0, 0,
|
|
0, 6, 5, 0, 0, 2, 0, 7, 4,
|
|
0, 3, 0, 0, 0, 5, 0, 4, 0,
|
|
0, 0, 1, 8, 0, 0, 0, 0, 0,
|
|
0, 0, 8, 2, 0, 0, 0, 6, 0,
|
|
};
|
|
// clang-format on
|
|
|
|
size_t size = block_size * block_size;
|
|
size_t *field = calloc(size * size, sizeof(size_t));
|
|
size_t *fixed = calloc(size * size, sizeof(size_t));
|
|
|
|
printf("num_fields: %zu\n", size * size);
|
|
|
|
s->field = field;
|
|
s->fixed = fixed;
|
|
|
|
for (size_t idx = 0; idx < 81; idx++) {
|
|
s->field[idx] = many_solutions_field[idx];
|
|
}
|
|
|
|
for (size_t idx = 0; idx < 81; idx++) {
|
|
if (s->field[idx] != 0) {
|
|
s->fixed[idx] = 1;
|
|
}
|
|
}
|
|
|
|
s->size = size;
|
|
s->block_size = block_size;
|
|
s->pos = 0;
|
|
s->pos_last_placed = 0;
|
|
s->num_fields = size * size;
|
|
|
|
return s;
|
|
}
|
|
|
|
static inline void Sudoku_Print(Sudoku *s) {
|
|
for (size_t idx = 0; idx < s->num_fields; idx++) {
|
|
|
|
// newline
|
|
if (idx != 0 && idx % s->size == 0)
|
|
printf("\n");
|
|
|
|
// nr
|
|
printf("%zu", s->field[idx]);
|
|
|
|
// space
|
|
if ((idx + 1) % s->size != 0)
|
|
printf(" ");
|
|
}
|
|
printf("\n");
|
|
}
|
|
|
|
static inline bool Sudoku_Next(Sudoku *s) {
|
|
if (s->pos == s->num_fields - 1) {
|
|
return false;
|
|
}
|
|
|
|
s->pos++;
|
|
return true;
|
|
}
|
|
|
|
static inline bool Sudoku_Prev(Sudoku *s) {
|
|
if (s->pos == 0)
|
|
return false;
|
|
|
|
s->pos--;
|
|
return true;
|
|
}
|
|
|
|
static inline bool Sudoku_IsFixed(Sudoku *s) { return s->fixed[s->pos] == 1; }
|
|
|
|
static inline size_t Sudoku_GetFieldAtPos(Sudoku *s, size_t pos) {
|
|
return s->field[pos];
|
|
}
|
|
|
|
static inline void Sudoku_Set(Sudoku *s, size_t nr) {
|
|
s->field[s->pos] = nr;
|
|
s->pos_last_placed = s->pos;
|
|
}
|
|
|
|
static inline void Sudoku_ClearCurrentField(Sudoku *s) { Sudoku_Set(s, 0); }
|
|
|
|
static inline bool Array_Contains(size_t *arr, size_t len, size_t nr) {
|
|
for (size_t idx = 0; idx < len; idx++) {
|
|
if (arr[idx] == nr) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static inline bool Sudoku_IsEnd(Sudoku *s) {
|
|
return !Array_Contains(s->field, s->num_fields, 0);
|
|
}
|
|
|
|
static inline bool Sudoku_GotoPrevFreeField(Sudoku *s) {
|
|
do {
|
|
if (!Sudoku_IsFixed(s))
|
|
return true;
|
|
} while (Sudoku_Prev(s));
|
|
|
|
return false;
|
|
}
|
|
|
|
static inline bool Sudoku_GotoNextFreeField(Sudoku *s) {
|
|
do {
|
|
if (!Sudoku_IsFixed(s))
|
|
return true;
|
|
} while (Sudoku_Next(s));
|
|
|
|
return false;
|
|
}
|
|
|
|
static inline void Sudoku_GetRow(Sudoku *s, size_t *row) {
|
|
for (size_t pos = 0; pos < s->size; pos++) {
|
|
row[pos] = Sudoku_GetFieldAtPos(s, (s->pos / s->size) * s->size + pos);
|
|
}
|
|
}
|
|
|
|
static inline void Sudoku_GetCol(Sudoku *s, size_t *col) {
|
|
for (size_t pos = 0; pos < s->size; pos++) {
|
|
col[pos] = Sudoku_GetFieldAtPos(s, pos * s->size + s->pos % s->size);
|
|
}
|
|
}
|
|
|
|
static inline void Sudoku_GetBlock(Sudoku *s, size_t *block) {
|
|
size_t block_start_row = s->pos / s->size / s->block_size * s->block_size;
|
|
size_t block_start_col = s->pos % s->size / s->block_size * s->block_size;
|
|
|
|
for (size_t r = 0; r < s->block_size; r++) {
|
|
for (size_t c = 0; c < s->block_size; c++) {
|
|
block[r * s->block_size + c] = Sudoku_GetFieldAtPos(
|
|
s, s->size * (block_start_row + r) + block_start_col + c);
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline bool Sudoku_BlockOk(Sudoku *s, size_t nr) {
|
|
bool ok;
|
|
size_t block[9] = {0};
|
|
Sudoku_GetBlock(s, block);
|
|
ok = !Array_Contains(block, s->size, nr);
|
|
return ok;
|
|
}
|
|
|
|
static inline bool Sudoku_RowOk(Sudoku *s, size_t nr) {
|
|
bool ok;
|
|
size_t row[9] = {0};
|
|
Sudoku_GetRow(s, row);
|
|
ok = !Array_Contains(row, s->size, nr);
|
|
return ok;
|
|
}
|
|
|
|
static inline bool Sudoku_ColOk(Sudoku *s, size_t nr) {
|
|
bool ok;
|
|
size_t col[9] = {0};
|
|
Sudoku_GetCol(s, col);
|
|
ok = !Array_Contains(col, s->size, nr);
|
|
return ok;
|
|
}
|
|
|
|
static inline bool Sudoku_Ok(Sudoku *s, size_t nr) {
|
|
return Sudoku_BlockOk(s, nr) && Sudoku_ColOk(s, nr) && Sudoku_RowOk(s, nr);
|
|
}
|
|
|
|
static inline bool Sudoku_PutValidNr(Sudoku *s) {
|
|
size_t current_nr = Sudoku_GetFieldAtPos(s, s->pos);
|
|
for (size_t nr = current_nr; nr < s->size + 1; nr++) {
|
|
if (Sudoku_Ok(s, nr)) {
|
|
Sudoku_Set(s, nr);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool Sudoku_SolveBacktracking(Sudoku *s) {
|
|
bool found_solution = false;
|
|
size_t num_solutions = 0;
|
|
while (1) {
|
|
if (Sudoku_IsEnd(s)) {
|
|
found_solution = true;
|
|
num_solutions++;
|
|
if (num_solutions % 100 == 0) {
|
|
Print_Clear();
|
|
printf("Solutions: %zu\n", num_solutions);
|
|
Sudoku_Print(s);
|
|
}
|
|
|
|
if (Sudoku_IsFixed(s)) {
|
|
continue;
|
|
}
|
|
Sudoku_ClearCurrentField(s);
|
|
Sudoku_Prev(s);
|
|
Sudoku_GotoPrevFreeField(s);
|
|
}
|
|
|
|
if (Sudoku_IsFixed(s)) {
|
|
Sudoku_Next(s);
|
|
continue;
|
|
}
|
|
|
|
if (Sudoku_GotoNextFreeField(s)) {
|
|
if (Sudoku_PutValidNr(s)) {
|
|
Sudoku_Next(s);
|
|
continue;
|
|
} else {
|
|
Sudoku_ClearCurrentField(s);
|
|
if (!Sudoku_Prev(s)) {
|
|
printf("Number of solutions: %zu\n", num_solutions);
|
|
break;
|
|
}
|
|
if (!Sudoku_GotoPrevFreeField(s)) {
|
|
printf("Number of solutions: %zu\n", num_solutions);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return found_solution;
|
|
}
|
|
|
|
static void Sudoku_Free(Sudoku *s) {
|
|
free(s->field);
|
|
free(s->fixed);
|
|
free(s);
|
|
s = NULL;
|
|
}
|
|
|
|
int main() {
|
|
Sudoku *s = Sudoku_New(3);
|
|
Sudoku_Print(s);
|
|
Sudoku_SolveBacktracking(s);
|
|
Sudoku_Free(s);
|
|
}
|