| 1 |
address |
raw_name |
segment |
body_bytes |
status |
reconstructed_name |
module |
evidence |
notes |
| 68 |
1000:c36b |
FUN_1000_c36b |
Code1 |
187 |
verified |
tdkpin_load_ball_slot |
reconstructed/tdkpin_gameplay_helpers.c |
disassembly 1000:c36b-c425; SS caller-frame receiver; reconstructed/tests/test_gameplay_helpers.c |
Exact unchecked uint16 slot times 4/6 addressing, slot position to global ball X/Y, velocity and auxiliary dword fields to receiver +0baa/+0bae/+0bca, six-byte Real48 copy to +0bce, overlap behavior, and six-byte cleanup are represented and tested. |
| 69 |
1000:c426 |
FUN_1000_c426 |
Code1 |
187 |
verified |
tdkpin_save_ball_slot |
reconstructed/tdkpin_gameplay_helpers.c |
disassembly 1000:c426-c4e0; SS caller-frame receiver; reconstructed/tests/test_gameplay_helpers.c |
Exact inverse unchecked uint16 slot times 4/6 transfer of global position, receiver velocity/auxiliary dwords and six-byte Real48 field into packed DGROUP slot arrays, overlapping out-of-range slot behavior, and six-byte cleanup are represented and tested. |
| 70 |
1000:c4e1 |
FUN_1000_c4e1 |
Code1 |
699 |
verified |
tdkpin_apply_player_sprite_effect |
reconstructed/tdkpin_player_state.c |
disassembly 1000:c4e1-c79b; verified multiply/score dependencies; exact player tables and record 399a access; reconstructed/tests/test_player_state.c |
Exact sprite-index dispatch 1..7, wrapping secondary-score additions 10000/20000/50000/100000/200000, unsigned-byte multiplier redraw, effect-6 multiplied transfer/reset/zero redraw, effect-7 nonzero record gate, signed-negative or unequal argument condition, receiver +be0 and global 0874 publications, and default no-op behavior are represented and branch-tested. |
| 71 |
1000:c79c |
FUN_1000_c79c |
Code1 |
8981 |
verified |
tdkpin_simulate_ball_and_dispatch_collision |
reconstructed/tdkpin_physics.c |
disassembly 1000:c79c-eab0 and rz-ghidra stack-offset view; packed 83-byte records and exact 52-byte candidate layout; all integer/Real48/gameplay/GDI dependencies verified; reconstructed/tests/test_physics.c |
Exact RETF-2 caller-frame ABI, simulation-call counter, snapshotted ball count and substep word, multiball load/save, gravity and two ordered speed clamps, previous/predicted coordinates, board-loss/layer gates, 175-record broadphase, types 1 circle, 2 segment, 3 capture/pocket, and 4 stateful trigger, subtype normal reversal, signed cross/end-point tests, contact-state sentinels, claw/target-set/sprite/score special paths, trigger 0x4000 lifecycle and random bounce, packed nearest-candidate copies, event/score dispatch, Real48 normal/tangent/spin/response/kick transform including deliberately zeroed intermediate, ball-to-ball impulse transfer, record 25/2 terminal paths, ordered velocity/position publication, dynamic-record update, swept rendering, 32-bit wrap, and Borland divide/error behavior are represented. Free integration, exact 3-4-5 clamp, circle/segment responses, four trigger/capture modes, distinct response/event/score paths, out-of-bounds, and zero-substep multiball are tested. Exact RETF-2 caller-frame ABI, simulation-call counter, snapshotted ball count and substep word, multiball load/save, gravity and two ordered speed clamps, previous/predicted coordinates, board-loss/layer gates, 175-record broadphase, types 1 circle, 2 segment, 3 capture/pocket, and 4 stateful trigger, subtype normal reversal, signed cross/end-point tests, contact-state sentinels, claw/target-set/sprite/score special paths, trigger 0x4000 lifecycle and random bounce, packed improving-distance copies with fixed first-slot response, event/score dispatch, Real48 normal/tangent/spin/response/kick transform including normal_velocity*tangent projection and the deliberately zeroed intermediate, capture-age-gated ball-to-ball transfer, record 25/2 terminal/special-respawn continuation paths, ordered velocity/position publication, dynamic-record update, swept rendering, 32-bit wrap, and Borland divide/error behavior are represented. Free integration, exact 3-4-5 clamp, live line/circle tangent transitions, four trigger/capture modes, two-candidate first-slot behavior, distinct response/event/score paths, out-of-bounds, and zero-substep multiball are tested. |
| 72 |
1000:eab1 |
exported_ordinal_10 |
Code1 |
4820 |
verified |
tdkpin_timer_tick |
reconstructed/tdkpin_timer_tick.c |
disassembly 1000:eab1-fd84 including RETF-8 and all annotated calls; exact Real48 claw-release table; complete verified dependency closure including 1000:c79c; reconstructed/tests/test_timer_tick.c |
Exact two-DWORD callback ABI with unused second argument, all nine guard conditions, busy flag, 175-record refresh, two dword counters, claw movement/release/record activation, ten exact spawn states, 175 countdowns, target rotation, multiball collapse/promotion/reset/spawn, physics gate, quotient-versus-remainder intro schedules, record/item/chase/status animations, complete 30x284 score-marquee GDI lifetime, panel frames 1..281, game initialization, flipper/message epilogue, busy clear, redundant tilt read, and tilt-counter decrement are represented and branch-/sequence-tested. |
| 73 |
1000:fd85 |
ne_program_entry |
Code1 |
181 |
verified |
tdkpin_ne_program_entry |
reconstructed/tdkpin_program_entry.c |
disassembly 1000:fd85-fe39; relocations 1669-1679; reconstructed/tests/test_program_entry.c |
Exact InitTask register handoff, eight-unit initialization order, full DX:AX GetVersion store, Windows 3.10 threshold, indirect MessageBox error path, fixed application object construction, VMT +1c Run and +08 destructor calls, dispose mode zero, and unconditional Halt(0) are represented and branch-tested. |
| 74 |
1008:0002 |
FUN_1008_0002 |
Code2 |
33 |
verified |
tdkpin_play_sound_if_not_tilted |
reconstructed/tdkpin_sound.c |
disassembly 1008:0002-0022; verified 1008:1131 dependency; DGROUP game-tilted byte 07c6 and sound-enabled byte 43f2; reconstructed/tests/test_sound.c |
Exact Tilted==0 then Enabled!=0 short-circuit order, unchanged sound-number argument, ignored player result, two-byte Pascal cleanup, and all gate combinations are branch-tested. |
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