fix(physics): match live tangent response transitions

Correct the common projection to spin*0.4 + normal_velocity*response_tangent and seal line/circle behavior against current Wine one-substep traces. Preserve record-two's in-response special-respawn continuation, producing the live (16698,21191)/(-302,-1809) state after publishing (17000,23000)/(0,3040), and update the readable C evidence.

Test Plan:
- bash original/tools/test_reconstructed_c.sh
- python3 original/tools/audit_reconstruction.py --require-complete
- cargo test --all-targets
- cargo clippy --all-targets --all-features -- -D warnings
- rumdl check original/C_RECONSTRUCTION_FINAL_AUDIT.md tdkpin-rs/CHANGELOG.md tdkpin-rs/RECONSTRUCTION.md tdkpin-rs/README.md
- live Wine record 2 trace: /tmp/original-special-respawn.csv
- live Wine object 155 trace: /tmp/original-circle155-after.csv
- git diff --check
This commit is contained in:
2026-08-23 19:42:23 +02:00
parent 06d1010431
commit 3dce159965
8 changed files with 107 additions and 26 deletions
+4
View File
@@ -10,6 +10,10 @@ and this project adheres to
### Fixed
- Correct the common Real48 tangent projection to
`spin*0.4 + normal_velocity*response_tangent`; live one-substep probes now
match horizontal drain `(-302,-1809)`, ordinary circle `(94,564)`, and
bumper `(197,3096)` transitions instead of rounding a bare coefficient away.
- Gate dynamic record 174/175 impulse transfer on the other slot's capture age:
a held ball remains velocity-stationary and the moving response retains its
full normal velocity instead of always subtracting 1,000.
+5 -3
View File
@@ -59,9 +59,11 @@ decoded, build-ready subset; it does not replace that evidence archive.
launched, collision scoring was observed, and a rendered frame was captured.
- Original-runtime comparison: Wine 11.15 staging ran the preserved Win16 NE
executable. Live millipixel traces cover keypad `+`, repeat-driven charging,
release, the shooter route, ordinary rail responses, and a controlled
terminal-18 claw capture and release. The line solver has unit tests against
exact outer/inner shooter-wall states from those traces.
release, the shooter route, ordinary rail/circle tangent responses, and a
controlled terminal-18 claw capture and release. A current one-substep
record-2 probe proves special-respawn publication `(17000,23000)/(0,3040)`
followed by the same response's `(16698,21191)/(-302,-1809)` continuation.
Rust tests assert these exact live states.
- Deterministic mechanics coverage: named launcher, flipper, and all four claw
terminal scenarios are driven by a 120 Hz validation clock while production
physics accumulates the recovered 100 Hz substep. Seeded runs use the original
+57 -4
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@@ -803,7 +803,15 @@ impl Game {
if let Some(wall_id) = hit_wall {
if wall_id == 2 {
let special_respawn = self.special_respawn_pending();
let response_spin = self.ball.spin;
self.drain(events);
if special_respawn {
let origin = MilliVec::from_position(self.ball.position);
self.ball.position = origin.add(velocity).to_position();
self.ball.velocity = velocity.to_velocity_per_second();
self.ball.spin = response_spin;
}
return true;
}
if wall_id == 25
@@ -2006,9 +2014,7 @@ impl Game {
events.push(Event::Drain);
return;
}
if self.score_mode == ScoreMode::Normal
&& matches!(self.multiball_state, MultiballState::Ready | MultiballState::Active)
{
if self.special_respawn_pending() {
self.ball = Ball {
position: vec2(17.0, 23.0),
velocity: MilliVec { x: 0, y: 3_040 }.to_velocity_per_second(),
@@ -2064,6 +2070,12 @@ impl Game {
self.finished = true;
}
fn special_respawn_pending(&self) -> bool {
self.secondary_ball.is_none()
&& self.score_mode == ScoreMode::Normal
&& matches!(self.multiball_state, MultiballState::Ready | MultiballState::Active)
}
fn save_current_rule_state(&mut self) {
self.players[self.current_player].rules = RuleState {
wheel_holes: self.wheel_holes,
@@ -2640,7 +2652,20 @@ mod tests {
game.fixed_update(&mut events);
assert!(!game.ball.in_launcher);
assert!(game.ball.position.y > 23.0);
assert_eq!(
MilliVec::from_position(game.ball.position),
MilliVec {
x: 17_000,
y: 26_055,
}
);
assert_eq!(
MilliVec::from_velocity_per_second(game.ball.velocity),
MilliVec {
x: 0,
y: 3_055,
}
);
assert_eq!(game.wheel_reset_gate, WheelResetGate::Suppressed);
game.ball.position = vec2(17.0, 31.0);
@@ -2649,6 +2674,34 @@ mod tests {
assert_eq!(game.wheel_reset_gate, WheelResetGate::Enabled);
}
#[test]
fn record_two_response_continues_after_special_respawn_like_live_original() {
let mut game = Game::new(1);
game.multiball_state = MultiballState::Active;
game.ball.in_launcher = false;
game.ball.position = vec2(157.0, 453.0);
game.ball.velocity = MilliVec { x: 0, y: 3_000 }.to_velocity_per_second();
assert!(game.fixed_update(&mut Vec::new()));
assert_eq!(
MilliVec::from_position(game.ball.position),
MilliVec {
x: 16_698,
y: 21_191,
}
);
assert_eq!(
MilliVec::from_velocity_per_second(game.ball.velocity),
MilliVec {
x: -302,
y: -1_809,
}
);
assert_eq!(game.multiball_state, MultiballState::Unavailable);
assert_eq!(game.wheel_reset_gate, WheelResetGate::Suppressed);
}
#[test]
fn armed_effect_seven_also_special_respawns_before_multiball_starts() {
let mut game = Game::new(1);
+16 -16
View File
@@ -280,7 +280,7 @@ fn apply_response(
}
let projection = spin
.multiply(Real48::from_bytes([0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c]))
.subtract(coefficients.tangent)
.add(Real48::from_i32(collision_velocity).multiply(coefficients.tangent))
.round_i32();
let spin = spin
.multiply(Real48::from_bytes([0x80, 0x9a, 0x99, 0x99, 0x99, 0x19]))
@@ -662,7 +662,7 @@ mod tests {
}
#[test]
fn outer_shooter_wall_matches_the_zero_spin_c_response() {
fn outer_shooter_wall_matches_the_live_tangent_response() {
let old = MilliVec {
x: 326_000,
y: 200_045,
@@ -677,12 +677,12 @@ mod tests {
0.6,
0.1,
));
assert_eq!(velocity, MilliVec { x: -1_800, y: 45 });
assert_eq!(velocity, MilliVec { x: -1_800, y: 345 });
assert_eq!(
old.add(velocity),
MilliVec {
x: 324_200,
y: 200_090
y: 200_390
}
);
}
@@ -705,7 +705,7 @@ mod tests {
let response = candidate.resolve(MilliVec { x: 3_000, y: 1_000 }, Real48::ZERO);
assert_eq!(response.velocity, MilliVec { x: -1_800, y: 1_000 });
assert_eq!(response.velocity, MilliVec { x: -1_800, y: 1_300 });
assert_eq!(response.surface_distance, 2_000);
}
@@ -764,7 +764,7 @@ mod tests {
}
#[test]
fn inner_shooter_wall_matches_the_zero_spin_c_response() {
fn inner_shooter_wall_matches_the_live_tangent_response() {
let old = MilliVec {
x: 320_600,
y: 199_325,
@@ -779,12 +779,12 @@ mod tests {
0.6,
0.1,
));
assert_eq!(velocity, MilliVec { x: 1_080, y: -210 });
assert_eq!(velocity, MilliVec { x: 1_080, y: -390 });
assert_eq!(
old.add(velocity),
MilliVec {
x: 321_680,
y: 199_115
y: 198_935
}
);
}
@@ -855,7 +855,7 @@ mod tests {
}
#[test]
fn ordinary_circle_matches_the_zero_spin_c_response() {
fn ordinary_circle_matches_the_live_zero_spin_response() {
let old = MilliVec {
x: 183_000,
y: 70_090,
@@ -871,18 +871,18 @@ mod tests {
0.1,
0.0,
));
assert_eq!(velocity, MilliVec { x: 0, y: 564 });
assert_eq!(velocity, MilliVec { x: 94, y: 564 });
assert_eq!(
old.add(velocity),
MilliVec {
x: 183_000,
x: 183_094,
y: 70_654
}
);
}
#[test]
fn bumper_circle_matches_the_zero_spin_c_response() {
fn bumper_circle_matches_the_live_zero_spin_response() {
let old = MilliVec {
x: 165_000,
y: 172_015,
@@ -898,18 +898,18 @@ mod tests {
0.1,
0.4,
));
assert_eq!(velocity, MilliVec { x: 0, y: 3_096 });
assert_eq!(velocity, MilliVec { x: 197, y: 3_096 });
assert_eq!(
old.add(velocity),
MilliVec {
x: 165_000,
x: 165_197,
y: 175_111
}
);
}
#[test]
fn retained_spin_reproduces_the_live_circle_tangent() {
fn retained_spin_adds_to_the_live_circle_tangent() {
let response = circle_collision_response(
MilliVec {
x: 183_000,
@@ -922,7 +922,7 @@ mod tests {
Real48::from_i32(-235),
)
.expect("live probe enters object 155");
assert_eq!(response.velocity, MilliVec { x: 94, y: 564 });
assert_eq!(response.velocity, MilliVec { x: 188, y: 564 });
}
#[test]