feat(web): use the shared high-score service
Keep browser settings and the existing local save fallback, but route the browser high-score table through the same-origin service when it is available. The WASM storage bridge now accepts fetched score JSON and queues one validated submission at a time. The JavaScript plugin fetches the canonical table, submits accepted name-entry scores, ignores stale responses, retries failures, and feeds successful responses back into the running game. Update the web and project documentation to describe the optional shared leaderboard and regenerate the tracked browser artifact. A missing service continues to leave the local table usable; the service documentation records that anonymous client scores are intentionally not tamper-resistant. Test Plan: - `just test` -- passed (3 service tests and 137 game tests) - `just clippy` -- passed - `just web-build` -- passed - `cargo +nightly fmt -- --check` -- passed - `node --check web/storage.js` and `prettier --check web/storage.js` -- passed - `rumdl check --flavor commonmark CHANGELOG.md README.md web/README.md highscore-server/README.md` -- passed - Browser WASM load through same-origin API proxy -- passed - `git diff --cached --check` -- passed
This commit is contained in:
@@ -10,6 +10,10 @@ and this project adheres to
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### Fixed
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- Add the optional same-origin Axum/SQLite high-score service, browser
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fetch/submit integration, and an nginx reverse-proxy example. Browser
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settings retain their local-storage fallback, while the shared table is
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returned by the service.
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- Seed the initial gameplay random stream from the startup clock so the first
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maximum-power launcher shot is not identical on every run.
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- Require an unconsumed record-148 contact before the effect-seven special
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+11
-7
@@ -40,9 +40,10 @@ just web-serve
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```
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Then open <http://127.0.0.1:8000/>. The browser build keeps the original
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640x460 presentation centered on a black page and stores settings and high
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scores in browser storage. See [web/README.md](web/README.md) for the static
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bundle details.
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640x460 presentation centered on a black page and stores settings and a local
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fallback table in browser storage unless the optional same-origin
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`/api/highscores` service is deployed. See [web/README.md](web/README.md) and
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[highscore-server/README.md](highscore-server/README.md) for deployment details.
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## Deterministic mechanics validation
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@@ -88,10 +89,13 @@ box closes the program.
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## Saved data
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Settings and the ten-entry high-score table are stored as `save.json` in the
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platform's normal per-user application-data directory. On first run, settings
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are imported from an adjacent original INI (or the embedded distributed
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TDKPIN.INI), and the table is imported from the original `HISCORES.DAT`.
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Native settings and the ten-entry high-score table are stored as `save.json` in
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the platform's normal per-user application-data directory. Browser settings
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and the fallback table use `localStorage`; a deployed browser build uses the
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same-origin high-score service as its shared table when available. On first
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run, native settings are imported from an adjacent original INI (or the
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embedded distributed TDKPIN.INI), and the table is imported from the original
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`HISCORES.DAT`.
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## Reconstruction status
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+15
-5
@@ -257,6 +257,8 @@ impl App {
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pub fn frame(&mut self) {
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#[cfg(target_arch = "wasm32")]
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self.assets.update();
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#[cfg(target_arch = "wasm32")]
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self.update_remote_high_scores();
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self.handle_global_input();
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match self.screen {
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Screen::Loading => {
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@@ -557,13 +559,13 @@ impl App {
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}
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fn accept_high_score_name(&mut self) {
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insert_high_score(
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&mut self.saved.high_scores,
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HighScore {
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let entry = HighScore {
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name: self.name.clone(),
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score: self.pending_score,
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},
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);
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};
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insert_high_score(&mut self.saved.high_scores, entry.clone());
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#[cfg(target_arch = "wasm32")]
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self.persistence.submit_high_score(&entry);
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self.save();
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if self.game.as_ref().is_some_and(|game| game.finished) {
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self.take_game_and_preserve_random_seed();
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@@ -1314,6 +1316,14 @@ impl App {
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eprintln!("could not save settings and highscores: {error}");
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}
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}
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#[cfg(target_arch = "wasm32")]
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fn update_remote_high_scores(&mut self) {
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if let Some(scores) = self.persistence.take_high_scores() {
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self.saved.high_scores = scores;
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self.save();
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}
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}
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}
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fn draw_panel(x: f32, y: f32, width: f32, height: f32) {
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@@ -6,7 +6,7 @@ use std::{fs, path::PathBuf};
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use directories::ProjectDirs;
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use serde::{Deserialize, Serialize};
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#[cfg(target_arch = "wasm32")]
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use tdkpin_web_storage::{queue_save, take_loaded};
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use tdkpin_web_storage::{queue_high_score, queue_save, take_high_scores, take_loaded};
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const ORIGINAL_HIGHSCORES: &[u8] = include_bytes!("../assets/original/HISCORES.DAT");
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const ORIGINAL_INI: &str = include_str!("../../original/TDKPIN.INI");
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@@ -143,6 +143,16 @@ impl Persistence {
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queue_save(encoded);
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Ok(())
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}
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pub fn take_high_scores(&self) -> Option<Vec<HighScore>> {
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take_high_scores().and_then(|bytes| serde_json::from_slice(&bytes).ok())
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}
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pub fn submit_high_score(&self, entry: &HighScore) {
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if let Ok(encoded) = serde_json::to_vec(entry) {
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queue_high_score(encoded);
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}
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}
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}
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#[cfg(not(target_arch = "wasm32"))]
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@@ -8,9 +8,13 @@ just web-serve
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The game is compiled for `wasm32-unknown-unknown` and loaded into a fixed
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640x460 canvas centered on the black page by `index.html`. Browser settings and
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high scores are saved in `localStorage`; native builds continue to use their
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normal per-user save file.
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a fallback copy of the high-score table are saved in `localStorage`; native
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builds continue to use their normal per-user save file.
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The page uses Macroquad's official browser loader from the miniquad samples
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site. The web page must be served over HTTP rather than opened directly from a
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`file:` URL.
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When the same-origin `/api/highscores` endpoint is available, the browser loads
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and submits the shared top-ten table there. The small Axum service and an nginx
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proxy example are in [highscore-server](../highscore-server/).
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@@ -4,7 +4,12 @@
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const storageKey = "tdkpin.save.v1";
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const encoder = new TextEncoder();
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const decoder = new TextDecoder();
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const highScoreApi = "/api/highscores";
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let lastRevision = 0;
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let lastHighScoreRevision = 0;
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let highScoreRequestInFlight = false;
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let highScoreGeneration = 0;
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let highScoreSubmissionWarningShown = false;
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function browserStorage() {
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try {
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@@ -54,10 +59,81 @@
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lastRevision = revision;
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}
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function deliverHighScores(json) {
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wasm_exports.tdkpin_browser_high_scores_clear();
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for (const byte of encoder.encode(json)) {
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wasm_exports.tdkpin_browser_high_scores_push(byte);
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}
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wasm_exports.tdkpin_browser_high_scores_finish();
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}
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async function fetchHighScores() {
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const generation = ++highScoreGeneration;
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try {
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const response = await fetch(highScoreApi, {
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cache: "no-store",
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headers: { Accept: "application/json" },
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});
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if (!response.ok) {
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throw new Error(`high-score request failed (${response.status})`);
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}
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const json = await response.text();
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if (generation === highScoreGeneration) {
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deliverHighScores(json);
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}
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} catch (error) {
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console.warn("shared high scores unavailable; using local scores", error);
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}
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}
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async function flushHighScoreSubmission() {
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if (highScoreRequestInFlight) {
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return;
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}
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const revision = wasm_exports.tdkpin_browser_high_score_revision();
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if (revision === lastHighScoreRevision) {
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return;
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}
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const bytes = new Uint8Array(
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wasm_exports.tdkpin_browser_high_score_length(),
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);
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for (let index = 0; index < bytes.length; index += 1) {
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bytes[index] = wasm_exports.tdkpin_browser_high_score_byte(index);
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}
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highScoreRequestInFlight = true;
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try {
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const response = await fetch(highScoreApi, {
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method: "POST",
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headers: { "Content-Type": "application/json" },
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body: decoder.decode(bytes),
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keepalive: true,
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});
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if (!response.ok) {
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throw new Error(`high-score submission failed (${response.status})`);
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}
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const json = await response.text();
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highScoreGeneration += 1;
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deliverHighScores(json);
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wasm_exports.tdkpin_browser_high_score_ack(revision);
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lastHighScoreRevision = revision;
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highScoreSubmissionWarningShown = false;
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} catch (error) {
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if (!highScoreSubmissionWarningShown) {
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console.warn("shared high-score submission failed; will retry", error);
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highScoreSubmissionWarningShown = true;
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}
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} finally {
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highScoreRequestInFlight = false;
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}
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}
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function onInit() {
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sendSavedDataToRust();
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lastRevision = wasm_exports.tdkpin_browser_storage_save_revision();
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void fetchHighScores();
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window.setInterval(flushRustSave, 50);
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window.setInterval(() => void flushHighScoreSubmission(), 50);
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window.addEventListener("beforeunload", flushRustSave);
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}
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Binary file not shown.
@@ -7,8 +7,11 @@ use std::{
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thread_local! {
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static LOADED_BYTES: RefCell<Vec<u8>> = const { RefCell::new(Vec::new()) };
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static LOADED_HIGH_SCORES: RefCell<Vec<u8>> = const { RefCell::new(Vec::new()) };
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static PENDING_SAVE: RefCell<Option<Vec<u8>>> = const { RefCell::new(None) };
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static PENDING_HIGH_SCORE: RefCell<Option<Vec<u8>>> = const { RefCell::new(None) };
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static SAVE_REVISION: Cell<u32> = const { Cell::new(0) };
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static HIGH_SCORE_REVISION: Cell<u32> = const { Cell::new(0) };
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}
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pub fn take_loaded() -> Option<Vec<u8>> {
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@@ -21,6 +24,16 @@ pub fn queue_save(bytes: Vec<u8>) {
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SAVE_REVISION.with(|revision| revision.set(revision.get().wrapping_add(1)));
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}
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pub fn take_high_scores() -> Option<Vec<u8>> {
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let bytes = LOADED_HIGH_SCORES.with(|loaded| mem::take(&mut *loaded.borrow_mut()));
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(!bytes.is_empty()).then_some(bytes)
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}
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pub fn queue_high_score(bytes: Vec<u8>) {
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PENDING_HIGH_SCORE.with(|pending| *pending.borrow_mut() = Some(bytes));
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HIGH_SCORE_REVISION.with(|revision| revision.set(revision.get().wrapping_add(1)));
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}
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#[unsafe(no_mangle)]
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pub extern "C" fn tdkpin_storage_crate_version() -> u32 {
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1
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@@ -41,6 +54,21 @@ pub extern "C" fn tdkpin_browser_storage_push(byte: u32) {
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#[unsafe(no_mangle)]
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pub extern "C" fn tdkpin_browser_storage_finish() {}
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#[unsafe(no_mangle)]
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pub extern "C" fn tdkpin_browser_high_scores_clear() {
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LOADED_HIGH_SCORES.with(|loaded| loaded.borrow_mut().clear());
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}
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#[unsafe(no_mangle)]
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pub extern "C" fn tdkpin_browser_high_scores_push(byte: u32) {
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if let Ok(byte) = u8::try_from(byte) {
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LOADED_HIGH_SCORES.with(|loaded| loaded.borrow_mut().push(byte));
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}
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}
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#[unsafe(no_mangle)]
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pub extern "C" fn tdkpin_browser_high_scores_finish() {}
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#[unsafe(no_mangle)]
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pub extern "C" fn tdkpin_browser_storage_save_revision() -> u32 {
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SAVE_REVISION.with(Cell::get)
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@@ -71,3 +99,36 @@ pub extern "C" fn tdkpin_browser_storage_save_byte(index: u32) -> u32 {
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pub extern "C" fn tdkpin_browser_storage_save_ack() {
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PENDING_SAVE.with(|pending| *pending.borrow_mut() = None);
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}
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#[unsafe(no_mangle)]
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pub extern "C" fn tdkpin_browser_high_score_revision() -> u32 {
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HIGH_SCORE_REVISION.with(Cell::get)
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}
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#[unsafe(no_mangle)]
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pub extern "C" fn tdkpin_browser_high_score_length() -> u32 {
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PENDING_HIGH_SCORE.with(|pending| {
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pending
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.borrow()
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.as_ref()
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.map_or(0, |bytes| u32::try_from(bytes.len()).unwrap_or(u32::MAX))
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})
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}
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#[unsafe(no_mangle)]
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pub extern "C" fn tdkpin_browser_high_score_byte(index: u32) -> u32 {
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PENDING_HIGH_SCORE.with(|pending| {
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pending
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.borrow()
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.as_ref()
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.and_then(|bytes| bytes.get(usize::try_from(index).ok()?))
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.map_or(0, |byte| u32::from(*byte))
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})
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}
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#[unsafe(no_mangle)]
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pub extern "C" fn tdkpin_browser_high_score_ack(revision: u32) {
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if HIGH_SCORE_REVISION.with(Cell::get) == revision {
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PENDING_HIGH_SCORE.with(|pending| *pending.borrow_mut() = None);
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}
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}
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