fix(web): vendor the Macroquad browser loader
The page depended on the externally hosted miniquad bundle, which violates a same-origin `script-src 'self'` policy and makes the game depend on a third party at runtime. Vendor the current official loader alongside the web assets and move the WASM `load` call into a local bootstrap script, preserving plugin registration order without inline JavaScript. Document the CSP requirement for WebAssembly compilation and same-origin connections. The vendored bundle is the current response from the official Macroquad loader URL and was syntax-checked before committing. Test Plan: - `just web-build` -- passed - `node --check web/mq_js_bundle.js web/storage.js web/bootstrap.js` -- passed - `prettier --check web/storage.js web/bootstrap.js` -- passed - Browser smoke test with `script-src 'self' 'wasm-unsafe-eval'` and `connect-src 'self'` -- passed; 640x460 canvas and no CSP/script errors - `git diff --cached --check` -- passed
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@@ -11,9 +11,14 @@ The game is compiled for `wasm32-unknown-unknown` and loaded into a fixed
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a fallback copy of the high-score table are saved in `localStorage`; native
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builds continue to use their normal per-user save file.
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The page uses Macroquad's official browser loader from the miniquad samples
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site. The web page must be served over HTTP rather than opened directly from a
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`file:` URL.
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The page includes the official Macroquad browser loader locally. The WASM
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bootstrap is local as well, so the page does not require inline or third-party
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JavaScript. The web page must be served over HTTP rather than opened directly
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from a `file:` URL.
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For a strict Content Security Policy, allow `script-src 'self'
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'wasm-unsafe-eval'` for the browser's WebAssembly compilation and
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`connect-src 'self'` for the local WASM and optional high-score API requests.
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When the same-origin `/api/highscores` endpoint is available, the browser loads
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and submits the shared top-ten table there. The small Axum service and an nginx
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Vendored
+3
@@ -0,0 +1,3 @@
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"use strict";
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load("tdkpin-rs.wasm");
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@@ -46,10 +46,8 @@
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<body>
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<canvas id="glcanvas" tabindex="1" aria-label="TDK Pinball Machine"></canvas>
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<noscript>This game needs JavaScript enabled.</noscript>
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<script src="https://not-fl3.github.io/miniquad-samples/mq_js_bundle.js"></script>
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<script src="./mq_js_bundle.js"></script>
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<script src="./storage.js"></script>
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<script>
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load("tdkpin-rs.wasm");
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</script>
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<script src="./bootstrap.js"></script>
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</body>
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</html>
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