fix(input): restore launcher press and release impulses
The rewrite used a 375-millipixel impulse for both charging and release. The reconstructed key handlers use the setup scalar 15: every repeated Down keydown subtracts 15*50, and release subtracts a further 15*100 before clamping. Use 750-millipixel press increments and the 1,500-millipixel release impulse, then reproduce the randomized -3800 lower clamp and weak -2280 upper branch. Derive the ten launcher decoration frames from the original strict multiples of 750 and keep integration/gravity assertions separate from the immediate release state. Test Plan: - `cargo test --all-targets` -- passed, 60 tests - `cargo clippy --all-targets -- -D warnings` -- passed - `rumdl check tdkpin-rs/CHANGELOG.md tdkpin-rs/RECONSTRUCTION.md` -- passed - `git diff --cached --check` -- passed
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@@ -10,6 +10,9 @@ and this project adheres to
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### Fixed
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- Restore launcher input to the setup scalar: each Down keydown subtracts 750
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millipixels, release subtracts 1,500, then applies the recovered `-3800` and
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`-2280` clamp/jitter branches and the ten original decoration thresholds.
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- Apply the original independent `1.03 - Random * 0.08` X/Y velocity response
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after entering radius-bearing type-4 targets, preserving both motion and the
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subsequent shared PRNG sequence.
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