fix(ui): restore staged loading progress
Correct raw 1000:531e's Pascal-order BitBlt to destination (202,328), height 13, and width (stage-1)*7 from original DAT994. Render stages 2 through 35 over DAT995, add deterministic loading screenshots, and update the C harness and evidence ledger for the corrected 237x13 source. Test Plan: - bash original/tools/test_reconstructed_c.sh - python3 original/tools/audit_reconstruction.py --require-complete - cargo test --all-targets - cargo clippy --all-targets --all-features -- -D warnings - rumdl check original/C_RECONSTRUCTION_FINAL_AUDIT.md tdkpin-rs/CHANGELOG.md tdkpin-rs/RECONSTRUCTION.md tdkpin-rs/README.md - cargo run --quiet -- --simulate loading --at 0.55 --screenshot /tmp/tdkpin-loading-mid.png - git diff --check
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@@ -44,8 +44,8 @@ cargo run -- --simulate claw-6 --at 0.15 \
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```
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Use `--step N` instead of `--at SECONDS` to reproduce one exact update. The
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available scenarios are `attract`, `autoplay`, `launcher`, `flippers`, `panel`,
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`targets`, `claw-1`, `claw-6`, `claw-7`, and `claw-18`; `--seed N` fixes
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available scenarios are `loading`, `attract`, `autoplay`, `launcher`, `flippers`,
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`panel`, `targets`, `claw-1`, `claw-6`, `claw-7`, and `claw-18`; `--seed N` fixes
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random choices.
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`autoplay` charges each ball and operates the flippers from live ball position
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for long end-to-end validation runs.
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