fix(ui): restore effect and player display assets
Load and render DAT400-407 effect panels with the preserved wheel overlap, and add deterministic effect-7 coverage. Restore exact 1008:0996/0b9e score fields, configured-player rows, current/status indicators, signed status thresholds, and six 5x5 per-player ball-marker slots. Test Plan: - cargo test --all-targets - cargo clippy --all-targets --all-features -- -D warnings - rumdl check CHANGELOG.md RECONSTRUCTION.md README.md - cargo run --quiet -- --simulate effect-7 --step 0 --screenshot /tmp/tdkpin-effect7.png - cargo run --quiet -- --simulate launcher --step 0 --screenshot /tmp/tdkpin-display.png - git diff --check
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@@ -10,6 +10,7 @@ pub struct Assets {
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pub loading_progress: Texture2D,
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pub highscore_background: Texture2D,
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pub help: [Texture2D; 5],
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pub player_effects: [Texture2D; 8],
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pub media: [Texture2D; 4],
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pub diamond: [Texture2D; 9],
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pub wheel: Texture2D,
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@@ -40,6 +41,16 @@ impl Assets {
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texture(include_bytes!("../assets/original/images/dat_01004.png")),
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texture(include_bytes!("../assets/original/images/dat_01005.png")),
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];
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let player_effects = [
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texture(include_bytes!("../assets/original/images/dat_00400.png")),
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texture(include_bytes!("../assets/original/images/dat_00401.png")),
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texture(include_bytes!("../assets/original/images/dat_00402.png")),
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texture(include_bytes!("../assets/original/images/dat_00403.png")),
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texture(include_bytes!("../assets/original/images/dat_00404.png")),
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texture(include_bytes!("../assets/original/images/dat_00405.png")),
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texture(include_bytes!("../assets/original/images/dat_00406.png")),
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texture(include_bytes!("../assets/original/images/dat_00407.png")),
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];
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let media = [
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texture(include_bytes!("../assets/original/images/dat_00701.png")),
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texture(include_bytes!("../assets/original/images/dat_00702.png")),
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@@ -153,6 +164,7 @@ impl Assets {
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loading_progress,
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highscore_background,
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help,
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player_effects,
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media,
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diamond,
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wheel,
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