fix(av): restore original nudge and sound presentation
Remove the invented whole-frame nudge shake so nudges affect only recovered ball state, sound, and tilt behavior. Match monophonic SndPlaySound semantics by stopping the current WAV before each new resource and using full host mixer volume instead of an arbitrary 72 percent attenuation. Test Plan: - cargo test --all-targets - cargo clippy --all-targets --all-features -- -D warnings - rumdl check CHANGELOG.md RECONSTRUCTION.md README.md - git diff --check
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@@ -6,7 +6,6 @@ use macroquad::prelude::{Vec2, vec2};
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use crate::real48::Real48;
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pub const STEP_SECONDS: f32 = 0.010;
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pub const GRAVITY_MILLI_PER_STEP: i32 = 15;
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pub const MAXIMUM_SPEED_MILLI_PER_STEP: i32 = 3_800;
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