fix(physics): restore binary record scan order
Interleave static ranges, type-three captures, type-four triggers, magnetic records, and dynamic ball records in exact ID order while tracking predicted position separately from mutable motion. Preserve type-three/dynamic broadphase and the raw stack quirk where fixed candidate slot one wins even when a later candidate is nearer; seal that behavior in both C and Rust harnesses. Test Plan: - bash original/tools/test_reconstructed_c.sh - python3 original/tools/audit_reconstruction.py --require-complete - cargo test --all-targets - cargo clippy --all-targets --all-features -- -D warnings - rumdl check original/C_RECONSTRUCTION_FINAL_AUDIT.md original/MECHANICS_PROGRESS.md tdkpin-rs/CHANGELOG.md tdkpin-rs/RECONSTRUCTION.md tdkpin-rs/README.md - git diff --check
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@@ -164,10 +164,11 @@ the associated magnetic gate; there is no recovered 1,500-per-target plus
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scores and use the same enter-once contact bit, which clears after the ball
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leaves their radius.
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The collision scan at `1000:c79c` does not resolve the first matching object id.
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It retains the smallest path-progress value while traversing all 175 records,
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then applies that response from the previous position. The Rust fixed-point
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solver now follows that ordering for recovered type-1 and type-2 objects.
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Post-audit raw-stack correction: the collision scan at `1000:c79c` stores each
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later, nearer candidate in the next 0x34-byte stack slot, but response code
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continues to read the first slot at `SS:...d8a2`. The first detected object ID
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therefore wins even when a later candidate has smaller surface distance. The
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readable C harness and Rust scanner preserve this binary quirk.
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`1000:b476` decodes the physical bank flags in `OBJECTS.tsv`. Flags `0x208a`
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on records 90-104 deactivate five complete three-line groups; clearing all five
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