#ifndef TDKPIN_GAME_APPLICATION_H #define TDKPIN_GAME_APPLICATION_H #include "tdkpin_game_windows.h" #include "tdkpin_multimedia.h" void tdkpin_application_init_instance( Win16FarPtr application); /* 1000:0100 */ void tdkpin_application_init_application( Win16FarPtr application); /* 1000:0121 */ void tdkpin_build_main_window_class( Win16FarPtr window, WNDCLASS16 *window_class); /* 1000:016c */ void tdkpin_build_stock_brush_class_a( Win16FarPtr window, WNDCLASS16 *window_class); /* 1000:5ab7 */ void tdkpin_build_stock_brush_class_b( Win16FarPtr window, WNDCLASS16 *window_class); /* 1000:6040 */ #endif