#ifndef TDKPIN_KEY_INPUT_H #define TDKPIN_KEY_INPUT_H #include "tdkpin_game_windows.h" #include "tdkpin_gameplay_helpers.h" uint16_t tdkpin_handle_key_press( Win16FarPtr window, Win16FarPtr event); /* 1000:6bf8 */ uint16_t tdkpin_handle_key_release( Win16FarPtr window, Win16FarPtr event); /* 1000:638e */ #endif