Replace the partial mechanics transcriptions with a separate, readable C11 reconstruction of the complete Win16 image while preserving the original raw Ghidra export as immutable evidence. Cover all ordinary and overlapping entry points, Borland runtime behavior, Win16 imports, segmented data, callbacks, resources, indirect control flow, physics, rendering, persistence, and startup/shutdown lifecycles. Add deterministic extraction and audit tooling plus address-linked ledgers for functions, imports, DGROUP ranges and objects, relocations, resources, and callbacks. The final gate records zero raw, partial, restored, unknown, blocked, or unclassified required units. Keep the semantic-fidelity boundary explicit: the portable C is not claimed to reproduce a byte-identical Borland NE build. Add strict focused harnesses for every reconstructed C unit, exact resource round-trip checks, and a 16-bit Borland Real48 reference probe. No Rust source or Cargo metadata is changed in this phase. Test Plan: - `bash original/tools/test_reconstructed_c.sh` -- passed - `bash original/tools/probe_real48_reference.sh` -- passed bit-for-bit - `python3 original/tools/audit_reconstruction.py --require-complete` -- passed - `git diff --cached --check` -- passed - `git diff HEAD -- '*.rs' Cargo.toml Cargo.lock` -- empty
184 lines
147 KiB
C++
184 lines
147 KiB
C++
/* Generated by tools/generate_game_setup_collision_data.py.
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* Source: TDKPIN_GHIDRA_COMPLETE_RAW.c, 1000:0270 call order.
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* Do not hand-edit; run the generator and its --check mode.
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*/
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static const TdkpinCollisionInitArgs g_game_setup_collision_calls[177] = {
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/* call 001, record 1 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001c9), .point2_x=(int32_t)UINT32_C(0x0000007d), .point1_y=(int32_t)UINT32_C(0x000001a1), .point1_x=(int32_t)UINT32_C(0x00000007), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0001u},
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/* call 002, record 2 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001db), .point2_x=(int32_t)UINT32_C(0x0000012c), .point1_y=(int32_t)UINT32_C(0x000001db), .point1_x=(int32_t)UINT32_C(0x0000000a), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0002u},
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/* call 003, record 169 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001d8), .point2_x=(int32_t)UINT32_C(0x00000078), .point1_y=(int32_t)UINT32_C(0x000001c4), .point1_x=(int32_t)UINT32_C(0x00000078), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x00a9u},
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/* call 004, record 170 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001c4), .point2_x=(int32_t)UINT32_C(0x000000c3), .point1_y=(int32_t)UINT32_C(0x000001d8), .point1_x=(int32_t)UINT32_C(0x000000c3), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x00aau},
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/* call 005, record 3 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001bd), .point2_x=(int32_t)UINT32_C(0x00000086), .point1_y=(int32_t)UINT32_C(0x000001ce), .point1_x=(int32_t)UINT32_C(0x00000086), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0003u},
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/* call 006, record 4 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000008), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000001be), .point1_x=(int32_t)UINT32_C(0x0000008d), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0004u},
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/* call 007, record 5 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001d3), .point2_x=(int32_t)UINT32_C(0x00000094), .point1_y=(int32_t)UINT32_C(0x000001bd), .point1_x=(int32_t)UINT32_C(0x00000094), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0005u},
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/* call 008, record 6 */ {.render_bottom=0x01b5u, .render_right=0x00a3u, .render_top=0x0185u, .render_left=0x0097u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0006u, .flags=0x0102u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001d3), .point2_x=(int32_t)UINT32_C(0x000000a4), .point1_y=(int32_t)UINT32_C(0x000001be), .point1_x=(int32_t)UINT32_C(0x00000094), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0000u, .index=0x0006u},
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/* call 009, record 7 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001d2), .point2_x=(int32_t)UINT32_C(0x000000a4), .point1_y=(int32_t)UINT32_C(0x000001bd), .point1_x=(int32_t)UINT32_C(0x000000a5), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0007u},
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/* call 010, record 8 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000008), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000001be), .point1_x=(int32_t)UINT32_C(0x000000ac), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0008u},
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/* call 011, record 9 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001d3), .point2_x=(int32_t)UINT32_C(0x000000b4), .point1_y=(int32_t)UINT32_C(0x000001bd), .point1_x=(int32_t)UINT32_C(0x000000b3), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0009u},
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/* call 012, record 10 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x0000019e), .point2_x=(int32_t)UINT32_C(0x00000130), .point1_y=(int32_t)UINT32_C(0x000001c9), .point1_x=(int32_t)UINT32_C(0x000000b7), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x000au},
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/* call 013, record 11 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x0000003d), .point2_x=(int32_t)UINT32_C(0x0000012a), .point1_y=(int32_t)UINT32_C(0x000000a5), .point1_x=(int32_t)UINT32_C(0x0000012a), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x000bu},
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/* call 014, record 12 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x1388u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x0000008e), .point2_x=(int32_t)UINT32_C(0x0000012a), .point1_y=(int32_t)UINT32_C(0x0000008e), .point1_x=(int32_t)UINT32_C(0x00000136), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x000cu},
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/* call 015, record 13 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000007), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000088), .point1_x=(int32_t)UINT32_C(0x0000012a), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x000du},
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/* call 016, record 14 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000068), .point2_x=(int32_t)UINT32_C(0x00000124), .point1_y=(int32_t)UINT32_C(0x00000088), .point1_x=(int32_t)UINT32_C(0x00000123), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x000eu},
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/* call 017, record 15 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000064), .point2_x=(int32_t)UINT32_C(0x00000119), .point1_y=(int32_t)UINT32_C(0x0000006d), .point1_x=(int32_t)UINT32_C(0x0000012c), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x000fu},
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/* call 018, record 16 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000087), .point2_x=(int32_t)UINT32_C(0x00000113), .point1_y=(int32_t)UINT32_C(0x00000060), .point1_x=(int32_t)UINT32_C(0x00000122), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0010u},
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/* call 019, record 17 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000007), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000086), .point1_x=(int32_t)UINT32_C(0x0000010d), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0011u},
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/* call 020, record 26 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000007), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000073), .point1_x=(int32_t)UINT32_C(0x00000101), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x001au},
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/* call 021, record 18 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000072), .point2_x=(int32_t)UINT32_C(0x000000f8), .point1_y=(int32_t)UINT32_C(0x0000008b), .point1_x=(int32_t)UINT32_C(0x00000108), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0012u},
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/* call 022, record 19 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x0000005b), .point2_x=(int32_t)UINT32_C(0x00000101), .point1_y=(int32_t)UINT32_C(0x00000072), .point1_x=(int32_t)UINT32_C(0x000000f9), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0013u},
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/* call 023, record 20 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000031), .point2_x=(int32_t)UINT32_C(0x00000115), .point1_y=(int32_t)UINT32_C(0x0000005b), .point1_x=(int32_t)UINT32_C(0x00000101), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0014u},
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/* call 024, record 21 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000020), .point2_x=(int32_t)UINT32_C(0x0000011f), .point1_y=(int32_t)UINT32_C(0x00000033), .point1_x=(int32_t)UINT32_C(0x00000115), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0015u},
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/* call 025, record 22 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000030), .point2_x=(int32_t)UINT32_C(0x0000012f), .point1_y=(int32_t)UINT32_C(0x0000002a), .point1_x=(int32_t)UINT32_C(0x0000011b), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0016u},
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/* call 026, record 23 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000044), .point2_x=(int32_t)UINT32_C(0x00000140), .point1_y=(int32_t)UINT32_C(0x00000030), .point1_x=(int32_t)UINT32_C(0x0000012e), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0017u},
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/* call 027, record 24 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001c9), .point2_x=(int32_t)UINT32_C(0x00000140), .point1_y=(int32_t)UINT32_C(0x00000044), .point1_x=(int32_t)UINT32_C(0x00000140), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0018u},
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/* call 028, record 25 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001b1), .point2_x=(int32_t)UINT32_C(0x0000014c), .point1_y=(int32_t)UINT32_C(0x000001b1), .point1_x=(int32_t)UINT32_C(0x0000013b), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0019u},
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/* call 029, record 27 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000043), .point2_x=(int32_t)UINT32_C(0x00000146), .point1_y=(int32_t)UINT32_C(0x0000004e), .point1_x=(int32_t)UINT32_C(0x00000148), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x001bu},
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/* call 030, record 28 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000039), .point2_x=(int32_t)UINT32_C(0x00000142), .point1_y=(int32_t)UINT32_C(0x00000043), .point1_x=(int32_t)UINT32_C(0x00000146), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x001cu},
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/* call 031, record 29 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000030), .point2_x=(int32_t)UINT32_C(0x0000013c), .point1_y=(int32_t)UINT32_C(0x00000039), .point1_x=(int32_t)UINT32_C(0x00000142), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x001du},
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/* call 032, record 30 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000029), .point2_x=(int32_t)UINT32_C(0x00000133), .point1_y=(int32_t)UINT32_C(0x00000030), .point1_x=(int32_t)UINT32_C(0x0000013c), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x001eu},
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/* call 033, record 31 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000024), .point2_x=(int32_t)UINT32_C(0x00000128), .point1_y=(int32_t)UINT32_C(0x00000029), .point1_x=(int32_t)UINT32_C(0x00000133), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x001fu},
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/* call 034, record 32 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000023), .point2_x=(int32_t)UINT32_C(0x0000011d), .point1_y=(int32_t)UINT32_C(0x00000024), .point1_x=(int32_t)UINT32_C(0x00000128), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0020u},
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/* call 035, record 33 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000023), .point2_x=(int32_t)UINT32_C(0x00000070), .point1_y=(int32_t)UINT32_C(0x00000023), .point1_x=(int32_t)UINT32_C(0x0000011d), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0021u},
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/* call 036, record 34 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000028), .point2_x=(int32_t)UINT32_C(0x00000063), .point1_y=(int32_t)UINT32_C(0x00000022), .point1_x=(int32_t)UINT32_C(0x00000079), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0022u},
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/* call 037, record 35 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000033), .point2_x=(int32_t)UINT32_C(0x0000004e), .point1_y=(int32_t)UINT32_C(0x00000028), .point1_x=(int32_t)UINT32_C(0x00000064), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0023u},
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/* call 038, record 36 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000045), .point2_x=(int32_t)UINT32_C(0x00000042), .point1_y=(int32_t)UINT32_C(0x00000032), .point1_x=(int32_t)UINT32_C(0x0000004f), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0024u},
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/* call 039, record 37 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x0000005d), .point2_x=(int32_t)UINT32_C(0x00000039), .point1_y=(int32_t)UINT32_C(0x00000041), .point1_x=(int32_t)UINT32_C(0x00000044), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0025u},
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/* call 040, record 38 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000ae), .point2_x=(int32_t)UINT32_C(0x0000003b), .point1_y=(int32_t)UINT32_C(0x00000052), .point1_x=(int32_t)UINT32_C(0x0000003b), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0026u},
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/* call 041, record 39 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000be), .point2_x=(int32_t)UINT32_C(0x00000043), .point1_y=(int32_t)UINT32_C(0x000000a7), .point1_x=(int32_t)UINT32_C(0x0000003a), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0027u},
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/* call 042, record 40 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000008), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000000c1), .point1_x=(int32_t)UINT32_C(0x0000003c), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0028u},
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/* call 043, record 41 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000d2), .point2_x=(int32_t)UINT32_C(0x00000029), .point1_y=(int32_t)UINT32_C(0x000000c7), .point1_x=(int32_t)UINT32_C(0x00000040), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0029u},
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/* call 044, record 42 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000008), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000000cb), .point1_x=(int32_t)UINT32_C(0x00000026), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x002au},
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/* call 045, record 43 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000b9), .point2_x=(int32_t)UINT32_C(0x00000016), .point1_y=(int32_t)UINT32_C(0x000000ce), .point1_x=(int32_t)UINT32_C(0x0000001f), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x002bu},
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/* call 046, record 44 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x0000001f), .point2_x=(int32_t)UINT32_C(0x00000016), .point1_y=(int32_t)UINT32_C(0x000000b9), .point1_x=(int32_t)UINT32_C(0x00000016), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x002cu},
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/* call 047, record 45 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x86a0u, .score_high=0x0001u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000021), .point2_x=(int32_t)UINT32_C(0x0000000b), .point1_y=(int32_t)UINT32_C(0x00000021), .point1_x=(int32_t)UINT32_C(0x00000017), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x002du},
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/* call 048, record 46 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000be), .point2_x=(int32_t)UINT32_C(0x0000000d), .point1_y=(int32_t)UINT32_C(0x0000001e), .point1_x=(int32_t)UINT32_C(0x0000000d), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x002eu},
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/* call 049, record 47 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000fa), .point2_x=(int32_t)UINT32_C(0x00000020), .point1_y=(int32_t)UINT32_C(0x000000b9), .point1_x=(int32_t)UINT32_C(0x0000000c), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x002fu},
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/* call 050, record 48 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000008), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000000fb), .point1_x=(int32_t)UINT32_C(0x00000019), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0030u},
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/* call 051, record 49 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000140), .point2_x=(int32_t)UINT32_C(0x0000000a), .point1_y=(int32_t)UINT32_C(0x000000fb), .point1_x=(int32_t)UINT32_C(0x00000021), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0031u},
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/* call 052, record 50 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001ab), .point2_x=(int32_t)UINT32_C(0x0000000c), .point1_y=(int32_t)UINT32_C(0x00000119), .point1_x=(int32_t)UINT32_C(0x0000000c), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0032u},
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/* call 053, record 51 */ {.render_bottom=0x00a3u, .render_right=0x00b4u, .render_top=0x0085u, .render_left=0x0096u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x03e8u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0040u, .response_kick={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_auxiliary={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0xcc}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000017), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000000a8), .point1_x=(int32_t)UINT32_C(0x000000a5), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0033u},
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/* call 054, record 52 */ {.render_bottom=0x007du, .render_right=0x00ddu, .render_top=0x005fu, .render_left=0x00bfu, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x03e8u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0040u, .response_kick={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_auxiliary={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0xcc}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000017), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000082), .point1_x=(int32_t)UINT32_C(0x000000ce), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0034u},
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/* call 055, record 53 */ {.render_bottom=0x00b4u, .render_right=0x00eau, .render_top=0x0096u, .render_left=0x00ccu, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x03e8u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0040u, .response_kick={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_auxiliary={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0xcc}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000017), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000000b9), .point1_x=(int32_t)UINT32_C(0x000000db), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0035u},
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/* call 056, record 54 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000008), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000138), .point1_x=(int32_t)UINT32_C(0x00000035), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0036u},
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/* call 057, record 55 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_auxiliary={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0xcc}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000048), .point2_x=(int32_t)UINT32_C(0x00000030), .point1_y=(int32_t)UINT32_C(0xfffffffb), .point1_x=(int32_t)UINT32_C(0x00000006), .coordinate_mode=0x0001u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0037u},
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/* call 058, record 56 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000008), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000000), .point1_x=(int32_t)UINT32_C(0xfffffff7), .coordinate_mode=0x0001u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0038u},
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/* call 059, record 57 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0xffffffe6), .point2_x=(int32_t)UINT32_C(0xffffffd1), .point1_y=(int32_t)UINT32_C(0x00000007), .point1_x=(int32_t)UINT32_C(0xffffffff), .coordinate_mode=0x0001u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0039u},
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/* call 060, record 58 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000008), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0xfffffff9), .point1_x=(int32_t)UINT32_C(0x00000003), .coordinate_mode=0x0001u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x003au},
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/* call 061, record 59 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0xffffffd3), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000000), .point1_x=(int32_t)UINT32_C(0xfffffff8), .coordinate_mode=0x0001u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x003bu},
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/* call 062, record 60 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x0000000a), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x0000013a), .point1_x=(int32_t)UINT32_C(0x0000001d), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x003cu},
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/* call 063, record 61 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x0000016f), .point2_x=(int32_t)UINT32_C(0x00000025), .point1_y=(int32_t)UINT32_C(0x00000138), .point1_x=(int32_t)UINT32_C(0x00000025), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x003du},
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/* call 064, record 62 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7c, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000194), .point2_x=(int32_t)UINT32_C(0x0000006e), .point1_y=(int32_t)UINT32_C(0x0000016f), .point1_x=(int32_t)UINT32_C(0x00000025), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x003eu},
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/* call 065, record 63 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000195), .point2_x=(int32_t)UINT32_C(0x00000013), .point1_y=(int32_t)UINT32_C(0x000001ac), .point1_x=(int32_t)UINT32_C(0x0000005c), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x003fu},
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/* call 066, record 64 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000137), .point2_x=(int32_t)UINT32_C(0x00000013), .point1_y=(int32_t)UINT32_C(0x00000195), .point1_x=(int32_t)UINT32_C(0x00000013), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0040u},
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/* call 067, record 65 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x0000000f), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000001a1), .point1_x=(int32_t)UINT32_C(0x00000067), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0041u},
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/* call 068, record 66 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001b1), .point2_x=(int32_t)UINT32_C(0x0000008d), .point1_y=(int32_t)UINT32_C(0x00000196), .point1_x=(int32_t)UINT32_C(0x00000070), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0042u},
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/* call 069, record 67 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000009), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000001b7), .point1_x=(int32_t)UINT32_C(0x00000086), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0043u},
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/* call 070, record 68 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001af), .point2_x=(int32_t)UINT32_C(0x00000061), .point1_y=(int32_t)UINT32_C(0x000001bf), .point1_x=(int32_t)UINT32_C(0x00000082), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0044u},
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/* call 071, record 69 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000008), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000138), .point1_x=(int32_t)UINT32_C(0x00000104), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0045u},
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/* call 072, record 70 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x0000002d), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000000), .point1_x=(int32_t)UINT32_C(0x00000007), .coordinate_mode=0x0001u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0046u},
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/* call 073, record 71 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000008), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0xffffffff), .point1_x=(int32_t)UINT32_C(0xfffffff9), .coordinate_mode=0x0001u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0047u},
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/* call 074, record 72 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000016), .point2_x=(int32_t)UINT32_C(0xffffffd1), .point1_y=(int32_t)UINT32_C(0x00000008), .point1_x=(int32_t)UINT32_C(0x00000001), .coordinate_mode=0x0001u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0048u},
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/* call 075, record 73 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000008), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0xfffffff8), .point1_x=(int32_t)UINT32_C(0x00000000), .coordinate_mode=0x0001u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0049u},
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/* call 076, record 74 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_auxiliary={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0xcc}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0xffffffb9), .point2_x=(int32_t)UINT32_C(0x00000032), .point1_y=(int32_t)UINT32_C(0xfffffffe), .point1_x=(int32_t)UINT32_C(0xfffffff7), .coordinate_mode=0x0001u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x004au},
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/* call 077, record 75 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000009), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000138), .point1_x=(int32_t)UINT32_C(0x0000011c), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x004bu},
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/* call 078, record 76 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000195), .point2_x=(int32_t)UINT32_C(0x00000124), .point1_y=(int32_t)UINT32_C(0x00000137), .point1_x=(int32_t)UINT32_C(0x00000124), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x004cu},
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/* call 079, record 77 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001ac), .point2_x=(int32_t)UINT32_C(0x000000dd), .point1_y=(int32_t)UINT32_C(0x00000195), .point1_x=(int32_t)UINT32_C(0x00000124), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x004du},
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/* call 080, record 78 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7c, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x0000016f), .point2_x=(int32_t)UINT32_C(0x00000113), .point1_y=(int32_t)UINT32_C(0x00000194), .point1_x=(int32_t)UINT32_C(0x000000cd), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x004eu},
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/* call 081, record 79 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000138), .point2_x=(int32_t)UINT32_C(0x00000113), .point1_y=(int32_t)UINT32_C(0x0000016f), .point1_x=(int32_t)UINT32_C(0x00000113), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x004fu},
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/* call 082, record 80 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x0000000f), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000001a1), .point1_x=(int32_t)UINT32_C(0x000000d2), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0050u},
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/* call 083, record 81 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000001bf), .point2_x=(int32_t)UINT32_C(0x000000b1), .point1_y=(int32_t)UINT32_C(0x000001af), .point1_x=(int32_t)UINT32_C(0x000000d8), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0051u},
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/* call 084, record 82 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000009), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000001b7), .point1_x=(int32_t)UINT32_C(0x000000b3), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0052u},
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/* call 085, record 83 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000196), .point2_x=(int32_t)UINT32_C(0x000000c9), .point1_y=(int32_t)UINT32_C(0x000001b1), .point1_x=(int32_t)UINT32_C(0x000000ac), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0053u},
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/* call 086, record 84 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0004u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000dd), .point2_x=(int32_t)UINT32_C(0x00000028), .point1_y=(int32_t)UINT32_C(0x000000cd), .point1_x=(int32_t)UINT32_C(0x00000049), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0054u},
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/* call 087, record 85 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000cd), .point2_x=(int32_t)UINT32_C(0x00000049), .point1_y=(int32_t)UINT32_C(0x000000c1), .point1_x=(int32_t)UINT32_C(0x00000043), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0055u},
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/* call 088, record 86 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000d1), .point2_x=(int32_t)UINT32_C(0x00000022), .point1_y=(int32_t)UINT32_C(0x000000dd), .point1_x=(int32_t)UINT32_C(0x00000028), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0056u},
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/* call 089, record 87 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x0055u, .flags=0x0006u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000e7), .point2_x=(int32_t)UINT32_C(0x0000002a), .point1_y=(int32_t)UINT32_C(0x000000d5), .point1_x=(int32_t)UINT32_C(0x0000004c), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0000u, .index=0x0057u},
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/* call 090, record 88 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x0056u, .flags=0x0006u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000ef), .point2_x=(int32_t)UINT32_C(0x0000002d), .point1_y=(int32_t)UINT32_C(0x000000dd), .point1_x=(int32_t)UINT32_C(0x0000004f), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0000u, .index=0x0058u},
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/* call 091, record 89 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000013), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000072), .point1_x=(int32_t)UINT32_C(0x00000121), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0003u, .active=0x0001u, .index=0x0059u},
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/* call 092, record 90 */ {.render_bottom=0x00f6u, .render_right=0x0132u, .render_top=0x00e7u, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x005au, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000f7), .point2_x=(int32_t)UINT32_C(0x00000124), .point1_y=(int32_t)UINT32_C(0x00000111), .point1_x=(int32_t)UINT32_C(0x00000124), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x005au},
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/* call 093, record 91 */ {.render_bottom=0x00f6u, .render_right=0x0132u, .render_top=0x00e7u, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x005au, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000111), .point2_x=(int32_t)UINT32_C(0x00000124), .point1_y=(int32_t)UINT32_C(0x00000111), .point1_x=(int32_t)UINT32_C(0x0000012e), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x005bu},
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/* call 094, record 92 */ {.render_bottom=0x00f6u, .render_right=0x0132u, .render_top=0x00e7u, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x005au, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000f7), .point2_x=(int32_t)UINT32_C(0x0000012e), .point1_y=(int32_t)UINT32_C(0x000000f7), .point1_x=(int32_t)UINT32_C(0x00000124), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x005cu},
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/* call 095, record 93 */ {.render_bottom=0x00e7u, .render_right=0x0132u, .render_top=0x00d9u, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x005du, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000e7), .point2_x=(int32_t)UINT32_C(0x00000124), .point1_y=(int32_t)UINT32_C(0x00000100), .point1_x=(int32_t)UINT32_C(0x00000124), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x005du},
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/* call 096, record 94 */ {.render_bottom=0x00e7u, .render_right=0x0132u, .render_top=0x00d9u, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x005du, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000100), .point2_x=(int32_t)UINT32_C(0x00000124), .point1_y=(int32_t)UINT32_C(0x00000100), .point1_x=(int32_t)UINT32_C(0x0000012e), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x005eu},
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/* call 097, record 95 */ {.render_bottom=0x00e7u, .render_right=0x0132u, .render_top=0x00d9u, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x005du, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000e7), .point2_x=(int32_t)UINT32_C(0x0000012e), .point1_y=(int32_t)UINT32_C(0x000000e7), .point1_x=(int32_t)UINT32_C(0x00000124), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x005fu},
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/* call 098, record 96 */ {.render_bottom=0x00d8u, .render_right=0x0132u, .render_top=0x00cau, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x0060u, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000d9), .point2_x=(int32_t)UINT32_C(0x00000124), .point1_y=(int32_t)UINT32_C(0x000000f1), .point1_x=(int32_t)UINT32_C(0x00000124), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0060u},
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/* call 099, record 97 */ {.render_bottom=0x00d8u, .render_right=0x0132u, .render_top=0x00cau, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x0060u, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000f1), .point2_x=(int32_t)UINT32_C(0x00000124), .point1_y=(int32_t)UINT32_C(0x000000f1), .point1_x=(int32_t)UINT32_C(0x0000012e), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0061u},
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/* call 100, record 98 */ {.render_bottom=0x00d8u, .render_right=0x0132u, .render_top=0x00cau, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x0060u, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000d9), .point2_x=(int32_t)UINT32_C(0x0000012e), .point1_y=(int32_t)UINT32_C(0x000000d9), .point1_x=(int32_t)UINT32_C(0x00000124), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0062u},
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/* call 101, record 99 */ {.render_bottom=0x00c9u, .render_right=0x0132u, .render_top=0x00bbu, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x0063u, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000c9), .point2_x=(int32_t)UINT32_C(0x00000124), .point1_y=(int32_t)UINT32_C(0x000000e2), .point1_x=(int32_t)UINT32_C(0x00000124), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0063u},
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/* call 102, record 100 */ {.render_bottom=0x00c9u, .render_right=0x0132u, .render_top=0x00bbu, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0063u, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000e2), .point2_x=(int32_t)UINT32_C(0x00000124), .point1_y=(int32_t)UINT32_C(0x000000e2), .point1_x=(int32_t)UINT32_C(0x0000012e), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0064u},
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/* call 103, record 101 */ {.render_bottom=0x00c9u, .render_right=0x0132u, .render_top=0x00bbu, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0063u, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000ca), .point2_x=(int32_t)UINT32_C(0x0000012e), .point1_y=(int32_t)UINT32_C(0x000000ca), .point1_x=(int32_t)UINT32_C(0x00000124), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0065u},
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/* call 104, record 102 */ {.render_bottom=0x00bau, .render_right=0x0132u, .render_top=0x00aeu, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x0066u, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000bb), .point2_x=(int32_t)UINT32_C(0x00000124), .point1_y=(int32_t)UINT32_C(0x000000d2), .point1_x=(int32_t)UINT32_C(0x00000124), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0066u},
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/* call 105, record 103 */ {.render_bottom=0x00bau, .render_right=0x0132u, .render_top=0x00aeu, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0066u, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000d1), .point2_x=(int32_t)UINT32_C(0x00000124), .point1_y=(int32_t)UINT32_C(0x000000d2), .point1_x=(int32_t)UINT32_C(0x0000012e), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0067u},
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/* call 106, record 104 */ {.render_bottom=0x00bau, .render_right=0x0132u, .render_top=0x00aeu, .render_left=0x011au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0066u, .flags=0x208au, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000b7), .point2_x=(int32_t)UINT32_C(0x0000012e), .point1_y=(int32_t)UINT32_C(0x000000bc), .point1_x=(int32_t)UINT32_C(0x00000124), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0068u},
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/* call 107, record 105 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7e, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000e0), .point2_x=(int32_t)UINT32_C(0x00000094), .point1_y=(int32_t)UINT32_C(0x000000f2), .point1_x=(int32_t)UINT32_C(0x000000cb), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0069u},
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/* call 108, record 106 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x0000000e), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000000d4), .point1_x=(int32_t)UINT32_C(0x0000009c), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x006au},
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/* call 109, record 107 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x7f, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .response_auxiliary={{0x7f, 0xcd, 0xcc, 0xcc, 0xcc, 0xcc}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000d9), .point2_x=(int32_t)UINT32_C(0x000000d7), .point1_y=(int32_t)UINT32_C(0x000000c6), .point1_x=(int32_t)UINT32_C(0x0000009e), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x006bu},
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/* call 110, record 108 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x0000000e), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000000e6), .point1_x=(int32_t)UINT32_C(0x000000d2), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x006cu},
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/* call 111, record 109 */ {.render_bottom=0x00ecu, .render_right=0x00ceu, .render_top=0x00d6u, .render_left=0x00c0u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x006du, .flags=0x2092u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000f6), .point2_x=(int32_t)UINT32_C(0x000000bb), .point1_y=(int32_t)UINT32_C(0x000000fd), .point1_x=(int32_t)UINT32_C(0x000000d1), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x006du},
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/* call 112, record 110 */ {.render_bottom=0x00dcu, .render_right=0x00cdu, .render_top=0x00d6u, .render_left=0x00c0u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000fd), .point2_x=(int32_t)UINT32_C(0x000000d1), .point1_y=(int32_t)UINT32_C(0x000000ee), .point1_x=(int32_t)UINT32_C(0x000000d6), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x006eu},
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/* call 113, record 111 */ {.render_bottom=0x00dcu, .render_right=0x00cdu, .render_top=0x00d6u, .render_left=0x00c0u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000ea), .point2_x=(int32_t)UINT32_C(0x000000bf), .point1_y=(int32_t)UINT32_C(0x000000f6), .point1_x=(int32_t)UINT32_C(0x000000bb), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x006fu},
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/* call 114, record 112 */ {.render_bottom=0x00e7u, .render_right=0x00bfu, .render_top=0x00d1u, .render_left=0x00b2u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x0070u, .flags=0x2092u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000ef), .point2_x=(int32_t)UINT32_C(0x000000a9), .point1_y=(int32_t)UINT32_C(0x000000f9), .point1_x=(int32_t)UINT32_C(0x000000c6), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0070u},
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/* call 115, record 113 */ {.render_bottom=0x00dcu, .render_right=0x00cdu, .render_top=0x00d6u, .render_left=0x00c0u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000f9), .point2_x=(int32_t)UINT32_C(0x000000c6), .point1_y=(int32_t)UINT32_C(0x000000ed), .point1_x=(int32_t)UINT32_C(0x000000ca), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0071u},
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/* call 116, record 114 */ {.render_bottom=0x00dcu, .render_right=0x00cdu, .render_top=0x00d6u, .render_left=0x00c0u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000e3), .point2_x=(int32_t)UINT32_C(0x000000ad), .point1_y=(int32_t)UINT32_C(0x000000ef), .point1_x=(int32_t)UINT32_C(0x000000a9), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0072u},
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/* call 117, record 115 */ {.render_bottom=0x00e2u, .render_right=0x00b1u, .render_top=0x00ccu, .render_left=0x00a3u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x0073u, .flags=0x2092u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000e9), .point2_x=(int32_t)UINT32_C(0x00000099), .point1_y=(int32_t)UINT32_C(0x000000f3), .point1_x=(int32_t)UINT32_C(0x000000b6), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0073u},
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/* call 118, record 116 */ {.render_bottom=0x00dcu, .render_right=0x00cdu, .render_top=0x00d6u, .render_left=0x00c0u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000f3), .point2_x=(int32_t)UINT32_C(0x000000b6), .point1_y=(int32_t)UINT32_C(0x000000e7), .point1_x=(int32_t)UINT32_C(0x000000ba), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0074u},
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/* call 119, record 117 */ {.render_bottom=0x00dcu, .render_right=0x00cdu, .render_top=0x00d6u, .render_left=0x00c0u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000dd), .point2_x=(int32_t)UINT32_C(0x0000009d), .point1_y=(int32_t)UINT32_C(0x000000e9), .point1_x=(int32_t)UINT32_C(0x00000099), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0075u},
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/* call 120, record 118 */ {.render_bottom=0x00ddu, .render_right=0x00a3u, .render_top=0x00c6u, .render_left=0x0095u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x0076u, .flags=0x2092u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000e2), .point2_x=(int32_t)UINT32_C(0x0000008b), .point1_y=(int32_t)UINT32_C(0x000000ed), .point1_x=(int32_t)UINT32_C(0x000000a3), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0076u},
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/* call 121, record 119 */ {.render_bottom=0x00dcu, .render_right=0x00cdu, .render_top=0x00d6u, .render_left=0x00c0u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000ed), .point2_x=(int32_t)UINT32_C(0x000000a3), .point1_y=(int32_t)UINT32_C(0x000000e1), .point1_x=(int32_t)UINT32_C(0x000000a7), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0077u},
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/* call 122, record 120 */ {.render_bottom=0x00dcu, .render_right=0x00cdu, .render_top=0x00d6u, .render_left=0x00c0u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000d3), .point2_x=(int32_t)UINT32_C(0x00000090), .point1_y=(int32_t)UINT32_C(0x000000e2), .point1_x=(int32_t)UINT32_C(0x0000008b), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0078u},
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/* call 123, record 121 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x07d0u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0400u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000a0), .point2_x=(int32_t)UINT32_C(0x00000054), .point1_y=(int32_t)UINT32_C(0x00000095), .point1_x=(int32_t)UINT32_C(0x00000069), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0079u},
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/* call 124, record 122 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000095), .point2_x=(int32_t)UINT32_C(0x00000069), .point1_y=(int32_t)UINT32_C(0x0000008b), .point1_x=(int32_t)UINT32_C(0x00000065), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x007au},
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/* call 125, record 123 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000096), .point2_x=(int32_t)UINT32_C(0x00000050), .point1_y=(int32_t)UINT32_C(0x000000a0), .point1_x=(int32_t)UINT32_C(0x00000054), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x007bu},
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/* call 126, record 124 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000097), .point2_x=(int32_t)UINT32_C(0x00000057), .point1_y=(int32_t)UINT32_C(0x0000008b), .point1_x=(int32_t)UINT32_C(0x0000006f), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x007cu},
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/* call 127, record 125 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000008), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000092), .point1_x=(int32_t)UINT32_C(0x00000054), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x007du},
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/* call 128, record 126 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x0000006c), .point2_x=(int32_t)UINT32_C(0x0000004d), .point1_y=(int32_t)UINT32_C(0x00000093), .point1_x=(int32_t)UINT32_C(0x0000004d), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x007eu},
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/* call 129, record 127 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x0000006a), .point2_x=(int32_t)UINT32_C(0x00000057), .point1_y=(int32_t)UINT32_C(0x0000006c), .point1_x=(int32_t)UINT32_C(0x0000004d), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x007fu},
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/* call 130, record 128 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x0000008d), .point2_x=(int32_t)UINT32_C(0x0000006e), .point1_y=(int32_t)UINT32_C(0x0000006a), .point1_x=(int32_t)UINT32_C(0x00000057), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x0080u},
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/* call 131, record 129 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0001u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000013), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000060), .point1_x=(int32_t)UINT32_C(0x00000060), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0003u, .active=0x0001u, .index=0x0081u},
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/* call 132, record 130 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0001u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000013), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000045), .point1_x=(int32_t)UINT32_C(0x00000073), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0003u, .active=0x0001u, .index=0x0082u},
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/* call 133, record 131 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0001u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000013), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000050), .point1_x=(int32_t)UINT32_C(0x00000093), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0003u, .active=0x0001u, .index=0x0083u},
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/* call 134, record 132 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0001u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000013), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000070), .point1_x=(int32_t)UINT32_C(0x00000093), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0003u, .active=0x0001u, .index=0x0084u},
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/* call 135, record 133 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0001u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000013), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x0000007b), .point1_x=(int32_t)UINT32_C(0x00000073), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0003u, .active=0x0001u, .index=0x0085u},
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/* call 136, record 134 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000014), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000060), .point1_x=(int32_t)UINT32_C(0x0000007c), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0086u},
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/* call 137, record 135 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000011), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x0000004e), .point1_x=(int32_t)UINT32_C(0x00000064), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0087u},
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/* call 138, record 136 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000011), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000044), .point1_x=(int32_t)UINT32_C(0x00000085), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0088u},
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/* call 139, record 137 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000011), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000060), .point1_x=(int32_t)UINT32_C(0x0000009a), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x0089u},
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/* call 140, record 138 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000011), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x0000007d), .point1_x=(int32_t)UINT32_C(0x00000085), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x008au},
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/* call 141, record 139 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000011), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000072), .point1_x=(int32_t)UINT32_C(0x00000064), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x008bu},
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/* call 142, record 140 */ {.render_bottom=0x00bcu, .render_right=0x001fu, .render_top=0x00aeu, .render_left=0x0011u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x03e8u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x00c0u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x0000000c), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000000ca), .point1_x=(int32_t)UINT32_C(0x00000018), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0001u, .index=0x008cu},
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/* call 143, record 141 */ {.render_bottom=0x00a9u, .render_right=0x0019u, .render_top=0x009bu, .render_left=0x000bu, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x03e8u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x00c0u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x0000000c), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000000b6), .point1_x=(int32_t)UINT32_C(0x00000012), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0001u, .index=0x008du},
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/* call 144, record 142 */ {.render_bottom=0x0096u, .render_right=0x0018u, .render_top=0x0088u, .render_left=0x000au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x00c0u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x0000000c), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000000a4), .point1_x=(int32_t)UINT32_C(0x00000011), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0001u, .index=0x008eu},
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/* call 145, record 143 */ {.render_bottom=0x0083u, .render_right=0x0018u, .render_top=0x0075u, .render_left=0x000au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x05dcu, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x00c0u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x0000000c), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000091), .point1_x=(int32_t)UINT32_C(0x00000011), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0001u, .index=0x008fu},
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/* call 146, record 144 */ {.render_bottom=0x0070u, .render_right=0x0018u, .render_top=0x0062u, .render_left=0x000au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x07d0u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x00c0u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x0000000c), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x0000007e), .point1_x=(int32_t)UINT32_C(0x00000011), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0001u, .index=0x0090u},
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/* call 147, record 145 */ {.render_bottom=0x005du, .render_right=0x0018u, .render_top=0x004fu, .render_left=0x000au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x07d0u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x00c0u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x0000000c), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x0000006b), .point1_x=(int32_t)UINT32_C(0x00000011), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0001u, .index=0x0091u},
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/* call 148, record 146 */ {.render_bottom=0x004fu, .render_right=0x0018u, .render_top=0x003cu, .render_left=0x000au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x09c4u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x00c0u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x0000000c), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000057), .point1_x=(int32_t)UINT32_C(0x00000011), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0001u, .index=0x0092u},
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/* call 149, record 147 */ {.render_bottom=0x0037u, .render_right=0x0018u, .render_top=0x0029u, .render_left=0x000au, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0bb8u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x00c0u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x0000000c), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000044), .point1_x=(int32_t)UINT32_C(0x00000011), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0001u, .index=0x0093u},
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/* call 150, record 148 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0001u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000013), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x0000002b), .point1_x=(int32_t)UINT32_C(0x00000011), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0003u, .active=0x0001u, .index=0x0094u},
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/* call 151, record 149 */ {.render_bottom=0x0049u, .render_right=0x004du, .render_top=0x0039u, .render_left=0x003cu, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x01f4u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0140u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000010), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000055), .point1_x=(int32_t)UINT32_C(0x00000044), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0000u, .index=0x0095u},
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/* call 152, record 150 */ {.render_bottom=0x0032u, .render_right=0x00d3u, .render_top=0x0028u, .render_left=0x00c7u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x01f4u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x1000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x0000000b), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000043), .point1_x=(int32_t)UINT32_C(0x000000cd), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0001u, .index=0x0096u},
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/* call 153, record 151 */ {.render_bottom=0x0033u, .render_right=0x00f0u, .render_top=0x0029u, .render_left=0x00e4u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x01f4u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x1000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x0000000b), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000042), .point1_x=(int32_t)UINT32_C(0x000000e9), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0001u, .index=0x0097u},
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/* call 154, record 152 */ {.render_bottom=0x0034u, .render_right=0x010du, .render_top=0x002au, .render_left=0x0101u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x01f4u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x1000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x0000000b), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000042), .point1_x=(int32_t)UINT32_C(0x00000108), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0001u, .index=0x0098u},
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/* call 155, record 153 */ {.render_bottom=0x0188u, .render_right=0x0017u, .render_top=0x0158u, .render_left=0x000bu, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0100u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000194), .point2_x=(int32_t)UINT32_C(0x0000001b), .point1_y=(int32_t)UINT32_C(0x00000154), .point1_x=(int32_t)UINT32_C(0x00000006), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0000u, .index=0x0099u},
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/* call 156, record 154 */ {.render_bottom=0x018au, .render_right=0x012fu, .render_top=0x015au, .render_left=0x0123u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0002u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0100u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000192), .point2_x=(int32_t)UINT32_C(0x00000133), .point1_y=(int32_t)UINT32_C(0x00000154), .point1_x=(int32_t)UINT32_C(0x0000011b), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0004u, .active=0x0000u, .index=0x009au},
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/* call 157, record 155 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x0000000b), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x0000004f), .point1_x=(int32_t)UINT32_C(0x000000b7), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x009bu},
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/* call 158, record 156 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000034), .point2_x=(int32_t)UINT32_C(0x000000b8), .point1_y=(int32_t)UINT32_C(0x0000004b), .point1_x=(int32_t)UINT32_C(0x000000ac), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x009cu},
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/* call 159, record 157 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x0000000b), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000038), .point1_x=(int32_t)UINT32_C(0x000000c3), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x009du},
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/* call 160, record 158 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000052), .point2_x=(int32_t)UINT32_C(0x000000c1), .point1_y=(int32_t)UINT32_C(0x0000003d), .point1_x=(int32_t)UINT32_C(0x000000cd), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x009eu},
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/* call 161, record 159 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x0000000b), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x0000004f), .point1_x=(int32_t)UINT32_C(0x000000d4), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x009fu},
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/* call 162, record 160 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000034), .point2_x=(int32_t)UINT32_C(0x000000d5), .point1_y=(int32_t)UINT32_C(0x0000004b), .point1_x=(int32_t)UINT32_C(0x000000c9), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x00a0u},
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/* call 163, record 161 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x0000000b), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000038), .point1_x=(int32_t)UINT32_C(0x000000e0), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x00a1u},
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/* call 164, record 162 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000052), .point2_x=(int32_t)UINT32_C(0x000000de), .point1_y=(int32_t)UINT32_C(0x0000003d), .point1_x=(int32_t)UINT32_C(0x000000ea), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x00a2u},
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/* call 165, record 163 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x0000000b), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x0000004f), .point1_x=(int32_t)UINT32_C(0x000000f1), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x00a3u},
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/* call 166, record 164 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000034), .point2_x=(int32_t)UINT32_C(0x000000f2), .point1_y=(int32_t)UINT32_C(0x0000004b), .point1_x=(int32_t)UINT32_C(0x000000e6), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x00a4u},
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/* call 167, record 165 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x0000000b), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000038), .point1_x=(int32_t)UINT32_C(0x000000fd), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x00a5u},
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/* call 168, record 166 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0001u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000052), .point2_x=(int32_t)UINT32_C(0x000000fb), .point1_y=(int32_t)UINT32_C(0x0000003d), .point1_x=(int32_t)UINT32_C(0x00000107), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x00a6u},
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/* call 169, record 167 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000009), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x0000010c), .point1_x=(int32_t)UINT32_C(0x0000012b), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0001u, .active=0x0001u, .index=0x00a7u},
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/* call 170, record 168 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000111), .point2_x=(int32_t)UINT32_C(0x00000123), .point1_y=(int32_t)UINT32_C(0x00000123), .point1_x=(int32_t)UINT32_C(0x0000012a), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x00a8u},
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/* call 171, record 169 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x7d, 0xcd, 0xcc, 0xcc, 0xcc, 0x4c}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x0000004e), .point2_x=(int32_t)UINT32_C(0x00000148), .point1_y=(int32_t)UINT32_C(0x000001ba), .point1_x=(int32_t)UINT32_C(0x00000148), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x00a9u},
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/* call 172, record 170 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x00000064), .point2_x=(int32_t)UINT32_C(0x0000012a), .point1_y=(int32_t)UINT32_C(0x000001a4), .point1_x=(int32_t)UINT32_C(0x0000012a), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x00aau},
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/* call 173, record 171 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000be), .point2_x=(int32_t)UINT32_C(0x0000012a), .point1_y=(int32_t)UINT32_C(0x0000010b), .point1_x=(int32_t)UINT32_C(0x0000012a), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x00abu},
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/* call 174, record 172 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000009), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x000000bf), .point1_x=(int32_t)UINT32_C(0x0000012b), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0001u, .active=0x0001u, .index=0x00acu},
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/* call 175, record 173 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x9a, 0x99, 0x99, 0x99, 0x19}}, .radius=(int32_t)UINT32_C(0x00000000), .point2_y=(int32_t)UINT32_C(0x000000a5), .point2_x=(int32_t)UINT32_C(0x0000012a), .point1_y=(int32_t)UINT32_C(0x000000bc), .point1_x=(int32_t)UINT32_C(0x00000123), .coordinate_mode=0x0000u, .subtype=0x0000u, .type=0x0002u, .active=0x0001u, .index=0x00adu},
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/* call 176, record 174 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x66, 0x66, 0x66, 0x66, 0x66}}, .radius=(int32_t)UINT32_C(0x00000011), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000000), .point1_x=(int32_t)UINT32_C(0x00000000), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0001u, .index=0x00aeu},
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/* call 177, record 175 */ {.render_bottom=0x0000u, .render_right=0x0000u, .render_top=0x0000u, .render_left=0x0000u, .fallback_y_adjust=(int32_t)UINT32_C(0x00000000), .fallback_x_adjust=(int32_t)UINT32_C(0x00000000), .layer_mask=0x0003u, .score_low=0x0000u, .score_high=0x0000u, .contact_state=0x0000u, .flags=0x0000u, .response_kick={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_auxiliary={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_tangent={{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, .response_normal={{0x80, 0x66, 0x66, 0x66, 0x66, 0x66}}, .radius=(int32_t)UINT32_C(0x00000011), .point2_y=(int32_t)UINT32_C(0x00000000), .point2_x=(int32_t)UINT32_C(0x00000000), .point1_y=(int32_t)UINT32_C(0x00000000), .point1_x=(int32_t)UINT32_C(0x00000000), .coordinate_mode=0x0000u, .subtype=0x0001u, .type=0x0001u, .active=0x0000u, .index=0x00afu},
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};
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